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View Full Version : Poll/Vote for Civil War feature


chewy027
April 8th, 2001, 02:12 PM
10 I would love to see this feature implemented. It would add more depth to the gameplay and a new element of stategy. As well as some more realism.

Q
April 8th, 2001, 06:09 PM
Sorry I can't see anything in it but frustration! You know the tale of Sisyphus? Just when you think you made it the unpredictable civil war will put you back at the beginning. That would be not a strategic game for me anymore but a game of chance. So for me it's 0.

chewy027
April 8th, 2001, 06:14 PM
Q, the civil war would NOT be a random event. There are set triggers and parameters that cause the civil war. Perhaps you didn't know this. I get the impression you think its a random event. Check out the intergalactic civil war thread overview in the named thread.

Thank you for your feedback Q http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

[This message has been edited by chewy027 (edited 08 April 2001).]

Baal
April 8th, 2001, 06:34 PM
I think this is a good idea as it gives ramifications to the happiness of your people, and gives good reason to stay at war (bloodthirsty) or make peace (peaceful). A new dimension to the game is always a good thing. I give it a 10

chewy027
April 8th, 2001, 06:42 PM
Thank you for your feedback Baal http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

mac5732
April 8th, 2001, 07:11 PM
I like the idea, along with pirates and locusts, I give it a 10, however, I think it should be put as an option because not everyone may want to use it or have it in the game, the same with pirates and locusts.

just some ideas mac

chewy027
April 8th, 2001, 07:15 PM
Thanks for the feedback Mac5732 http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Q
April 8th, 2001, 07:33 PM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by chewy027:
Q, the civil war would NOT be a random event. There are set triggers and parameters that cause the civil war. Perhaps you didn't know this. I get the impression you think its a random event. Check out the intergalactic civil war thread overview in the named thread.

Thank you for your feedback Q http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

[This message has been edited by chewy027 (edited 08 April 2001).]<HR></BLOCKQUOTE>

O.K. then this has been changed, because in the beginning it was thought of as a random event. Still not more than 1 for me .Sorry http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

chewy027
April 8th, 2001, 07:45 PM
Again, thanks for the feedback Q http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

I think you will be one of the players who toggles this option OFF in the game setup http://www.shrapnelgames.com/ubb/images/icons/icon7.gif.

Deathstalker
April 8th, 2001, 07:51 PM
both, definitly a 10. And make everything optional so the people who want to play the original game 'untouched' can. One question though, how would the civil war thing work for people who start with 10 planets?? All ten are 'homeworlds' are they not?

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.

Lion of High Park
April 8th, 2001, 09:48 PM
I definately like the civil war idea as well. The way it was handled in Civ I and II was very balanced, and did not upset the gameplay at all. In fact, in early games, it made the mad dash to take the capital city while the empire was suffering from low morale a major strategic endeavor. I'd give it a 10 as well. As others have stated already, I do agree with the toggle at game startup to switch this feature off, if need be.

chewy027
April 8th, 2001, 10:22 PM
Thanks for the feedback Lion of High Park and Deathstalker http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

BTY Deathstalker, good point, The answer to your question is in the civil war thread. Any new suggestions/ideas are welcome http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Aussie Gamer
April 8th, 2001, 11:27 PM
I think that it would basically game over for anyone getting it!
As of now the worst that can happen is a loss of one system to a nova or black hole forming.
So I give it a 1 as well.

Suicide Junkie
April 8th, 2001, 11:57 PM
Anyone who has this happen to them is almost certainly going to lose the game.

I'd give it a 5 if it was optional,
a 7 if it heavily depended on happiness,
and a 9 if the size of the rebellion depended on how big your empire is compared to everybody else. (Ie. if you're Last place, the rebellion is very minor, if you're first by a lot, then it could be up to half your empire)

BlueMage
April 8th, 2001, 11:59 PM
10. I like the option for keeping peacekeepers peacefull and bloodthirsty on the warpath. I also lean towards the idea of making this a really heavy intel project as discussed early in the other thread; ie 1 mil intell points or so (take over a year for even a large and developed empire to run).

