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Slick
March 9th, 2005, 12:46 PM
In light of the "Shocking News", we need a "feel good" thread in this time of uncertainty. Here's the first 20 Most Satisfying Moments in SEIV:

1) Winning your first game against the AI
2) Building your first Ring World or Sphere World
3) Capturing your first planet with troops
4) Winning your first game against a human
5) Playing your first mod
6) Discovering the Phased Polaron Beam
7) Winning your fleet battle using strategic combat
8) Successfully completing your first "Crew Insurrection" intel project
9) Successfully completing your first "Puppet Political Parties" intel project
10) Successfully completing your first turn of your first game at PBW
11) Winning your first major fleet battle when outnumbered but having superior ships and no losses
12) Having an enemy fleet be decimated by your "large breathable" filled with Weapon Platforms
13) Discovering Stellar Manipulation
14) The first time you read through components.txt or facility.txt
15) Asking your first question on Shrapnel Forums and being greeted by the "welcome wagon" of regulars; and having the question answered in 3 minutes.
16) Building your first Baseship
17) Discovering Mounts
18) Playing "hookie" to play SEIV all day
19) Learning so much during your first game against a human
20) Seeing your construction rate on the planet after building your first Temporal Spaceyard III, with Hardy Industrialists and a 125% Construction Rate

David E. Gervais
March 9th, 2005, 12:49 PM
Hmmm, the top 4 have been out of my reach so far. But I will never giv up.. (maybe I'll ask Aaron to insert a God-Mode cheat in SE5 that only I have access to)

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton
March 9th, 2005, 12:53 PM
21. When you finnaly get your SE4 Gold CD.

Slick
March 9th, 2005, 12:56 PM
NullAshton said:
21. When you finnaly get your SE4 Gold CD.




That's a great one!

NullAshton
March 9th, 2005, 01:07 PM
22. Becoming mega-evil, and being a threat to other sentient races.

Strategia_In_Ultima
March 9th, 2005, 01:07 PM
22. Blowing up the sun of an enemy Neutral race that is blocking your access to the rest of the map..... happened to me once, and boy it was MOST satisfying.
23. Sfter you hear your sun's gonna blow in three years, evacuating all population to transports and making a massive trade with a hi-tech neighbour that not only gives you a free Huge Breathable world, but also lots of new tech..... those EEE are still trying to figure out what the hell happened.

NullAshton
March 9th, 2005, 01:12 PM
25. Caputuring your first homeworld.
26. Finding out about fighters, and creating hordes of them on planets.
27. Blowing up a ship with mines fpr the first time.

David E. Gervais
March 9th, 2005, 01:12 PM
Error, there are 2 #21 posts, please edit your posts to correct this annomally.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton
March 9th, 2005, 01:15 PM
No problem.

28. Using cloaked ships for the first time, and glassing a planet deep in enemy territory.

Exan
March 9th, 2005, 01:24 PM
29. Building a huge starbase in the middle of some system and fill it with fighters. And for no other reason than to show your might.

30. Destroying the Deathstar looking baseship another player built to harass others. (He was using Star Wars empire shipset)

NullAshton
March 9th, 2005, 01:26 PM
31. Keeping the Deathstar looking baseship in one piece, and destroying planets.

Strategia_In_Ultima
March 9th, 2005, 01:43 PM
32. Just to show your might, send a strong fleet with a construction ship into the enemy's core home system, and use the battlefleet to fend off all attacks while the SY ship builds a Star Destroyer base..... never happened to me, but I can imagine.....
33. (personal) Blowing up a star in my Star Trek Mod.....

Evil_Duckie
March 9th, 2005, 03:30 PM
34. Blowing up the star of my enemy's home system, where he had amassed his invasion fleet of 48 baseships.

NullAshton
March 9th, 2005, 03:36 PM
35. Placing cloaked star destroyers in every one of your enemies systems, and killing their entire empire in 1 turn.

Arkcon
March 9th, 2005, 04:07 PM
36. Capturing a planet for the first time, and swaping breathable races.

