Dungeon_master
February 18th, 2006, 05:54 PM
Hi guys. This is my first mod for WW. I have been modding the .ini files for my own pleasure for quite a while but now i decided to make a complete ship addon. So since i am a Star Wars fan i imported the Sith variation of the Decimator (a medium size cruiser) into the game. I believe that i have done a good job with the .tga (thnx for the guide whoever made it) and with the ship balance. Speaking of the ship i will try to describe it here
1: The ship has 6 weapon hardpoints
a: there are 3 hardpoints firing forward at a 90 degree range in total (2x Mass drivers V2, 1x Fusion missile launcer)
b: there are 2 side hardpoints which fire at the sides mainly (proton phazor beams)
c: there is a rear flack turret (micrometeorite gun)
2: there are 7!!! system hardpoints so you can install all the flashy gizmo you want (Proton Matrix shield preintalled)
3: It has trusters http://forum.shrapnelgames.com/images/smilies/shock.gif and lightspeed engines http://forum.shrapnelgames.com/images/smilies/stupid.gif (Fusion tube and Ruby laser drive)\
4:base speed is a bit slower than the terran corvette but turning speed is like the scout's
6:Hull integrity is very good (something less than twice the Terran corvete.)
7: I mentioned a Mass driver v2. The original mass driver has an upgraded firmware http://forum.shrapnelgames.com/images/smilies/cool.gif and can target destructive ordnance (missiles torpedoes)
The intros are also modified (hence the 700KB size)
Please post some feedbacks. I am in a good mood these days and working with the Gimp looks like playing WW (VERY addictive)
Thnx for playing if u play.
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<font color="red"> UPDATE </font>
-----------------------------------------------------------
Updated shillouette, loadouts, turret arcs and a few changes. Download Sith Decimator V1.1 HERE!!!! (http://www.yourfilelink.com/get.php?fid=33503)
1: The ship has 6 weapon hardpoints
a: there are 3 hardpoints firing forward at a 90 degree range in total (2x Mass drivers V2, 1x Fusion missile launcer)
b: there are 2 side hardpoints which fire at the sides mainly (proton phazor beams)
c: there is a rear flack turret (micrometeorite gun)
2: there are 7!!! system hardpoints so you can install all the flashy gizmo you want (Proton Matrix shield preintalled)
3: It has trusters http://forum.shrapnelgames.com/images/smilies/shock.gif and lightspeed engines http://forum.shrapnelgames.com/images/smilies/stupid.gif (Fusion tube and Ruby laser drive)\
4:base speed is a bit slower than the terran corvette but turning speed is like the scout's
6:Hull integrity is very good (something less than twice the Terran corvete.)
7: I mentioned a Mass driver v2. The original mass driver has an upgraded firmware http://forum.shrapnelgames.com/images/smilies/cool.gif and can target destructive ordnance (missiles torpedoes)
The intros are also modified (hence the 700KB size)
Please post some feedbacks. I am in a good mood these days and working with the Gimp looks like playing WW (VERY addictive)
Thnx for playing if u play.
-----------------------------------------------------------
<font color="red"> UPDATE </font>
-----------------------------------------------------------
Updated shillouette, loadouts, turret arcs and a few changes. Download Sith Decimator V1.1 HERE!!!! (http://www.yourfilelink.com/get.php?fid=33503)