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El_Phil
April 4th, 2005, 11:41 AM
I had started a brand new game of SEIV, just to play without having notepad open and writing down what happened and random ideas. I'd played a decent(ish) number of turns when I noticed that there was only actually one AI player.

Got into a strong position where I knew I was going to win, or about the point I normally get distracted, but instead decided to swap sides with the AI and see if I could dig myself out of the hole. Quite a challenge chucking DUC III frigates at DUC V destroyers and missile cruisers, but alot more fun. So I pushed on until I recognised I was a jump and a few planets away from my old home system, then swapped back.

I'm currently trying to refit the fleet to decent (in my opinion) designs, quell massed riots and balance a ruined economy... I haven't enjoyed a game of SEIV this much for a while http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Anyone done anything similar?

Strategia_In_Ultima
April 4th, 2005, 11:47 AM
No, but I know it would be fub. I've wanted to play something where you start as a weak little unimportant player amongst large others often. Heck, my last few games of Europa Universalis II were as Bavaria, enjoyed that very much.

dogscoff
April 4th, 2005, 01:35 PM
Bizarre- not often I get to link to the malfadorica twice in a day. Hit refresh if it doens't come up first time, and then consider the third bullet point.

http://invirtuo.cc/phpwiki/index.php/Imperial%20Ego

You are a true Imperial Egoist. Feels good don't it? http://forum.shrapnelgames.com/images/smilies/happy.gif

Suicide Junkie
April 4th, 2005, 01:40 PM
Strategia_In_Ultima said:
No, but I know it would be fub. I've wanted to play something where you start as a weak little unimportant player amongst large others often. Heck, my last few games of Europa Universalis II were as Bavaria, enjoyed that very much.

Have you tried my Exodus scenario?
IIRC, it is an SE4 Classic game. If you just have gold then never mind.

El_Phil
April 4th, 2005, 01:47 PM
Strategia_In_Ultima said:
No, but I know it would be fub. I've wanted to play something where you start as a weak little unimportant player amongst large others often. Heck, my last few games of Europa Universalis II were as Bavaria, enjoyed that very much.



Hmmm what ever became of that Schlock Mod people were talking about? Anybody know?

To jog a few memories the idea, as I remember was: You start with an Tausennigan Thunderhead superfortress, No coloniser tech, small caputure capable ship and a load of ground troops. Every planet/tech has to be captured, but the Thunderhead has a fabber for limited construction and huge repair ability.

That would definetly make you the little guy, especially if homeworlds (only) had uber shipyards/facilities to stop you stomping them in the early turns. Or a multi-planet start for the other players of course.

Strategia_In_Ultima
April 4th, 2005, 04:30 PM
You know what would be a fun scenario? Something like ST:Enterprise, where you start as a low-tech race with a single homeworld amongst various large higher-tech races, wiht several wars likely to erupt. Also, if you get involved in a war (or if you start one), you will need to have at least one ally to watch over you to avoid your destruction. This would mean that diplomacy would play an important role in the game, and moreover some of the best chances of your victory would be by acquiring various techs from all sorts of races and using that to your advantage. For example, one race might posess high Troop technology, while another is proficient in the use of Fighters and another makes extensive use of Missile Weapons, but all three have little expertise in any tech area that another race has specialized themselves in. You (as being the small lowtech race) could be able to trade with all three, and thus acquire Troops, Fighters AND Missile Weapons, and thereby achieve technical superiority.

El_Phil
April 4th, 2005, 04:33 PM
Wouldn't really work with the AI and diplomacy of SEIV, but heres hoping for SEV!

Suicide Junkie
April 4th, 2005, 06:14 PM
El_Phil said:
Hmmm what ever became of that Schlock Mod people were talking about? Anybody know?

I don't remember any such mod...
But I did make a Schlock Mercenary shipset:
http://imagemodserver.mine.nu/other/MM/SE4/Races/

Strategia_In_Ultima
April 5th, 2005, 05:51 AM
It was only mentioned as a proposal, not as an actual mod in development.

And yes, Strategia is an Imperial Ego. So what? He means, he's still just a normal guy!

El_Phil
April 5th, 2005, 06:01 AM
Exactly and it was that shipset which inspired froth about making the mod, many threats, promises and good intentions. Which it seems didn't result in any action.

dogscoff
April 5th, 2005, 08:17 AM
Original Schlock scenario conversation is here:

http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=315996&page=&view=&sb=5&o =&fpart=all&vc=1

boran_blok
April 5th, 2005, 03:15 PM
Strategia_In_Ultima said:
You know what would be a fun scenario? Something like ST:Enterprise, where you start as a low-tech race with a single homeworld amongst various large higher-tech races, wiht several wars likely to erupt. Also, if you get involved in a war (or if you start one), you will need to have at least one ally to watch over you to avoid your destruction. This would mean that diplomacy would play an important role in the game, and moreover some of the best chances of your victory would be by acquiring various techs from all sorts of races and using that to your advantage. For example, one race might posess high Troop technology, while another is proficient in the use of Fighters and another makes extensive use of Missile Weapons, but all three have little expertise in any tech area that another race has specialized themselves in. You (as being the small lowtech race) could be able to trade with all three, and thus acquire Troops, Fighters AND Missile Weapons, and thereby achieve technical superiority.



This is to some degree possible with the AST using the A-map included (where you start of with different sized homeworlds) if you give the AI bonusses you'll get quite a run for your money and you'll still be able to win (someday around turn 1000 or so)

Strategia_In_Ultima
April 5th, 2005, 03:33 PM
No, I meant something different - well, partially different then.....

I meant that you start with 0 tech like a Low tech start, but that the other races - who ALREADY posess (large) interstellar areas with colonies and developed worlds - have higher-level tech, say, you start with Low tech but the others start with things like Destroyers, med-lev APBs, troops, fighters, mines, advanced drones, advanced sats, JPEs etc.

Blueentity
April 5th, 2005, 07:28 PM
Couldn't one start a game and "sit on one's hands" for X turns to do that? It wouldn't be as rich as a scenario you are describing, but would give the AI a head start.

Renegade 13
April 5th, 2005, 09:31 PM
Strategia, you can not do as you have described, at least there's no way that I know of. You must do it as Blueentity has described, basically don't do anything for a while to give the AI a head start.

Strategia_In_Ultima
April 6th, 2005, 05:39 AM
And then, later on, save that as a scenario and distrubite it here.....