"What, they evolved as 8 foot tall sapient crystals, on a methane gas giant, they hate everybody, but they don't mind being relocated to a huge methane ice world, to build intel facilities I'll use against the parent empire?"

Seriously, I thought I was cheating the first time I did this.

StrategiaInUltima said:
"while the SY ship builds a Star Destroyer base..... never happened to me, but"

Just a heads up, that won't work. Stellar manipulation requires 1 movement point left, and bases never have movement.

NullAshton
March 9th, 2005, 04:12 PM
37. When you finnally finish your stellar manipulation ships for the first time, and slip a star destroying into the enemies homesystem via a created warppoint, then close it on the same turn.

douglas
March 9th, 2005, 04:14 PM
Slick said:11) Winning your first major fleet battle when outnumbered but having superior ships and no losses


It wasn't exactly my first major fleet battle, but I've had something like that happen. My 18 LC's came through a warp point and found over 50 mixed enemy destroyers and LC's on the other side. Too bad for the other guy that I had already maxed out CS, ECM, armor, and training on all of these ships and had a level 5 shield generator on them (PPB were disabled in this game), while he had none of the specialty armors, no shields, no CS or ECM at all on most of his ships, and no higher than level 2 CS and ECM on his latest stuff, and I wouldn't be surprised to learn that he didn't have training either. Not only did I take no losses, I took no damage http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/evil.gif. My enemy in that battle withdrew from the game shortly afterwards, though not before I glassed his homeworld the next turn.

Strategia_In_Ultima
March 9th, 2005, 04:29 PM
Oooooh painfull.....

38. Having your girlfriend come over to your house and discovering she is your most trusted ally in a major PBW game.
39. Having your girlfriend come over to your house and discovering she is your most hated enemy in a major PBW game.

Oh wait..... 39. is probably not satisfying, but I just thought it would be nice as near-symmetrical partner of 38.

kerensky
March 9th, 2005, 06:27 PM
StrategiaInUltima said:
32. Just to show your might, send a strong fleet with a construction ship into the enemy's core home system, and use the battlefleet to fend off all attacks while the SY ship builds a Star Destroyer base..... never happened to me, but I can imagine.....




Have actually done this...

Imagine repelling fleets of enemy ships number upwards of three hundred in their fleet with nearly five hundred in your combined fleets, and surviving long enough to build several starbases to act as a forward base of operations.

zircher
March 9th, 2005, 06:42 PM
40. Feeling like a mad scientist/wargamer when you convert the star map into a torus shaped hex grid map by placing six linked warp points in each system.
--
TAZ (Ok, not as much fun as blowing up a star, but then I have a strange game design habit.)

TerranC
March 9th, 2005, 07:10 PM
41. Making your first shipset
42. Making your first mod
43. Writing your first AI files
44. Seeing your work used by others
45. Seeing your AI beat all others in the AI Death Match - Never happened to me, but I'm sure Rollo and Belisarius did little dances when theirs came up on top.

Puke
March 9th, 2005, 08:54 PM
StrategiaInUltima said:
32. Just to show your might, send a strong fleet with a construction ship into the enemy's core home system, and use the battlefleet to fend off all attacks while the SY ship builds a Star Destroyer base..... never happened to me, but I can imagine.....



cant do that. no movement on bases.

Captain Kwok
March 9th, 2005, 09:03 PM
46. Setting up your own Space Empires Website!

narf poit chez BOOM
March 10th, 2005, 12:34 AM
47. Losing three systems to supernova's in close succession in a small map against the AI when you almost never player small maps in any strategy game, but getting most of the people out, then going on to rebuild and win the game.

Kamog
March 10th, 2005, 02:16 AM
38. When you have researched every available technology in a low-tech start, high tech cost game.

Renegade 13
March 10th, 2005, 03:17 AM
39. Fighting a long hard campaign against the AI's, then when they have only a few systems left, switching empires with them. Very...challenging. http://forum.shrapnelgames.com/images/smilies/wink.gif

Kamog
March 10th, 2005, 03:30 AM
40. Creating a triple sphere world in a trinary star system.

