View Full Version : Space Above & Beyond On DVD
Atrocities
September 21st, 2005, 02:27 PM
I didn't see this mentioned any where so I thought I would promote it. Space Above and Beyond is now on DVD. All 23 episodes are on 3 double sided DVD disks. (Ya double sided)
I was never able to watch the series when it was on FOX so this was a real treat to find yestarday. It only cost $40.00 US and so far it reminds me a lot of BSG, except even cheaper. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Caduceus
September 21st, 2005, 02:48 PM
I enjoyed the series immensely (and recorded it on VHS). It was in the timeslot after NFL games - read "inconsistent showtimes".
One episode had the assassination of a political figure within hours of Israel's PM getting assassinated, which was unfortunate as well.
I recommend it, all the SFX are CGI. But, the characters are great fun.
Now... GO KILL SOME CHIGS!!
Atrocities
September 21st, 2005, 04:07 PM
The 58th Wildcards will ride again!
The CGI is not bad ala B5 era. I think they also coined the phrase that was later made famous in Star Trek. "Today is a good day to die."
El_Phil
September 21st, 2005, 04:25 PM
I hope you mean die. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Wasn't that from one of the Trek movies first? ST:VI I think, seems the kind of thing the crazy bald Klingon general would have said.
narf poit chez BOOM
September 21st, 2005, 05:05 PM
Kang?
Renegade 13
September 21st, 2005, 05:36 PM
That would be him. (Damn heat-seeking torpedo's!) Which wouldn't work either, since there's very little matter in space to actually transmit the heat that the torpedo would be "seeing".
Suicide Junkie
September 21st, 2005, 05:50 PM
Renegade 13 said:
That would be him. (Damn heat-seeking torpedo's!) Which wouldn't work either, since there's very little matter in space to actually transmit the heat that the torpedo would be "seeing".
Zwuh?
Heat-seeking weapons rely on infra-red glows, not temperature differentials in the atmosphere. "Seeing", not "touch".
Trying to follow conducted heat would be even harder than trying to follow the scent of burnt jet fuel.
narf poit chez BOOM
September 21st, 2005, 05:53 PM
I wonder why ST torpedo's don't seek in the first place?
Kana
September 21st, 2005, 07:46 PM
I was IMHO a fairly good scifi show...as far as the characters were concerned...it waas alot like Aliens meets Starship Troopers...and the special effects were a bit lame...but I was upset to see it go so early...
Kana
Fyron
September 21st, 2005, 08:27 PM
narf poit chez BOOM said:
I wonder why ST torpedo's don't seek in the first place?
Because ST uses nothing but bad science?
El_Phil
September 21st, 2005, 08:31 PM
Imperator Fyron said:
narf poit chez BOOM said:
I wonder why ST torpedo's don't seek in the first place?
Because ST uses nothing but bad science?
With plenty of evil physics. And acts of plot.
You might also ask why they never again used seeking torpedos against cloaks? Or just set sensors to scan for exhaust fumes. Well that would be to easy, so just forget it ever happened or existed.
narf poit chez BOOM
September 21st, 2005, 08:50 PM
Hey, anyone want to create a rational and consistant ST universe? Start with the earliest episodes and work forwards, picking things that make sense and whatnot?
Say, someone with bandwidth and storage hosting a wiki?
First proposal: Klingons are nasty, backstabbing sabatuers, like in early ST. But, since they look to much like humans, brow ridges are in. All black is out, since...Not enough sarcasm.
Second proposal: Romulons, like we saw them in the first place, are honorable, dedicated conquerers, who happen to like tactics, stealth and espionage. Naturally, they are also cousins to the Vulcans.
More proposals: Pon far: Out the daar. Yeah, I know it's spelt door. But that doesn't rhyme. It does nothing but turn the vulcans into savages, which is what the're not supposed to be.
The Prime Directive: Did Kirk ever act like there was a prime directive in the first ones? No. But it makes sense, in a limited way, so some sort of common-sense non-interferance directive. Not 'Stay Out Entirely', but 'Stay Out Unless You Have To Meddle'.
Original Crew: All in. I like them. Miniskirts, out. No whining. They make absolutely no sense, especially aboard a spaceship.
So...Whaddya think?
Randallw
September 21st, 2005, 11:43 PM
I loved Space:Above and beyond, pity the main characters stuffed everything up at the end, What with letting the enemy know they were going to attack them. Bit of trivia, In the episode where they visit a space station and the character whose family was killed by androids plays David Duchovny at snooker, the futuristic space money they use are actually Australian $100 bills http://forum.shrapnelgames.com/images/smilies/happy.gif, that's what happens when your country is the only one to use plastic money.
Renegade 13
September 22nd, 2005, 03:55 AM
Suicide Junkie said:
Renegade 13 said:
That would be him. (Damn heat-seeking torpedo's!) Which wouldn't work either, since there's very little matter in space to actually transmit the heat that the torpedo would be "seeing".
Zwuh?
