View Full Version : The Battle of LZ X-ray (historical simulation)

October 13th, 2005, 01:52 PM

In this stand alone scenario we have to achieve maximum historical accuracy.

This is a job perfectly suited for the OoB researchers.

We have the followings task and decisions ahead of us.

1. Starting Moment of the engagement (related to the battle)

2. Units for both parts.

3. Unit modification in an exact match with what they were carrying at that battle (probably the stock OOB for most units is OK, but we have to achieve perfection)

4. Deployment according to the actual historical locations (the map is huge).

5. AI routines that will ensure that the AI will follow the historical plan.

6. Good research on the support assets of both parties

7. Extensive playtesting

As usual, anyone is free to participate in any task http://forum.shrapnelgames.com/images/smilies/happy.gif


p.s (Boonierat, Listy and Touchard Laurent, I expect a lot from you in the historical unit modifications... http://forum.shrapnelgames.com/images/smilies/biggrin.gif)

October 13th, 2005, 09:38 PM
heh, I've done soem work on the ARA.. and she's a bueat!

Unfortanly it will require a new OOB.

November 6th, 2005, 07:56 PM
The project is ready after 24 days of work.

Well done!

Next step on the LZ Xray project may be the planning of a revision concerning the structure of the US formations.