Atrocities
March 10th, 2005, 04:01 AM
41. Receiving Full Version CD for the first time.

Fyron
March 10th, 2005, 05:14 AM
Hey guys, Narf had a typo in his post and it should have been 47, not 37. The numbers in the last few posts are off by 10. A moderator could fix this up in a giffy.

52. Bringing an empire back from near-total riots to complete victory against the foe that caused the riots in the first place.

Strategia_In_Ultima
March 10th, 2005, 06:17 AM
53. Creating a map with you on a very bad starting position and your AI enemies at very good starting positions, and a certain system deeeeep within enemy territory with ONLY stars..... then playing the map, and building Sphereworlds on all those stars.

NullAshton
March 10th, 2005, 09:26 AM
54. Winning your first game against space monsters.

Strategia_In_Ultima
March 10th, 2005, 09:53 AM
55. Winning your first game AS space monsters.

NullAshton
March 10th, 2005, 10:00 AM
56. Winning your first game against HUMAN space monsters.

Emperor Fritsch the Dense
March 10th, 2005, 11:52 AM
Gaining an enemy ship via Intel....and finding out its a black hole generator.....in my enemies main system.....with over a hundred ships in system...then blowing it all up. i was giddy with joy on that one.

NullAshton
March 10th, 2005, 11:53 AM
Heh, lucky for you http://forum.shrapnelgames.com/images/smilies/happy.gif

Azselendor
March 10th, 2005, 03:17 PM
> Being on the verge of defeat in a major war, then discovering a major fleet of your ships you forgot about in enemy space
> If your enemy in that game was a human too

Strategia_In_Ultima
March 10th, 2005, 04:36 PM
Keeping only a small battlefleet to make the enemy think you're low-tech and have a weak economy, and then churn out 3 massive battlefleets a month when he declares war.....

Imperious_Leader
March 11th, 2005, 03:03 AM
Using boarding parties to capture your first enemy ship...analizing it and jumping two levels in engine tec at the cost of no research....just did it 30 min ago!!!!!!!

narf poit chez BOOM
March 11th, 2005, 03:11 AM
Yaay for you. http://forum.shrapnelgames.com/images/smilies/happy.gif

Smolf
March 11th, 2005, 04:38 AM
57. Anxiously loading your first PBEM game not knowing what to expect and then get rewarded by starting in a system with 3 green huge planets...

Smolf
March 11th, 2005, 04:45 AM
58. Get a call from your parents in law cancelling their visit so you can keep on playing all night.

Strategia_In_Ultima
March 11th, 2005, 06:06 AM
Lemme gues..... just happened to you huh?

Waking up early in the morning to go to school, then discovering you haven't got any classes today so you can start playing SEIV at 8:00. (and that's saying something. When left to my own devices in the weekend, I usually wake up at about 10:00 and get out of bed at approx. 11:00)

Atrocities
March 11th, 2005, 08:07 AM
The time I started a game and my home system star went nova two turns into it. That was fun.

Oh yes, all of those imfomous RCE's and the wonderfulness that came with them. http://forum.shrapnelgames.com/images/smilies/happy.gif

I actually kinda remember most of my games, the good ones. The PBW game I played with Electrum, Gandolph, CNC, Tnarg, and one other but I do not recall his name... he was the Ferengi and the first 12hr turn pbw game from 2003. Those two games were the funnest I have ever been involved with.

There are so many "moments" like now, being up all night just to play one more turn, the lists that we have were all fun to make and well, having my ship set making tutorial added to the GOLD cd along with a couple of ship sets was just fricking awsome.

Making my first ship set. Making my first Star Trek ship set. Remaking my first star trek ship set. And then finally REMAKING it again. http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima
March 11th, 2005, 08:39 AM
And again..... And again..... And again.....