Trachmyr
April 9th, 2001, 12:14 AM
Vote: 10

chewy027
April 9th, 2001, 04:28 AM
Trachmyr, Aussie Gamer, Suicide_Junkie, BlueMage Thank you all for your feedback http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

SJ the civil war would depend heavily on happiness, and it would be optional. As for it depending on the size of the empire, that is a new idea and I will post it in the Civil war thread itself.

AG you could easily avoid getting this by defending your homeworld capital well and keeping your people happy. Otherwise you could just turn it off.

Bluemage do you mean only an intel project or an intel project along with the triggers?

Please post any response in the civil war thread. Unless you want to change your vote http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Thank you all for your time.

Atrocities
April 9th, 2001, 04:40 AM
Vote = 10

Suicide Junkie
April 9th, 2001, 05:38 AM
Having looked over the summary of the Civil war thread, I shall declare a vote of (8).

chewy027
April 9th, 2001, 07:04 PM
Atrocities thany you for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

SJ thank you for a definite answer http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

BlueMage
April 9th, 2001, 07:10 PM
Sorry for my sloppy post (clarification):

Intell project + triggers; basically if an empire is on the edge of civil war it should be possible for another empire to push it over.

I do not agree with it occuring without triggers; no revolution occurs when everyone is essentially happy with their respective government and society.

Basically I think any event should be triggerable by an intell project.

GruelThePurple
April 9th, 2001, 09:21 PM
I agree that the option should be toggleable at the game set-up.

I also think that Intell projects should be able to "help the process along", a la Anarchy Groups, PPP, etc.

And I think that with this type of enhancement, it makes the Emotionless trait much more valuable.

Overall, I'd give it a 7 (Given some of the other issues that really need help, IE: the AI).

Possum
April 9th, 2001, 09:56 PM
vote = 0

a very very bad idea

chewy027
April 10th, 2001, 12:58 AM
Possum I'm sorry you feel that way http://www.shrapnelgames.com/ubb/images/icons/icon9.gif

Gruel good point about the emotionless trait http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

BlueMage thanks for the clarification http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

And thank you all for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Emperor Zodd
April 10th, 2001, 03:09 AM
Sorry 0 for me.

chewy027
April 10th, 2001, 03:45 AM
Thanks for the feedback Emperor Zodd http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Just wondering why you feel that way. I mean 0 is pretty low.

greghacke
April 10th, 2001, 03:53 AM
I'd give it a 2.

I feel there are a large number of other features I'd like to see implemented first.

chewy027
April 10th, 2001, 04:01 AM
Thanks for the feedback greghacke http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Marty Ward
April 10th, 2001, 04:07 AM
If it is optional then I vote 10. If not, I don't know maybe 5.
I'd like to try it but not necessarily all the time.

chewy027
April 10th, 2001, 04:08 AM
Marty Ward thanks for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

And yes the feature would be opitional in game setup http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Master Belisarius
April 10th, 2001, 05:00 AM
I'm not against the idea, and in fact I think that's good.
But, I would like to see other things implemented/fixed, first. Then, my vote is 3.

Str8_Gain
April 10th, 2001, 05:25 AM
"Gentlemen! We are here to defend democracy, not practice it!"

That being said, I'll add my vote in at a 10.

Marco
April 10th, 2001, 09:48 AM
My vote is 6

jc173
April 10th, 2001, 10:29 AM
I like the idea, but I think some kinks probably will probably need to be worked out, and it definately needs to be tested first. Other than that I would say there needs to be some more general fixes to the AI before new functionality is added. So overall I give the idea an 8.

dogscoff
April 10th, 2001, 12:07 PM
Give the idea an 10, although I agree that MM should give other things a higher priority.

I'm also uncomfortable with the idea of government centres being facilities that the player can build and scrap. I'd rather see an "automatic" implementation, with the player having only indirect control- moving gov. control from planet to planet should be an option though. Chewy- where can I find this thread summary ppl are talking about?

