View Full Version : Scenarios and Mods
- The Modmaker's Guide to the Galaxy
- WW Mod: Battle Colosseum, vers 1.1
- WW: Imperial Star Destroyer mod 1.0
- WW Mod: Special Ops mission
- Note to all that release stuff
- WW: CVN-65 U.S.S. Enterprise Mod
- WW: Weapon Effects Mod - The best badly named mod.
- Battlestar Galactica Mod
- WW: Imperial Star Destroyer mod 2.0
- Battlestar Galactica 2.0
- Quick question.
- Problem Getting Mod To Work
- Problem with ship systems' life ...
- Custom Planets
- Battlestar Galactica MOD V2.0 release
- Sith Decimator Mod !UPDATED! V1.1
- FL Rheinland Cruiser and audio mod UPDATED V 1.1
- New Mod: Added Content (now version 2.5)
- Question: TIME command
- Mizendar Mod
- WW Editor?
- mod: The Sword of Inevitable Righteousness
- Ship Silhouettes: Transparency Questions
- Help Needed - New Babylon 5 Mod
- New Mod: Babylon 5 Shadowfall
- New Mod: Larger Map
- Ideas for Quests and Items
- Incomplete Mod
- Modmakers: Lessons Learned the Hard Way
- Ruby DSL for Weird Worlds mods
- Away team mod?
- Looking for a music composer for your mod?
- Fighter Bays in player ships
- Mod List thread?
- Updated mod: The Babylon Project
- Mod: choose your main quest!
- Mod request
- Modding Questions
- Suggestion: (Open) Content Database
- Question about fields in v 1.21
- Bug, Annoyance, or Misunderstanding in weapons?
- A stern warning to those altering credits.ini
- RE: purchasing ship mod idea
- Mod: Star Trek Enterprise and Defiant
- Okay, help needed with something:
- Shield parameters
- Request: some randomness
- Yet another series of questions
- RE: predetermined items in inventory of planets
- Weird crap with my item mask...
- How limited is the "protector" flag?
- Question about transparency and beams
- Even Weirder Worlds 0.80 is HERE (old)
- Highscore Board Question
- Mod: Even Weirder Worlds *** Now 1.02
- Self replication
- A ship request?
- Bad News: The PC Died
- Quick help from a modder needed
- A lurker delurks... with a mod?
- Mod Updated Mod: Sgqwonkian Crisis v1.5
- New Mod: Teeming With Life
- time code bug
- REMA, REMI, REMS questions
- Picture-Deleting Bug
- Mod Teeming With Life version 1.4.2
- Did Passenger handling change in a Patch?
- SCOR values in MISN blocks
- Mod Updated: Drives 'R' Us v4.1
- MOD Questions: negative SCOR values
- MOD Questions: haveitem and REMA
- Does INCV actually do anything?
- What happens if I exceed 4 passengers?
- Can a system have more than one TYPE?
- Updated Mod: Drives'R'Us v1.1
- The fallen ones
- I need help for my Mod
- Star Wars Mod - Anyone?
- StarBlazers Mod
- Giving away mod concept (V1.6: 6 ships, 1 quest)
- Question
- Request for a posible future patch
- RE: a couple of modding questions
- RE: massive collaborative mod
- minor bug in 1.22 patch
- Weird Crash
- Where is a funcitonal example of "preenc"?
- Bizarre Quest Behavior
- In the spirit of giving away mod stuff....BSG
- Another request for the next patch
- Unanswered question: making friendly races un?
- Question for Digital Eel and Shrapnel Games
- Modding Bug Question
- question re: verbose macs
- Issue with GOTO: FYI
- Mod problems
- Weird Worlds Bug and a Babylon Project v2.60 patch
- Um what? Leopard Upgrade...oops. Anyone else?
- IGNORE
- Running into some simple ITEM/PAGE bugs. Help?
- thruster particles and star rotation
- HALP! Very basic but strange bug with YSNO & Crash
- Another bug? I nova'd a sun while orbiting. :)
- MOD - Weird Worlds: Rebooted v0.10 [UPDATED]
- GUI color - blue
- Grrr!
- When does haveshiprace trigger?
- New modder here, just have a question
- ALLY vs SHIP
- quest setup
- attn: Phlagm - EWW - cambrian ships
- Sound for mods
- starfleet command 3 mod source images
- device causing random item removal
- What is the difference between break and endquest?
- gah! i'm no programmer, or 'more quest problems'
- new mod: Expeditions
- Hitchhiker's Guide Mod?
- Beginnings of a Star Trek mod
- Post-Apoc Car Mod?
- Star Wars Mod - continued
- Testing Tips?
- device to force transposing?
- Mod Banner
- sound oddity - is this normal?
- mini-mod openable time capsules
- Indie Game Shirts
- Weird Worlds: Rebalanced
- A Request for Artists
- scrugug.ogg?
- Tried to destroy world that hadn't been created!
- Incorrect checksum for freed object
- My first mod
- New Mini Mod: Esmerelda Scourge of the Galaxy
- changing Weapons your ships starts with
- Guidelines for creating an item?
- Time in Quests
- Fighter Ace (Very, very early-stage stuff)
- MOD Help - Altering Terran Starting Ships
- Change Retirement Location
- Altering Intro graphics
- OT: I miss this place, and Weird Worlds
- Mod idea images stash
- Quest problem
- Changing score table
- Mod Variations in Friendliness
- Mod Tech Transparency v2.1.1
- Repairbot PAR0 and PAR1
- Balancing Babulon's Mantle
- New Modmaking Resource
- Peculiar Planets Mod for Weird Worlds
- ALLY # + flag always don't mix (probably obsolete)
- Mod Odd Adventures In Infinite Space v.003
- Main Quest Modding
- Full Spectrum Analyzer/Stellar Probe
- Mod Peculiar Planets Version 0.5. - Finally Here!
- Lomaka mod v2.0
- The Races & Tchorak Balance
- Homeworld randomization is 90% likely a no-go
- ALLY/SHIP doesn't appear?
- Resolution to Tan Ru Demolisher bug - granted ships must be unique
- Theory of Combat (WIP; not at *all* pretty to read)
- Main menu combat scenes
- Retreating
- Missiles and point-defense
- Molecular Disruptor weapon
- All Mods Crash WW on Mac OSX 10.6.4
- Mod My first public mod.
- "Nogen" may be overriden by graphics
- Mod YOU'RE RIGHT: Garthans DO need a Super Dreadnought
- Supernova Inducer
- Communist Worlds Union (v0.1)
- What a mod looks like in progress
- what's the 'DISP' command?
- mod: Expeditions iOS
- MOD - Weird Worlds: Rebooted v0.11
- Game text- language
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