Winning your first game against an alliance of three very strong human opponents without any allies yourself

Smolf
March 11th, 2005, 09:00 AM
StrategiaInUltima said:
Lemme gues..... just happened to you huh?



Correct http://forum.shrapnelgames.com/images/smilies/happy.gif

Now I just need to get rid of my girlfriend...

Kamog
March 11th, 2005, 11:08 PM
Hey, that is going too far! Don't break up with your girlfriend for a game. No game is worth that, even one that's as good as SEIV. /threads/images/Graemlins/Cold.gif

bearclaw
March 12th, 2005, 12:46 AM
K, this isn't an SEIV moment, but SEII. But it's the most satisfying point of my SE career.

Finding a Demo version for SEII and playing it for days on end. Then asking a friend (had no internet at that time) to find info for ordering the full version. He called the next day to tell me that he could not find SEII anywhere (paused just long enough for me to start feeling disappointed), then tells me that he found, bought for me, and already downloaded the full version of SEIII!!!

RudyHuxtable
March 12th, 2005, 01:04 AM
My most satisfying moment in SEIV has to be when I played the Star Trek Mod, and having the first round of diplomatic negotiations between me and the Gorn end with their reply:

"Here is a pile of S***! Enjoy!"

I laughed so hard I farted.

AMF
March 13th, 2005, 12:04 AM
RudyHuxtable said:
I laughed so hard I farted.



http://forum.shrapnelgames.com/images/smilies/happy.gif

RudyHuxtable
March 13th, 2005, 04:32 AM
Well, it's true. That has to be one of the most inane things for a diplomat to say to another. How can you expect results when offering excrement?

Smolf
March 13th, 2005, 07:02 AM
Maybe he thought you needed some fertilizer for your organic farms? http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima
March 13th, 2005, 10:26 AM
Or maybe it's a Gorn delicacy.....

Smolf
March 13th, 2005, 11:28 AM
ha ha I would love to see their menu cards at a Gorn restaurant

"Would you like it medium or well cooked, sir?" http://forum.shrapnelgames.com/images/smilies/happy.gif

RudyHuxtable
March 13th, 2005, 12:01 PM
I'm going to find a way to use the phrase "Here is a pile of S***! Enjoy!" in real life.

Smolf
March 13th, 2005, 12:07 PM
Then get a job at MacDonalds http://forum.shrapnelgames.com/images/smilies/happy.gif

RudyHuxtable
March 13th, 2005, 12:10 PM
LOL McDonalds! I haven't eaten there in four years. Literally.

Jack in the Box, on the other hand...

Smolf
March 13th, 2005, 12:24 PM
I studied in california a few years ago, but don't remember Jack in the Box? What kind of food do they got?

RudyHuxtable
March 13th, 2005, 12:38 PM
It's the same as McDonald's, but slightly tastier. Still unhealthy.

Smolf
March 13th, 2005, 01:09 PM
Maybe we should get this thread back on line and stop our commercial for Jack in the Box http://forum.shrapnelgames.com/images/smilies/happy.gif

#59 Get to know about new places to eat while chatting at the SEIV forum http://forum.shrapnelgames.com/images/smilies/happy.gif

Raging Deadstar
March 13th, 2005, 03:05 PM
Not exactly Satisfying, but a blooper I just did now.

Plague Bombing an enemy planet by accident, when you were capturing the planet for it's population http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

AngleWyrm
March 13th, 2005, 03:45 PM
60. Building the HighLiner class shuttle freighter Greyhound, and stationing it on a warp point to enemy territory.

RudyHuxtable
March 13th, 2005, 05:32 PM
RD I did that to a planet twice in a row once. When you're playing on a huge starmap and only half paying attention, system names blur.

SupremeLegate
March 15th, 2005, 01:36 AM
61. Destorying all other races by collapsing all the stars in all of there systems, then doing the same to yours just for the fun of it.

62. Truning EVERY system on the map into a blackhole.

narf poit chez BOOM
March 15th, 2005, 02:36 AM
Ah! Another contender for the title of Nut-In-A-Shell!

