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Kevin Arisa
February 4th, 2005, 11:34 PM
I started working on the next race on my list: The Borak. These guys are responsible for all the abductions and ufo sightings. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Borak Shipset (http://www.isacommand.homeip.net/Shipsets/ISABorak.htm)

narf poit chez BOOM
February 5th, 2005, 12:09 AM
You mean, these guys? http://www.eykir.com/archives/vol1iss1/0027.htm

Kevin Arisa
February 5th, 2005, 01:15 AM
That's pretty funny. Where do you come up with this stuff, narf? http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM
February 5th, 2005, 04:00 AM
www.onlinecomics.net (http://www.onlinecomics.net) , www.keenspace.com (http://www.keenspace.com) , links in the webcomics pages themselves and the occasional webcomic 'feeding frenzy'.

Ragnarok-X
February 5th, 2005, 12:45 PM
Pretty nice. I was hoping someone would do a proper saucer-shipset, much like the Nolam one. Great work !

Urendi Maleldil
February 5th, 2005, 02:15 PM
20 mule team Boraks.

I like the saucers

Kevin Arisa
February 5th, 2005, 07:08 PM
I added some units to the preview page.

Captain Kwok
February 5th, 2005, 08:17 PM
The ships are nice, but some of them (especially the smaller ones) are too similar in appearance.

Kevin Arisa
February 5th, 2005, 09:36 PM
hmm. you may be right. I just might have a solution, too.

Kana
February 5th, 2005, 10:11 PM
Gee no components to work on Kevin...

Lots of time free to work on shipsets now...Maybe I should get you to make me a shipset...You owe me one anyway... http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

Kana

Kevin Arisa
February 5th, 2005, 10:34 PM
I have found that making a shipset or two gets my creativity back up for the components. So you see, even my sidetracking is on track. http://forum.shrapnelgames.com/images/smilies/tongue.gif

Ragnarok-X
February 16th, 2005, 05:19 PM
Just on a random note, how is the shipset going ? Im waiting for some time now, i really want to test it ! Please be so kind and hurry, im eagerly awaiting to finally see a shipset more suited to my needs than the Nloam one.

Kevin Arisa
February 17th, 2005, 03:24 AM
It's been going slow. My not-so-free time has been consumed by other activities lately. I suspect I should have more time for fun later this month. I promise I will finish this set. It is one of my favorites! http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities
February 17th, 2005, 07:02 AM
Sweet set my friend. I like them a lot. Great work. http://forum.shrapnelgames.com/images/smilies/happy.gif

Kevin Arisa
February 23rd, 2005, 08:09 AM
I finished some more images. Carriers and freighters. I also revised some of the smaller combat ships. I'm almost done with the stations and then it is a short run to completion. http://forum.shrapnelgames.com/images/smilies/cool.gif

Borak Shipset (http://www.isacommand.homeip.net/Shipsets/ISABorak.htm)

NullAshton
February 23rd, 2005, 09:24 AM
Wheres the world ships?

Ragnarok-X
February 23rd, 2005, 02:04 PM
Pretty good, the new ships. Maybe the scout and escort should get the same blue "fog" ? Oh well, your decision anyway. I will download and play with the set once it is ready, be sure.

Kevin Arisa
February 23rd, 2005, 03:05 PM
Dont worry, there will be a worldship. Just havent gotten around to it yet. Also the scout and escort dont have the blue lighting because they dont have any blue light sources. It comes from little lights on the black portions the other ships have.

Raging Deadstar
February 23rd, 2005, 03:11 PM
Looking great. Just one Question. Is the Massive Carrier supposed to be facing the opposite way to all the other carries? Still loks great though, although the brightness of the Mini's is a bit much.

Kevin Arisa
February 23rd, 2005, 09:05 PM
The massive carrier isn't really backwards. If you look at the top saucer you see that it is still facing forwards. it is the large middle section that gives it a backward appearance.

The mini's were a nightmare to get right. It is because of the odd lighting I used on the models. I tried adjusting it but it ended up too dark or the shape was not clearly defined. During tests I decided the adjusted versions would be too hard to distinguish in-game. In the end I settled for the lighter versions. At least this way you can see them clearly. Sorry, but the lighting this time is too difficult for me to tweak. I plan on trying to alter them in photoshop but I'm not very optimistic. http://forum.shrapnelgames.com/images/smilies/fear.gif

Kevin Arisa
February 24th, 2005, 06:43 AM
Shipset is complete. You can get it from the preview page or from my website. Happy abductions and bovine dissections! http://forum.shrapnelgames.com/images/smilies/biggrin.gif