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View Full Version : Map ToO1/Chapter1/primary - Plei Me SP camp


Pyros
September 5th, 2005, 04:42 PM
Hi,

Here is the first map for the primary mission of ToO1/chapter1: The siege of Plei Me

Any comments are welcomed http://forum.shrapnelgames.com/images/smilies/happy.gif

Pyros
September 5th, 2005, 05:22 PM
pictures of plei me
http://www.shrapnelcommunity.com/threads/uploads/377759-plei_photo.jpg

Pyros
September 5th, 2005, 05:23 PM
pic2
http://www.shrapnelcommunity.com/threads/uploads/377760-081505.jpg

Pyros
September 5th, 2005, 05:25 PM
pic3
http://www.shrapnelcommunity.com/threads/uploads/377762-pleimeairphot.jpg

Boonierat
September 6th, 2005, 02:42 AM
Absolutely brilliant Pyros, really looks like Plei Me in every detail, I like the way you've done the air strip http://forum.shrapnelgames.com/images/smilies/smile.gif Only feature you might wanna add is the hairpin bend of TL 6C road (more like a dirt track than anything else)
http://img223.imageshack.us/img223/9474/pleime2yl.jpg

Cheers

Pyros
September 6th, 2005, 04:06 AM
Thanks Stephane http://forum.shrapnelgames.com/images/smilies/happy.gif,

I 'll do it (I will also add a small perimeter trail/triangle).

Take into consideration that this is the basic (undamaged) map, before the actual battle/seige begins.

According to the scenario conditions I will add very heavy damage inside and around the base.
From what i read the tactical/security problem was that there was a lot of "elephant grass" very close to the proximity of the camp and this gave the element of surprise to the NVA forces.
In the designing phase I will add some destroyed units/bunkers for the defenders, so the basic map will be heavily modified.

cheers,
Pyros

p.s when i get back home, I will also post the secondary mission's map of this chapter.