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rodo
May 8th, 2001, 02:51 PM
and what about TCP/IP multiplayer games ?? is it possible ?? how ??

dogscoff
May 8th, 2001, 02:54 PM
TCP/IP is not possible (or at least not implemented) because of the turn based nature of the game. There was a long thread about it a few weeks ago. Try searching the orum for it.

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"Pinky, are you pondering what I'm pondering?"
"Uh, I think so Brain, but how are we gonna teach a goat to dance with flippers on? "

rodo
May 8th, 2001, 03:45 PM
I don't see any reason why TCP/IP end turn based games are not compatible !?
Many of Turn based ar OK in direct IP [civilization as an obvious exemple, but also panzer general, steel panthers, Imperialism, etc etc the list is long.]

so ?

capnq
May 8th, 2001, 09:14 PM
A TCP/IP implementation is on the pile of things to add in the future, it just hasn't been coded yet. Some people are working on Web-based play, and others on better PBEM support, but I haven't paid much attention to their progress. Try searching the Boards for the "Play-By-Web" and "PBEM Helper" threads.

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Cap'n Q

rodo
May 9th, 2001, 01:10 AM
Hi, can someone tell me if it's possible to play PBEM games with se4 ?
thanks

KiloOhm
May 9th, 2001, 01:11 AM
Of course it is silly! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif I think even the demo will let you do that!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by rodo:
Hi, can someone tell me if it's possible to play PBEM games with se4 ?
thanks<HR></BLOCKQUOTE>



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Regards,
KiloOhm