View Full Version : SE4 Mods Listing Update
Fyron
June 16th, 2005, 11:13 PM
Ok boys and girls, its that time again! Time to update the SE4 Mods Listing on Malfador.com (http://www.malfador.com/se4mods.html). So, what needs updating/adding/etcing?
Devnull 1.71
P&N 3.2
Atrocities
June 17th, 2005, 01:43 AM
Last Time you did this the STM info was not updated.
Star Trek Mod v1.9.2.2
DETAILS
The year is 2400.00 and the galaxy awaits exploration. Who could have ever imagine the wonders and horrors to come. Where peaceful exploration and diplomacy fail, conquest begins. Immerse yourself in the role of leader of a Star Trek Race. Explore the technology, build ships, and colonize the galaxy as you battle against other star trek races for absolute power.
* Over 20 Star Trek races to play
* Twenty neutral Star Trek races
* All custom made ships sets
* A True Star Trek game feel
* Borg Monsters
* Single Player AI
Web site: www.astempire.net (http://www.astempire.net)
Contact: startrekmod@astempire.net
Suicide Junkie
June 17th, 2005, 01:42 PM
Carrier Battles, since I don't see it in that link.
I thought for sure it was in the list before though.
Strategia_In_Ultima
June 17th, 2005, 05:46 PM
This page was last updated on October 3, 2004.
Forgive me if I'm wrong, but isn't the CB mod a project started after 2004.8?
Adamant Version 0.14??? Need to update.....
B5 Mod I think, since I believe it's seen revisions since 2004.8.
Hasn't Eclipse been updated too?
FQM?
Image Modpack.
Invasion.
Proportions, perhaps?
And any other ones I might have missed due to the fact that I don't know that much about them.
Captain Kwok
June 17th, 2005, 06:56 PM
You can add the Space Food Empires mod to the list.
Current Version: 0.11
Description: The Space Food Empires mod is currently in development.
"...In a strange universe unlike our own, everyday food has evolved into complex sentient lifeforms and have developed their own civilizations and cultures that now hover on the brink of the final frontier, space..."
Fyron
July 5th, 2005, 08:26 PM
Come now, that can't be all.
Fyron
July 10th, 2005, 12:09 AM
After countless hours, I have rewritten the entire thing in php for ease of maitnenance. At the very least, the html output can just be sent to Aaron... http://forum.shrapnelgames.com/images/smilies/wink.gif
Please check this over before I send it off to make sure I did not make any grievous errors or omit anything. Thanks.
http://www.spaceempires.net/temp/
I should mention that AST has a bad link. I need to ask Atrocities where it should point these days.
Captain Kwok
July 10th, 2005, 12:13 AM
I like the full list for easy navigation at the top.
Nice work Sir Fyron - but one minor problem - the link to Space Food Empires is slightly incorrect. It's home.php not home.html, although to be fair home.html will re-direct you to the former. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Fyron
July 10th, 2005, 12:59 AM
I copied it directly from your signature here on Shrapnel. http://forum.shrapnelgames.com/images/smilies/stupid.gif
Mephisto
July 10th, 2005, 10:51 AM
All TDM stuff looks to be ok. http://forum.shrapnelgames.com/images/smilies/happy.gif
capnq
July 10th, 2005, 02:25 PM
Imperator Fyron said:
After countless hours, I have rewritten the entire thing in php for ease of maitnenance.[...]
http://www.spaceempires.net/temp/
When I visit this link in Opera 8.01, it doesn't have any scroll bars; I can't see anything below the line mentioning WinRar.
Does Opera not support PHP?
Fyron
July 10th, 2005, 02:47 PM
That is odd. PHP is entirely a server side language. The browser should just be getting normal HTML. Do you have any such problems when visiting the regular Malfador site?
capnq
July 11th, 2005, 04:47 PM
I found the problem. The scroll bar is there, but it's nearly invisible, and offset from the edge of the screen by about an inch. If I hadn't spotted the tiny yellow arrow on the scroll button, I never would have found it.
Fyron
July 11th, 2005, 10:41 PM
After talking with some other people, it has occured to me that I should have made mention of the fact that I placed frames on the site that emulate those on the official Malfador site... This may well be the source of your problems.
Fyron
July 21st, 2005, 08:25 PM
Update is ready!
If vile frames were not present, you could go to the following url:
http://www.malfador.com/se4mods.html
But alas, you must go here and navigate to SE:IV, then Mods:
http://www.malfador.com/
Captain Kwok
July 21st, 2005, 10:05 PM
I still remember a time when Fyron didn't think frames were so vile.
Atrocities
July 21st, 2005, 10:14 PM
Frames.... Why don't people like them?
Fyron
July 21st, 2005, 10:52 PM
Erm... see my post. That is exactly why I do not like them... internel links break the site.
Kwok, that was 5 years ago when I didn't know any better. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Kana
July 22nd, 2005, 01:58 AM
Link works for me...I'm using IE6...Liked on the first link, and it opened up the mod page...
Kana
Fyron
July 22nd, 2005, 02:51 AM
Right, but it loses the rest of the site due to the frames.
Kana
July 23rd, 2005, 12:59 AM
Ok...then yeah...Frames suck...
http://forum.shrapnelgames.com/images/smilies/tongue.gif
Kana
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.