View Full Version : Replacements wanted for PBW Proportions mod games
PvK
August 28th, 2005, 04:29 PM
We could use some replacement players for the games using Proportions mod. For players interested in the mod, it can be quite fun to take over a nation in a long-standing game, because you get to see how things develop after many game-years (and for game #1, real-years) of play. Also, Proportions homeworlds give even lesser empires a major part to play, and with the help of trade and allies, even nations who have lost their homeworld have a good chance to do interesting things and even get their homeworld back (as has happened in game #1, and could happen in game #2, where I'm threatening to eventually dominate the quadrant).
Alneyan is needing leave games #1 and #3, which are the spots I would most like to fill - both empires are in good shape and have been mostly peaceful technologist types so far (new players can do what they like, of course). There is an open slot in game #2 as well which has allies but no homeworld due to invasion.
PvK
Hippocrates
August 30th, 2005, 05:52 PM
Just a quick bump here. The Empire that Alneyan needs help replacing in Proportions #1 is in a strong position, being easily defendable and possessing a strong tech base. In fact - as far as I know - the Slu'vek Society (Alneyan's empire) has developed Stellar Manipulation more fully than any other empire.
The game is currently in a very interesting spot. With the Space Vikings out of the picture, 7 of the remaining 10 empires are currently at war, vying for position. The Slu'vek have stayed out of the fighting so far, so their bank account should be plump, and their forces untouched. If they were to aid their considerable weight to one of the on-going conflicts, the Slu'vek could completely shift the current balance of power in any direction they should choose.
Anyone looking for a slower paced game, with well developed diplomacy, should give this a once over.
-Hippo
Alneyan
September 1st, 2005, 11:39 AM
I should be able to get back in my games, but if someone wants them, do join in. Hippocrates is more or less right: how right I cannot say, since I must keep diplomatic secrets (anyone who knows me can guess my Stellar Manipulation is always very developed, no matter how much it costs).
Alneyan
October 15th, 2005, 09:29 AM
Bump, in case I can lure... convince someone to join in. Both Empires have been pretty much at peace, with Stellar Manipulation up and running, of course.
#1 has the Temporal trait and fairly secure, so they are in a good position to launch offensives, if needed be. #3 has the Crystalline and Religious traits, and has been pretty much isolasionist for the time being.
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