Renegade 13
March 15th, 2005, 03:24 AM
Another one of those "Oops, I'm screwed" things...

63. Opening up a PBW turn-file, and noticing that a good ally of yours has opened 6 warp points and deployed nearly 20 star destroyers to all your systems, has them poised over all your stars except for one where it's two moves away, and over all you're closest partner's stars...

...Yep, that just happened to me. So much for a trusted ally...and so much for me and my partner http://forum.shrapnelgames.com/images/smilies/frown.gif I can stop the one star destroyer, and maybe salvage some of my fleet to go on a revenge destroying spree, but that's about it...bummer.

Kamog
March 15th, 2005, 04:08 AM
64. Capturing some population from all the 19 races other than your own, and putting them all in a nice zoo starbase.

Slick
March 15th, 2005, 04:12 AM
Kamog said:
64. Capturing some population from all the 19 races other than your own, and putting them all in a nice zoo starbase.



A zoo starbase! Classic. That might go well with a mothballed Showcase Fleet of captured ships from all the other empires.

Smolf
March 15th, 2005, 04:22 AM
65. Building your first Atmospheric Modification Plant

douglas
March 15th, 2005, 06:23 AM
Renegade 13 said:
Another one of those "Oops, I'm screwed" things...

63. Opening up a PBW turn-file, and noticing that a good ally of yours has opened 6 warp points and deployed nearly 20 star destroyers to all your systems, has them poised over all your stars except for one where it's two moves away, and over all you're closest partner's stars...

...Yep, that just happened to me. So much for a trusted ally...and so much for me and my partner http://forum.shrapnelgames.com/images/smilies/frown.gif I can stop the one star destroyer, and maybe salvage some of my fleet to go on a revenge destroying spree, but that's about it...bummer.


On the other side of things... Finally finishing your Diabolical Evil Master Plan that you've been working on for the past 30 or so turns to wipe out all known Deeply Religious empires simultaneously (Yes Renegade, that means Yor!rek is going down too - I've got 30 of them, and I'm using them all). I just hope no one's built any system grav. shields. As for the "trusted ally" bit, since when does a mere T&R grant that status? Also, you can thank the bad pathing algorithm for the one star destroyer not in position. If it had followed the path it was supposed to instead of taking one of the new warp points, it would be there already.

Raging Deadstar
March 15th, 2005, 07:38 AM
Douglas.....

That is....Ambitious to see the least! Sweet Mother of Mercy that is Diabolical. I recommend that you grow a traditional Villainous Handlebar Moustache! http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif


Slick said:
That might go well with a mothballed Showcase Fleet of captured ships from all the other empires.


I feel beter knwoing I'm not the only person who does that...

Strategia_In_Ultima
March 15th, 2005, 07:58 AM
Perhaps he's just seen you do it once and decided to post it here.....

The moustache isn't really necessary. Just go play Evil Genius for a while. Nothing feels better than to capture a tourist and interrogate him with a largescale Laser or a Cantrifuge..... muahuahuahuahua.....

(No, but really, I never capture tourists. I just have them killed.)

NullAshton
March 15th, 2005, 09:34 AM
You kill tourists? You evil evil person!

I just leave them alone, so they won't find out about my evil plans for world domination.

Strategia_In_Ultima
March 15th, 2005, 12:24 PM
I built a hotel once, on the first island, but it was never fully staffed and the bloody tourists roamed the island freely..... and all those social minions are taking up valuable minion space you could otherwise allot to more useful science or military minions.

And btw, it's fun to see a tourist panic and then get shot by a guard.

It's even more fun to build a lot of disguised Sentry Guns at your base entrance with overlapping fields of fire, and then when he/she walks into the fire zone, tag him/her for death.....

