View Full Version : Space Art
Atrocities
March 22nd, 2005, 01:52 AM
Click Attachment to view.
Sets used: Saturian and Star Jackels. (PNG image 500k size 1024x768)
Starhawk
March 22nd, 2005, 01:54 AM
Mmmmm pretty http://forum.shrapnelgames.com/images/smilies/happy.gif
AngleWyrm
March 22nd, 2005, 02:08 AM
Hey that's really cool -- what are you using to model with?
Atrocities
March 22nd, 2005, 02:18 AM
DOGA L3 E - and the ship sets made with it. http://forum.shrapnelgames.com/images/smilies/happy.gif
Strategia_In_Ultima
March 22nd, 2005, 05:31 AM
Wow - that's cool.
narf poit chez BOOM
March 22nd, 2005, 04:39 PM
Pretty.
NullAshton
March 22nd, 2005, 04:43 PM
Cool... I have an urge to make an animation of ships battling with APBs now. If people would upload their models in a format that can be imported into Lightwave, I could do so http://forum.shrapnelgames.com/images/smilies/happy.gif
kerensky
March 22nd, 2005, 07:06 PM
Oooo... look at the purty lights....
Side note: What is the difference between DoGA L3E and regular DoGA L3???
Atrocities
March 22nd, 2005, 10:16 PM
I am not sure, I think high res models.
Captain Kwok
March 22nd, 2005, 10:26 PM
There's no stars in the background! Otherwise, good work as usual.
Atrocities
March 23rd, 2005, 04:03 AM
I did that dilibrately. http://forum.shrapnelgames.com/images/smilies/happy.gif
NullAshton
March 23rd, 2005, 09:52 AM
Comeon, please give me models to make animated space battle...
zircher
March 23rd, 2005, 12:46 PM
Well, in the E series Team DoGA rebuilt some of the parts to fix glitches, added some new parts, added a blinking highlight to the preview window so you know which part you're working on, added support for the new part library format, made some minor changes to the user interface, and they have generally applied all they new bug fixes to the e series first. I'm sure there are even more things done, but I don't read Japanese beyond what the various web services can translate for me.
--
TAZ
NullAshton, DoGA exports DXF, X, VRML, and SUF. I don't think LW can read any of those except for DXF. And with DXF, only the geometry data (not the textures or colors or material settings) would most likely get imported.
Atrocities
March 23rd, 2005, 06:33 PM
Thanks Todd. http://forum.shrapnelgames.com/images/smilies/happy.gif
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