------------------
There is an exception to every rule. Including this one.

chewy027
April 10th, 2001, 04:58 PM
Dogscoff, Master Belisarius, jc173, Marco, and Str8_Gain Thank you all for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dogscoff the summary is in the intergalactic civil war thread. I update it as new ideas/suggestions are given. It should be near the top of the thread.

And yes some other things should be ironed out first. But I think this idea would be a great new feature in the game http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Sirkit
April 10th, 2001, 05:02 PM
Very nice Idea and because for those who don't want to tempt fate can turn it off I give it a 10 http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

tictoc
April 10th, 2001, 09:53 PM
I go along with bluemage IWO intel should be more prominent in triggering civil war. Apart from that it's an interesting idea especially as an option. My vote gotta be 10

tic

AJC
April 10th, 2001, 10:53 PM
I dont think it could be done and still keep the game balanced. Once you have a civil war - your done. So I vote 0 - sorry

Planets already rebel. Problem is the next turn you can demand their surrender - and they will.



[This message has been edited by AJC (edited 10 April 2001).]

chewy027
April 10th, 2001, 11:23 PM
AJC, tictoc, and Sirkit thank you for your feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

raynor
April 11th, 2001, 06:21 AM
Vote = 0

CaptSpoogy
April 11th, 2001, 06:58 AM
I would have to give it a 8 - based on my comment in the intergalatic civil war thread...

chewy027
April 11th, 2001, 07:54 PM
capt_spoogy and raynor thank you for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dracus
April 11th, 2001, 08:05 PM
I think that this would only work if ships were tied more to the planets that built them .Then there would be a chance of some of your fleet going against you. Of course it will really piss me off if my best warship turned against me right before we were about to make a run at an enemy planet. I think that more things would have to be coded for actual crews. Which would most likely require them to use an idea I posted in another thread about 2 weeks ago about crews and populations.
While the idea would be a cool opion, I don't think it would work without adding actual crews and races (not crew comps) to the ships. (see my other Posts about the crews and pop usage.)

chewy027
April 11th, 2001, 09:46 PM
Thanks for the feedback Dracus, but you forgot to vote http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Jason2
April 12th, 2001, 05:43 AM
I vote: (long tense mysterious pause): YES

Oops forgot my number: 10

[This message has been edited by Jason2 (edited 12 April 2001).]

Devnullicus
April 12th, 2001, 11:09 AM
vote: 10

definitely optional. Definitely needs to be non-random. I like the idea of tying ships to planets so that they go to the new empire if their world rebels. It may not even take much code to do so.

Would definitely need to make it so the new empire would not just surrender next turn though. Rather pointless.

A rebellion that spreads would also be good, within limits.

chewy027
April 12th, 2001, 03:10 PM
Jason2 and Devnulicus thanks for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dracus
April 13th, 2001, 02:01 PM
I would have to say 6, as it stands.

If they included actual crews made up of the races in your empire /and maybe linking ships to planets then I could go higher.
With actual crews then you would have to manage captured races better becuase this would allow for other things to happen also.

chewy027
April 13th, 2001, 09:09 PM
Thanks for the feedback Dracus http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

dmm
April 13th, 2001, 09:52 PM
For right now, I give the idea a 6. It would get a 10, except that I'd rather see MM work on other stuff first (e.g., improve AI, improve diplomacy, make IntelOps realistic [no PPP of a jubilant planet], improve trading, release SaveGameFile editor, enable linking to other games for combat, expand tech tree). Also, some of this stuff MUST be worked on first, or Civil War won't work as intended.

chewy027
April 13th, 2001, 11:32 PM
dmm thanks for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

[This message has been edited by chewy027 (edited 13 April 2001).]

lesismore19
April 14th, 2001, 02:36 PM
I think an Intergalactic Civil War is the best idea posted yet - I've been following these threads for quite some time now. You are one creative guy! My vote is a 10, I'd even give it 27 if I could. LMTY

chewy027
April 14th, 2001, 02:45 PM
Thanks for the feedback lesismore19 http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