NullAshton
March 15th, 2005, 12:27 PM
When I have to take out an agent via my sentry guns, I usually tag all of the nearby tourists and agents for death and/or capture. If people land in my kill zone, they're going to get killed http://forum.shrapnelgames.com/images/smilies/laugh.gif

Strategia_In_Ultima
March 15th, 2005, 12:49 PM
Ctrl+RMB always gets 'em..... 'specially when you tag the first one of a bunch that is landing in your kill zone. As soon as they land, they're dead.

But back to topic.

Seeing that a mod you made has been downloaded, and thus knowing that it is playing on PCs all over the world..... or at least in the USA/Canada

NullAshton
March 15th, 2005, 12:55 PM
I'm not playing your mod, that error pops up...

Glyn
March 15th, 2005, 01:38 PM
douglas said:

Renegade 13 said:
Another one of those "Oops, I'm screwed" things...

63. Opening up a PBW turn-file, and noticing that a good ally of yours has opened 6 warp points and deployed nearly 20 star destroyers to all your systems, has them poised over all your stars except for one where it's two moves away, and over all you're closest partner's stars...

...Yep, that just happened to me. So much for a trusted ally...and so much for me and my partner http://forum.shrapnelgames.com/images/smilies/frown.gif I can stop the one star destroyer, and maybe salvage some of my fleet to go on a revenge destroying spree, but that's about it...bummer.


On the other side of things... Finally finishing your Diabolical Evil Master Plan that you've been working on for the past 30 or so turns to wipe out all known Deeply Religious empires simultaneously (Yes Renegade, that means Yor!rek is going down too - I've got 30 of them, and I'm using them all). I just hope no one's built any system grav. shields. As for the "trusted ally" bit, since when does a mere T&R grant that status? Also, you can thank the bad pathing algorithm for the one star destroyer not in position. If it had followed the path it was supposed to instead of taking one of the new warp points, it would be there already.




So, Douglas is the reason you don’t have star destroyers on my core systems is because, I not a Deeply Religious empire or that build system gravity shields?

Still you are going to destroy about a third of my systems. It should be an interesting end game.

douglas
March 15th, 2005, 02:00 PM
Glyn said:

douglas said:

Renegade 13 said:
Another one of those "Oops, I'm screwed" things...

63. Opening up a PBW turn-file, and noticing that a good ally of yours has opened 6 warp points and deployed nearly 20 star destroyers to all your systems, has them poised over all your stars except for one where it's two moves away, and over all you're closest partner's stars...

...Yep, that just happened to me. So much for a trusted ally...and so much for me and my partner http://forum.shrapnelgames.com/images/smilies/frown.gif I can stop the one star destroyer, and maybe salvage some of my fleet to go on a revenge destroying spree, but that's about it...bummer.


On the other side of things... Finally finishing your Diabolical Evil Master Plan that you've been working on for the past 30 or so turns to wipe out all known Deeply Religious empires simultaneously (Yes Renegade, that means Yor!rek is going down too - I've got 30 of them, and I'm using them all). I just hope no one's built any system grav. shields. As for the "trusted ally" bit, since when does a mere T&R grant that status? Also, you can thank the bad pathing algorithm for the one star destroyer not in position. If it had followed the path it was supposed to instead of taking one of the new warp points, it would be there already.




So, Douglas is the reason you don’t have star destroyers on my core systems is because, I not a Deeply Religious empire or that build system gravity shields?

Still you are going to destroy about a third of my systems. It should be an interesting end game.


I only have 30 star destroyers, and Talisman empires were my primary targets. You're just getting the spares.

Glyn
March 15th, 2005, 02:35 PM
Just the spares?

Luckly me!

NullAshton
March 15th, 2005, 02:37 PM
Hehe, you had 30 star destroyers? That must have taken a while.

douglas
March 15th, 2005, 03:03 PM
It took about 25 turns of building them in parallel. It wouldn't have been possible without my resource converter.

NullAshton
March 15th, 2005, 03:21 PM
Cool. Hope you win http://forum.shrapnelgames.com/images/smilies/happy.gif

Blueentity
March 15th, 2005, 06:52 PM
Sounds like that game will be amazing on its own when finished.