Heat-seeking weapons rely on infra-red glows, not temperature differentials in the atmosphere. "Seeing", not "touch".
Trying to follow conducted heat would be even harder than trying to follow the scent of burnt jet fuel.
Heh. Oops.
El_Phil
September 22nd, 2005, 10:18 AM
narf poit chez BOOM said:
Hey, anyone want to create a rational and consistant ST universe? Start with the earliest episodes and work forwards, picking things that make sense and whatnot?
Original Crew: All in. I like them. Miniskirts, out. No whining. They make absolutely no sense, especially aboard a spaceship.
So...Whaddya think?
Well if your honest, those people who walked around with clipboards could go too. And all the redshirts (they just die anyway). And most of the crew who aren't in engineering or the bridge as they don't do anything, apart from fly around during explosions.
Wolfman77
September 22nd, 2005, 11:23 AM
Big question: Whos warp system do we use?
Personaly, I liked TNG before the speed limit incident. Voyagers warp 10 is out. Come to think of it, let's just forget that whole show existed for these puposes.
Anyone know if "Enterprise" use TOS warp numbers?
narf poit chez BOOM
September 22nd, 2005, 01:58 PM
Science section - In, obviously. Say, 40 people for a well-rounded section.
Medical section - In. Size will depend on the size of the crew.
Weapons (phasers, torpedos) - In. Probably no more than three crewmen, one of whom is a member of the bridge crew. plus help from engineering - ST weapons fire is pretty automatic.
Engineering - Big ship. Say, 40 people. Some of whom will be walking around with clipboards.
Security (Red Shirts) - Need security and replacements in case of away missions to hostile territory or boarding. Say, 20-30 people. Also, they will not drop like flies. Presume some basic combat skills. - Remember, realistic.
What was TOS's warp system? And how do you calculate Stardates?
Yeah, no warp 10 is infinite. It's just really fast. TOS and TNG broke 10 lots of times.
Voyager, Enterprise, assume anything there is out unless there is a good reason. Too much contradiction in Enterprise. Can't recall anything Voyager added, aside from nerfing the borg.
Which is too bad, cause Enterprise is a good show, taken by itself.
Votes on keeping Q and the Borg? I say no to Q, he's just an annoying twerp who's only purpose is to run the TNG crew through some weird and nonsensical plot.
The Borg? What do they have to do with exploring the galaxy?
El_Phil
September 22nd, 2005, 02:15 PM
The Borg were essentially a Q plot device, which got extended because the audience liked them.
If you keep them, then you'd want the original "Big super tough scary half machines. Of Doom!" not the pathetic Voyager borg.
Suicide Junkie
September 22nd, 2005, 03:38 PM
If you're only going to have 200 crew or so, the ship will be very very empty.
You could probably fill the empty space with lots of reactors, weapon ports, shield generation and armor. With a gaggle of technicians to keep things running.
Maybe an industrial-sized replicator so you can snatch a passing asteroid for mass and make big replacement parts like fighters/shuttles, torpedoes or even big reactors in one piece.
narf poit chez BOOM
September 22nd, 2005, 03:40 PM
Of course.
But 'How the Federation encountered the Borg' can always be re-done. No need for Q.
Hunpecked
September 22nd, 2005, 03:49 PM
Randallw writes: "I loved Space:Above and beyond..."
I enjoyed it too, though more for the unintentional humor than the plots. The best part of the show was how these Marines were BOTH elite space fighter pilots AND elite infantry! http://forum.shrapnelgames.com/images/smilies/confused.gif I guess the theory was that on ground missions they could be their own air support or something. Closer liaison and all that, I guess. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
----
Situation: The Wildcards are in a trench on some nameless planet, pinned down by heavy enemy fire.
Wang [into radio] - "Hammer One-Three, this is Groundhog Six! Need airstrike 100 meters northeast of my position!" [points northeast]
Vansen [next to Wang] - "This is Hammer One-Three!" [looks where Wang is pointing] "Roger, on the way!"
Vansen jumps out of the trench, runs two klicks to the rear, hops into her waiting Hammerhead space fighter, delivers the airstrike precisely on target, lands, runs the two klicks back to her squad, falls into the trench heaving with exhaustion.
Wang [into radio] - "Hammer One-Three from Groundhog Six! Need another airstrike 150 meters southeast--"
Vansen [prostrate, panting] - "Drop dead, jarhead!"
Wang turns to Hawkes.
Wang [into radio] - "Hammer One-Four from Groundhog Six! Need airstrike..."
----
I watched every episode of that show. It died far too soon. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
NullAshton
September 22nd, 2005, 03:55 PM
A galaxy class starship has over 1,000 crew members. So no 200 crew there.
Enterprise used TNG warp numbers. TNG warp numbers is an exponential system, with numbers from 1 to 10. Intergral warp numbers, like 2, or 9, are the most energy efficient. From 9 to 10, that is the zone of the really really fast. Warp 10, theoretically, is being completly submerged in subspace, existing everywhere at once. Let's just assume that means you can pop out anywhere, anytime.
