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View Full Version : Asking for opinions....


Black_Knyght
September 8th, 2006, 07:18 AM
Well, the Har'Ku shipset I was nearly finished with was lost in the recent demise of my Hard Drive. I was talking to a friend tonight about it while sitting around over at her house watching Star Trek: Voyager. I figured I can rebuild them, but that's gonna be a time-consume project that's fristrating to me right now.

Then she made a comment of sheer genius, and gave me an inspiration at the same moment.

She commented that "they (the Har'Ku) must've been one of the races destroyed by the Krenims time ship..."

So, I decided to give a shot at doing the Krenim for a bit...


Here's my first and rough draft models of a Krenim ship and small fighter. I'd like to know what you think of it and if you have any ideas or suggestions.


http://i37.photobucket.com/albums/e80/Black_Knyght/Space%20Empires/KrenimScoutship.png

And here it is against a black background.


http://i37.photobucket.com/albums/e80/Black_Knyght/Space%20Empires/KrenimScoutship.jpg


http://i37.photobucket.com/albums/e80/Black_Knyght/Space%20Empires/KrenimSmallFighter.png



<font color="blue"> Any thoughts on where I can find a tough set of Temporal AI files? </font>

dogscoff
September 8th, 2006, 08:26 AM
Woo shiny. Got a real sense of scale to it, and that bit claw-weapon thingy on the front just looks plain dangerous.

Baron Munchausen
September 8th, 2006, 11:47 AM
Very impressive. This would also look very cool in 3D for SE V. http://forum.shrapnelgames.com/images/smilies/happy.gif

Gandalf Parker
September 8th, 2006, 12:05 PM
I like it. Looks different from any I can remember seeing. Variety is good.

Caduceus
September 8th, 2006, 12:47 PM
Dark, threatening and purple. Great combination.

Parasite
September 8th, 2006, 03:56 PM
The hull of the fighter is textured too much for a single person craft. It makes it seem bigger than my idea of a fighter.

I love the weapon design and the purple and shadows lighting on them. I would hate to have to be behind the windows facing the nose beam, but love the ones around the main body.

Ragnarok
September 8th, 2006, 05:18 PM
Those models look great. Excellent work!

narf poit chez BOOM
September 8th, 2006, 05:56 PM
The first one looks great. The second one doesn't, sorry.

PvK
September 8th, 2006, 06:06 PM
I think they look great. Though for me they are against bright backgrounds. Against black space, they'd be nearly impossible to see.

Daynarr
September 8th, 2006, 06:13 PM
I like both. /threads/images/Graemlins/icon09.gif

Renegade 13
September 8th, 2006, 06:36 PM
Very nice. Though I think they're quite a bit too dark. As PvK said, they'd be nearly impossible to see in game.

Black_Knyght
September 8th, 2006, 06:39 PM
Thanx for the feedback, positive and negative.

I had the feeling I was on the right track with the ship, but wasn't certain about the fighter. Looks like that prototype won't be getting the contract after all.

Atrocities
September 8th, 2006, 06:44 PM
Brillant. Simply brillant looking. Cannot wait too see more ships. Excellent work BK.

Black_Knyght
September 8th, 2006, 07:06 PM
Wow !!! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Thanx <font color="red">AT</font>, that's high praise indeed, coming from the definitive master of shipsets ! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Atrocities
September 8th, 2006, 07:50 PM
Thanks, but while I made a lot of ship sets, I am no master. http://forum.shrapnelgames.com/images/smilies/happy.gif The quality of other sets far exceed anything that I could do. John B's alone were some very impressive sets among many designers. http://forum.shrapnelgames.com/images/smilies/happy.gif

But thanks anyways. http://forum.shrapnelgames.com/images/smilies/happy.gif

Possum
September 9th, 2006, 01:09 AM
Very nice work there, Blackie

Let's see more http://forum.shrapnelgames.com/images/smilies/happy.gif

OK, and the fighter darkness thing. The body looks so dark because there are no lights on it. Do some highlights/trim/paint or something to sort of outline it a bit, and it'll be fine.

Black_Knyght
September 9th, 2006, 06:42 AM
Revamped the Krenim fighter concept a bit. Here it is for your assessments.


http://i37.photobucket.com/albums/e80/Black_Knyght/Space%20Empires/KrenimFighter2.png


And against a black background.

http://i37.photobucket.com/albums/e80/Black_Knyght/Space%20Empires/KrenimFighter2.jpg

Atrocities
September 9th, 2006, 07:34 AM
Very very nice.

Renegade 13
September 9th, 2006, 04:16 PM
I like it a lot. I think it'll be much more visible now against the black background in game. Good work! http://forum.shrapnelgames.com/images/smilies/biggrin.gif

narf poit chez BOOM
September 9th, 2006, 06:35 PM
Much better, although it still bears a sad resemblance to a grape.

Puke
September 9th, 2006, 06:42 PM
I consider it more of a happy resemblance to a grape. A vengeful temporal grape of doom, that is.

Very nice redesign on the fighter. Much improved.

narf poit chez BOOM
September 9th, 2006, 11:29 PM
Grapes go squish.

TurinTurambar
September 11th, 2006, 11:57 AM
I like both, but I think that the scale of the texture on the fighter needs to be modified so it doesn't match the larger vessel. It makes the fighter look just like the mid-section of the other.