BTW I didn't come up with that idea I stole it from civ

and what does LMTY stand for http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

[This message has been edited by chewy027 (edited 14 April 2001).]

chilla37
April 14th, 2001, 03:47 PM
I vote 10.
I really like the idea of conquered aliens revolting. I also like 1 rioting planet setting off a chain reaction & causing revolt if left unattended.

chewy027
April 14th, 2001, 05:44 PM
chilla37 thanks for the feedback http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

chewy027
April 16th, 2001, 02:37 PM
Does anyone else want to vote? I know there are more than 31 people on this forum, and it would be great if everyone gave some input since this feature would effect the games that you will eventually be playing. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Arralen
April 17th, 2001, 02:07 PM
0 points.

a) this will kill some player more or less randomly

b) the AI couldn't cope with it

c) adds tons of MM without giving much addition to gameplay .. unless you prefer bombing your own position (rebels) to messing with other players

d) msut be hard-coded and there are lots more promising features/ideas and even more bugs to cover

Sorry folks, big 'thumbs down' from me !

Remember, perfection is when there's nothing there that could be left out - not when there couldn't be added any more stuff !

Arralen

chewy027
April 17th, 2001, 06:40 PM
Thanks for the feedback Arralen http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

A few questions though: How would it kill someone randomly? In B what is MM and why don't you think it would add gameplay?

Also don't you think it would be more realistic?

blazefire
April 17th, 2001, 06:57 PM
This is a vey good idea i give it a ten based on the fact that it makes it a lot easier to conquer a race and it also has a downfall so it has to be thought through before you destroy a homeworld.

chewy027
April 17th, 2001, 07:52 PM
Thanks for the feedback blazefire http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

DirectorTsaarx
April 17th, 2001, 09:16 PM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by chewy027:
&lt;snip&gt; what is MM ? &lt;snip&gt; <HR></BLOCKQUOTE>

I think in this case MM means micromanagement (as opposed to Malfador Machinations, obviously)...

chewy027
April 17th, 2001, 11:05 PM
Thanks for clearing that up Director. BTW what is your vote for this feature? http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Lupusman
April 18th, 2001, 03:33 AM
Imagine how annoying it would be if Chewy were female. Would you stop nagging everyone to vote already.

(I'm just playing with you, right)

And no, I'm not in the mood to vote right now. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

DirectorTsaarx
April 18th, 2001, 03:57 PM
I kinda like the idea, but I kinda don't. I'll have to say a 5. If the AI could be tweaked to go after homeworlds (especially if you're MEE), thus kicking off the civil war, that would add some thrill to the game.

I'm pretty careful to put population happiness facilities everywhere to keep the people Jubilant, so losing the Capitol Planet would be the only way to start the civil war. Seems like the AI has a bit more trouble with happiness, so the AI's would be breaking into war more often.

You could also add more Civ stuff to the idea of a capitol, and use the corruption factor (i.e., planets far from the capital have a production penalty). But again, that might harm the AI more than a human, unless the AI were designed to take that into account.

chewy027
April 18th, 2001, 04:47 PM
Thanks for the feedback DirectorTsaarx http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

and Lupusman I don't mean to nagg, I hate nagging. I just want to know what everyone thinks. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

chewy027
April 19th, 2001, 03:41 AM
This is a sister thread to the Intergalactic Civil War!!?? thread. I would like to see what everyone thinks of the civil war feature.I am asking that everyone please give a response to this poll. It is very easy. Just give a 0 to 10 vote and a brief description of why you like or dislike the idea. I will keep a running tally on the poll/vote. Any new ideas or suggestions please put in the original thread.