Subspace also has some very interesting effects on biology...
narf poit chez BOOM
September 22nd, 2005, 04:09 PM
Hmm...Think maybe a new thread for it? Don't want to clog this one.
Wolfman77
September 22nd, 2005, 04:12 PM
I don't recall TNG ever going to warp 10. I have a TNG manual at home if you want exact numbers on stuff. What about stuff from the movies.
The Voyage Home had them slingshot around the sun to reach warp 10, I think. Warp 10 on TOS was regularly exceeded in TNG, so that must be out.
Then there is the trip to the center of the galaxy in just a few weeks.... We'll just pretend that didn't happen, for the sake of our sanity (or whatever it's been replaced with) http://forum.shrapnelgames.com/images/smilies/wink.gif
NullAshton
September 22nd, 2005, 04:16 PM
Are you talking about when the traveller accerated the Enterprise into a whole other gaalxy? That's about Warp 9.9999999996. Good thing they were in the carpool lane.
narf poit chez BOOM
September 22nd, 2005, 04:21 PM
New thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=382000
narf poit chez BOOM
September 22nd, 2005, 04:23 PM
Um...Well, yours was first. You could always just cross-qoute what I stuck in my thread, then we go from there, or something.
narf poit chez BOOM
September 22nd, 2005, 04:25 PM
In any case, I have to go real soon.
Starhawk
September 22nd, 2005, 04:31 PM
LOL you know what's funny while you guys talk about the whole ST consistancy thing is the fact that SAAB was only in the year 2068 and yet we had interstellar colonies and Carriers with a crew of 15,000 and the UN was actually EFFECTIVE (OMG WOW) and had it's own military. And we had space battleships (which we only saw in passing sadly) and other cool stuff like that. Anyone think that's even possible in only 60 years?
Atrocities
September 22nd, 2005, 04:32 PM
El_Phil said:
I hope you mean die. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Wasn't that from one of the Trek movies first? ST:VI I think, seems the kind of thing the crazy bald Klingon general would have said.
The series was out before the Movie First Contact. I know it was said before in the series, but I do believe that it was coined first in Space Above And Beyond.
Abandon All Hope!
Atrocities
September 22nd, 2005, 04:39 PM
Wolfman77 said:
I don't recall TNG ever going to warp 10. I have a TNG manual at home if you want exact numbers on stuff. What about stuff from the movies.
The Voyage Home had them slingshot around the sun to reach warp 10, I think. Warp 10 on TOS was regularly exceeded in TNG, so that must be out.
Then there is the trip to the center of the galaxy in just a few weeks.... We'll just pretend that didn't happen, for the sake of our sanity (or whatever it's been replaced with) http://forum.shrapnelgames.com/images/smilies/wink.gif
They went to Warp 13 in the final espisode. You have to think of warp speed as a constant revision of the maximum speed chart. Instead of calling it transwarp, they opted to call it Warp 11, 12, 13 and so on.
The science of Star Trek is VERY inconsistant and annoying as all hell.
Wolfman77
September 22nd, 2005, 04:44 PM
Ah, yes, forgot about the last episode. Very disapointing.
Hunpecked
September 23rd, 2005, 05:25 PM
Starhawk writes: "Anyone think that's even possible in only 60 years?"
I DO! Hey, the pace of technological progress is accelerating all the-- Excuse me a moment; my flying pigs have escaped their pen again... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
El_Phil
September 23rd, 2005, 09:27 PM
Well bear in mind Starfleet is the organisation that has/will promote Janeway and Riker to Admiral. If they're doing the same thing on the technical side it's no surprise the scales keep changing, there are only morons in charge.
Atrocities
September 23rd, 2005, 09:57 PM
Ok so I have finished watching the series. I have to say that I sincerely hate it when a show starts to get somewhat interesting and ends its season with a cliff hanger only to be cancelled. http://forum.shrapnelgames.com/images/smilies/frown.gif Fox does this a lot and it sucks.
The writing of the show was ok, not any where as good as B5 but a hell of a lot better than ST Voy.
When I watch the show I cannot help but think of the new BSG and how the writers of this new series, BSG, must have been inspired by SAAB.
Randallw
September 23rd, 2005, 11:52 PM
I always assumed they knew they were being axed, so they killed off everyone.
Fyron
September 24th, 2005, 12:10 AM
Atrocities said:
El_Phil said:
I hope you mean die. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Wasn't that from one of the Trek movies first? ST:VI I think, seems the kind of thing the crazy bald Klingon general would have said.
The series was out before the Movie First Contact. I know it was said before in the series, but I do believe that it was coined first in Space Above And Beyond.
Abandon All Hope!
ST:VI is not First Contact, but The Undiscovered Country. I do believe this came out before SAAB.
Randallw
September 24th, 2005, 12:29 AM
The phrase in reality is an Iriquos saying, that or some other plains indian.
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