Back to topic (Think we are at 68)

68. Taking down several EEE Cruiser fleets with my lone Frigate for the first time.
69. Discovering how to add over 100 mines of your own into a sector for the first time.
70. Discovering you can stack more fighters in a sector than mines and 0.5k fighters do a whole lot of damage.
71. Beating the AI on team mode for the first time, with the computer on High bonus (computer declares war at first sight).
72. Discovering your son is better at SEIV than you are.

NullAshton
March 15th, 2005, 09:36 PM
73. Taking your last stand on the warp points connecting to your homeworld system, and beating the enemy back out.

Slick
March 15th, 2005, 10:09 PM
69. Discovering how to add over 100 mines of your own into a sector for the first time.



I thought this was fixed in one of the later patches.

NullAshton
March 15th, 2005, 10:21 PM
It was.

Renegade 13
March 15th, 2005, 10:47 PM
Well, you weren't really my trusted ally Douglas http://forum.shrapnelgames.com/images/smilies/happy.gif I just wanted to make you feel bad http://forum.shrapnelgames.com/images/smilies/wink.gif

Anyways, hats off to you, I should have taken more precautions (ie, sys grav shield facilities). Good game! Remember though, I have lots of ships, and one system left to support them! http://forum.shrapnelgames.com/images/smilies/cool.gif I'm going on a rampage.

douglas
March 15th, 2005, 11:20 PM
How long do you really think that one system will last? You didn't really think I'd be so foolish as to have no conventional military at all, did you? Also, where are these mystery ships of yours that they won't get destroyed in the megablast of over a third of the galaxy's stars going supernova? Plus, how are you planning to get to me to carry out this rampage? Those warp points aren't staying open forever, you know.

narf poit chez BOOM
March 15th, 2005, 11:53 PM
You know, Douglas, doing that to your allies deserves it's very own medal...So here's your Treacherous Jerk award. http://forum.shrapnelgames.com/images/smilies/laugh.gif /threads/images/Graemlins/icon09.gif I'm sure Renegade 13 will appreciate it. http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

Renegade 13
March 16th, 2005, 01:33 AM
I have my ways, and to be honest, they rely on luck a lot. And some assumptions on game mechanics.

Glyn
March 16th, 2005, 12:42 PM
Douglas,

Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.

About 50% of everything in the game.

NullAshton
March 16th, 2005, 12:46 PM
Holy crap... 65 billion people? I crown you the nazi of Space Empires IV!

Slick
March 16th, 2005, 01:01 PM
That's the single most destructive event that I have heard of!

NullAshton
March 16th, 2005, 01:20 PM
Yup. I just nuke systems every now and then.

Blueentity
March 16th, 2005, 02:24 PM
I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.

NullAshton
March 16th, 2005, 02:40 PM
What multiple system destroying accomplishment? I just blow up systems that annoy me.

Fyron
March 16th, 2005, 03:27 PM
Blueentity said:
I play version 1.6 gold

It really is best to play with the latest patch... many features have been added since 1.6 and many more bugs have been fixed.

Strategia_In_Ultima
March 16th, 2005, 03:51 PM
Settings.txt lets you change the max allowed num of mines/sats per sector..... for Capship I increased the max amount to 1k sats and 5k mines. I know this is absurd (but only realized this just now) since the max allowed units is 5k, but if you wanna mine the only WP leading from your home system elsewhere, and if your economy supports thousands of support ships and bases that act as "units", you could choose to max out mines there..... especially if you know there's an enemy COMCA approaching.

douglas
March 16th, 2005, 03:55 PM
Glyn said:
Douglas,

Just to let you known how much damage your 30 star destroyers did.
Destroyed 29 systems with 250 inhabited planets containing 65+billion population.
5600+ units, 560+ ships and 75 bases.

About 50% of everything in the game.


And the last one is now safely in position and ready to cause that lost contact with empire message two more times http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/evil.gif. Too bad I just got forcibly reminded of the 300 ship limit http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/mad.gif. Oh well, I'll just sacrifice the 40+ old battlecruisers I sent to safeguard the last star destroyer while it got into position. That should give me some room to build more real combat ships.