current average rating = 6.89 http://www.shrapnelgames.com/ubb/images/icons/confused.gif
after 35 votes

chewy027 = 10
Q = 1
Baal = 10
Mac5732 = 10
Deathstalker = 10
Lion of High Park = 10
Aussie Gamer = 1
suicide_junkie = 8
BlueMage = 10
Trachmyr = 10
Atrocities = 10
Sirkit = 10
GruelThePurple = 7
Possum = 0
Emperor Zodd = 0
greghacke = 2
Marty Ward = 10
Master Belisarius = 3
Str8_Gain = 10
Marco = 6
jc173 = 8
dogscoff = 10
tictoc = 10
AJC = 0
raynor = 0
capt_spoogy = 8
Jason2 = 10
Devnullicus = 10
Dracus = 6
dmm = 6
lesismore19 = 10
chilla37 = 10
Arralen = 0
blazefire = 10
DirectorTsaarx = 5

Thank You all for the great feedback and cooperation. Together we can get MM to implement this and many other great ideas!

chewy027
April 22nd, 2001, 01:53 AM
The results of this vote will be sent in next week. So anyone who hasn't voted yet, who wants to influence the implementation of this feature, come on down and vote http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

fly009
April 23rd, 2001, 05:53 AM
I will give 10

cheers!

dogscoff
April 23rd, 2001, 02:43 PM
Shhhh... I think the civil War thread is finally asleep... try not to wake it...

------------------
There is an exception to every rule. Including this one.

chewy027
April 23rd, 2001, 07:16 PM
Thanks for the feedback fly009 http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Dogscoff ... almost ..... asleep ......

mac5732
April 24th, 2001, 09:06 PM
sorry dogscoff, I had to wake thread one more time. Just wanted to say good luck Chewy on your submission to MM. The ideas in this thread are all good. Hopefully, Mm will put ideas into game at least as an option. Good Idea, Good Luck

just some ideas mac5732

chewy027
April 25th, 2001, 02:35 AM
This is a sister thread to the Intergalactic Civil War!!?? thread. I would like to see what everyone thinks of the civil war feature.I am asking that everyone please give a response to this poll. It is very easy. Just give a 0 to 10 vote and a brief description of why you like or dislike the idea. I will keep a running tally on the poll/vote. Any new ideas or suggestions please put in the original thread.

current average rating = 7 http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
after 36 votes

chewy027 = 10
Q = 1
Baal = 10
Mac5732 = 10
Deathstalker = 10
Lion of High Park = 10
Aussie Gamer = 1
suicide_junkie = 8
BlueMage = 10
Trachmyr = 10
Atrocities = 10
Sirkit = 10
GruelThePurple = 7
Possum = 0
Emperor Zodd = 0
greghacke = 2
Marty Ward = 10
Master Belisarius = 3
Str8_Gain = 10
Marco = 6
jc173 = 8
dogscoff = 10
tictoc = 10
AJC = 0
raynor = 0
capt_spoogy = 8
Jason2 = 10
Devnullicus = 10
Dracus = 6
dmm = 6
lesismore19 = 10
chilla37 = 10
Arralen = 0
blazefire = 10
DirectorTsaarx = 5
fly009 = 10

Thank You all for the great feedback and cooperation. Together we can get MM to implement this and many other great ideas!

chewy027
April 25th, 2001, 02:35 AM
Anyone else? 4 more days ......

chewy027
April 26th, 2001, 02:09 AM
3 .....

chewy027
April 27th, 2001, 07:40 PM
2

chewy027
May 1st, 2001, 07:18 PM
well the vote has been sent we now await a reply http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

chewy027
May 3rd, 2001, 07:37 PM
Well, Aaron said he appreciated the poll and said that the idea has been added to the TOP of the wanted list http://www.shrapnelgames.com/ubb/images/icons/icon10.gif

Success http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

Nitram Draw
May 3rd, 2001, 07:42 PM
Way to go! Now don't get to poll happy http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Tenryu
December 1st, 2001, 04:59 AM
I give the idea a 10.

chewy027
December 1st, 2001, 05:49 AM
thanks for the votes tenryu

ZeroAdunn
December 1st, 2001, 06:22 AM
I give the idea a 10 too.... as if my opinion counts....

