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El_Phil
July 25th, 2005, 08:04 PM
Woot! My 500th post which I felt deserved a whole new topic.

Sadly that's a silly idea so to avoid a complete waste of a post I present the latest version of the Eep mod. As it got 37 downloads last time it's possible someone might look at it. It's main features are a complete lack of balance, a stab at different ship development, a few new weapons, far more effective fighters and my clear bias towards rail guns as being a wonderful weapons. http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM
July 25th, 2005, 08:49 PM
Eep? mod?

El_Phil
July 25th, 2005, 09:10 PM
A mod called Eep. Why I don't know, but it is.

narf poit chez BOOM
July 25th, 2005, 09:10 PM
Is there a page for it?

Ed Kolis
July 25th, 2005, 10:13 PM
Hmm, you misspelled the name of the mod in the filename http://forum.shrapnelgames.com/images/smilies/tongue.gif

edit: and you do realize that extracting the file into the SE4 directory would overwrite the stock data files??? http://forum.shrapnelgames.com/images/smilies/eek.gif That's why most mods' zip files contain a main mod directory...

El_Phil
July 26th, 2005, 07:10 AM
Well
A. It isn't finished
B. It works for me
C. I wasn't actually expecting anyone to try it
D. I just made a mistake. http://forum.shrapnelgames.com/images/smilies/redface.gif

There is no page, there is only a vauge plan for this mod. I want more theoretical tech. I want development in ships, not just size, so you can get a dreadnought sized ship really early, its just expensive and doesn't get any good mounts. On the other hand you get a destroyer sized hull later on with excellent PD mounts, maintenance reduction and in-hull sensors. That's the rough plan. It may even be finished and, dare I say it, balanced one day.