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View Full Version : MODPAK dudes...


pathfinder
April 19th, 2001, 03:51 AM
Note: AI_fleets statement for Fleet default strategy for optimal weapon range. I keep getting error Messages in regards to this with v 1.35.


EA had statement "Optimal Weapons Range" and it should read "Optimal Firing Range"...

just FYI...

Sultan
April 19th, 2001, 04:14 AM
Yep that did the trick

Master Belisarius
April 19th, 2001, 04:51 AM
Yep... but also the Rage fighters have problems.

pathfinder
April 19th, 2001, 04:54 AM
don't have the rage in my current game so can't confirm nor deny that http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

seems the major flaws/lines that need tweaking in AI designcreation file are the combat hit/combat dec , phased generation and the ice/gas colonization ones...if my aching head remembers correctly http://www.shrapnelgames.com/ubb/images/icons/tongue.gif

[This message has been edited by pathfinder (edited 19 April 2001).]

pathfinder
April 19th, 2001, 11:56 PM
understood Tampa_G. Ya'll do a great job, no heartburn at all from me! Just pointin' things out to help is all.

BTW I thimk ah founds the error in designcreation (I guess ya'll have too).

Several of the d/l racestyle files (designcreation) have the following statements:

"Combat to hit dec" and "combat to hit add";
these should read, respectively:

"Combat to hit defense plus" and "Combat to hit Offense plus"

or so it seems when I checked my files http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
Anyways, looking forward to the next ModPak, whenever it is done!

[This message has been edited by pathfinder (edited 19 April 2001).]

Tampa_Gamer
April 20th, 2001, 01:22 AM
We are all working on updating our races, standby. . .

Tampa_Gamer
April 20th, 2001, 01:52 AM
No prob Pathfinder - your feedback is always welcome. Actually, with everyone discussing the changes and poking around it well help everyone fix their mods faster! We are shooting to get our mods revised & more importantly tested (we do a lot of that), by early next week.