Edit: They appear to have stressed the game enough that it removed half of a warp point by accident. It looks like there is now a one-way warp point from Ashadra to Yullado.

Strategia_In_Ultima
March 16th, 2005, 04:14 PM
Perhaps the wormhole's virtual mass has reached a negative amount.....

narf poit chez BOOM
March 16th, 2005, 04:19 PM
Blueentity said:
I hate to break up the well-deserved kudos for Null's multiple system destroying accomplishment (done it against the AI, but against humans? Wow), but which patch "corrected" the 100 mine limit? I play version 1.6 gold and can overload a sector with mines. If the sector has less than 100 mines, you can select "Move All" and move over as many as the mine layer/planet has.


Douglas did that, not Ashton. (Just clarifying)

capnq
March 16th, 2005, 08:00 PM
Blueentity said:
[...]which patch "corrected" the 100 mine limit?

(from History.txt)
Version 1.75:
1. Fixed - Players can no longer exceed the maximum mines / maximum satellites per sector restriction.

Mynok
March 16th, 2005, 11:14 PM
74) Mounting discoveries.

narf poit chez BOOM
March 16th, 2005, 11:42 PM
Hi, welcome to the forums.

Strategia_In_Ultima
March 17th, 2005, 09:12 AM
LOL a massive depleter or ioncannon on a massive mount LOL

NullAshton
March 17th, 2005, 12:21 PM
That much power shouldn't be used by mortal man(or mortal aliens, if you're not one of the people who decide to be boring and be human)

Strategia_In_Ultima
March 17th, 2005, 01:56 PM
Then again I am not a mortal..... mwuahuahuahuahuahuahua.........................

NullAshton
March 17th, 2005, 03:23 PM
We all are in this universe.

RudyHuxtable
March 17th, 2005, 03:29 PM
Speak for yourself, Null. I'm multidimensional.

Strategia_In_Ultima
March 17th, 2005, 03:40 PM
Hahahahahaha..... you puny being. I am PANdimensional! I exist OUTSIDE what you know as "Dimensions"! I am a being of pure thought! I AM OMNIPOTENT!!!!!

.....Now, I need to go. I'm late for my appointment with my shrink.

NullAshton
March 17th, 2005, 03:42 PM
You need to start specifying bold end tags. And we all are mortal...

Strategia_In_Ultima
March 17th, 2005, 04:03 PM
I keep forgetting the bold end tags..... I usually put in italics ends as I often use italics in the Won-Ton/B&G to describe actions/events.

You may be mortal, I am nothing you could possibly hope to comprehend.

Fyron
March 17th, 2005, 04:03 PM
So much for this once interesting thread... http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

NullAshton
March 17th, 2005, 04:04 PM
75. Rampaging throughout AI space with an uber fleet of baseships with quantum reactors.

Strategia_In_Ultima
March 17th, 2005, 04:09 PM
76. Rampaging throughout HUMAN space with an uber fleet of baseships with quantum reactors.

NullAshton
March 17th, 2005, 04:18 PM
77. Rampaging throughout the GALAXY with an uber fleet of BATTLEMOONS with planetary core mounted wave motion guns.

Smolf
March 17th, 2005, 05:30 PM
78. Creating a black hole as your uber fleet of battlemoons are passing through http://forum.shrapnelgames.com/images/smilies/happy.gif

mac5732
March 18th, 2005, 03:31 AM
when I finally win a strategic combat turn of fleet vs fleet http://forum.shrapnelgames.com/images/smilies/eek.gif

NullAshton
March 18th, 2005, 09:56 AM
79. Smashing Fyron's empire into the ground.

Strategia_In_Ultima
March 19th, 2005, 06:04 PM
80. Having Fyron smash your empire almost completely into the ground, then rebuilding from just a single Colony Ship and THEN smashing Fyron'e empire into the ground.....