Seriously though, it needs to be able to be turned off, could really kill a pbw game.

chewy027
December 1st, 2001, 06:49 AM
thanks for the vote zero...and yes your opinion does count. About 6 or 7 months ago when i sent the results of this pole into Aaron he took the idea very seriously and said that he would move it to the top of the features list for either a patch (least likely), expansion pack (up in the air), or SE5 (most likely) I'll just send in all the new votes when it seems like everyone stopped voting.

Andrés
December 1st, 2001, 05:39 PM
I give it a 6
It's a good idea and would be interesting to see, but don't think it's a priority right now.

chewy027
December 1st, 2001, 08:58 PM
thanks for the vote andres.

actually just about everyone who hasn't given the idea a 10 has said that they would rather see other stuff done first.

Skulky
December 3rd, 2001, 04:42 AM
I totally agree, i would give it a 10 easy. idea: start a real poll (like the old things taht had a voting option).

edit: galactic war is totally on it, great ideas

[ 03 December 2001: Message edited by: Skulky ]</p>

Cyrien
December 3rd, 2001, 05:22 AM
a 10. Regardless of what you may want in front of it I think it itself is a 10 level feautre even if someothers may be better 10's. http://forum.shrapnelgames.com/images/icons/icon12.gif

chewy027
December 3rd, 2001, 05:26 AM
skulky and Cyrien thanks for your votes, but just so you know skulky, nothing in this idea is set in stone. Any ideas or opinions you or anyone else might have are welcome, thats why i brought back the discussion in the first place. To get some new opinions and ideas flowing again. I realize the thread is long, and the summary is relatively long too, but there are a lot of good ideas in there already.

As for starting a real poll for opinions I'm not sure what you mean by that cause originally any opinions or ideas went in the main thread and votes went here.

[ 03 December 2001: Message edited by: chewy027 ]</p>

jimbob
December 4th, 2001, 02:30 AM
Civil War/Rebellion:

As long as there is some clear feed back to the player that his/her people are getting ticked off, or a documented explanation as to what the triggers are, then I'd vote whole heartedly...

10!!

Edit: Oh, and make the "no emotion" trait immune, finally something good about being Vulcan http://forum.shrapnelgames.com/images/icons/icon7.gif

[ 04 December 2001: Message edited by: jimbob ]</p>

chewy027
December 4th, 2001, 03:36 AM
thanks for the vote jimbob as for emotionless being immune i think that was suggested already, I'll just second the notion by you.

chewy027
December 5th, 2001, 03:36 AM
This is a sister thread to the Intergalactic Civil War!!?? thread. I would like to see what everyone thinks of the civil war feature.I am asking that everyone please give a response to this poll. It is very easy. Just give a 0 to 10 vote and a brief description of why you like or dislike the idea. I will keep a running tally on the poll/vote. Any new ideas or suggestions please put in the original thread.

current average rating = 7.25
after 42 votes

chewy027 = 10
Q = 1
Baal = 10
Mac5732 = 10
Deathstalker = 10
Lion of High Park = 10
Aussie Gamer = 1
suicide_junkie = 8
BlueMage = 10
Trachmyr = 10
Atrocities = 10
Sirkit = 10
GruelThePurple = 7
Possum = 0
Emperor Zodd = 0
greghacke = 2
Marty Ward = 10
Master Belisarius = 3
Str8_Gain = 10
Marco = 6
jc173 = 8
dogscoff = 10
tictoc = 10
AJC = 0
raynor = 0
capt_spoogy = 8
Jason2 = 10
Devnullicus = 10
Dracus = 6
dmm = 6
lesismore19 = 10
chilla37 = 10
Arralen = 0
blazefire = 10
DirectorTsaarx = 5
fly009 = 10
Tenryu = 10
ZeroAdunn = 10
Andres Lescano = 6
skulky = 10
cyrien = 10
jimbob = 10

Thank You all for the great feedback and cooperation. Together we can get MM to implement this and many other great ideas!

Skulky
March 28th, 2002, 02:31 AM
checking out old postings, so im bumping this cause it is such a good idea.... and i have a pbw scenario idea in mind, i want to test out a how a scenario would play on pbw anyway.