View Full Version : OT- 2D to 3D.
Randallw
September 19th, 2006, 11:19 AM
If someone is good at drawing perhaps they can use this program to make ships.
http://lazyrussian.com/2006/09/15/freaky-friday-episode-3-teddy/
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm
dogscoff
September 19th, 2006, 12:06 PM
My god that is awesome... the potential for drawing and animation...
I have so got to play with that. I have some seriously neat ideas.
Gandalf Parker
September 19th, 2006, 04:23 PM
That is way too cool. Surely there is some professional software out there someplace that can do that. I might get into 3D with that.
Kana
September 19th, 2006, 04:29 PM
Here you can get a converter to convert to both X3D and VRML are standards for 3D graphics on the web.
http://www.dadim.org/norbert/xsl/
Fyron
September 19th, 2006, 05:52 PM
Andres Lescano used software like that to convert the SE3 shipsets to SE4 3d portraits a while ago. They didnt turn out so hot, but that may have just been because they source images were 32x32, upscaled to 128x128.
Black_Knyght
September 20th, 2006, 01:34 AM
That is amazing, and the potential for it is geometrically even more so.
dogscoff
September 20th, 2006, 06:04 AM
Fyron: Did you actually click the link? The software demonstrated is not really all that similar to the kind of software Andres would have used.
BTW, if you sniff around a bit, you can find an improved version of the teddy software, "smoothteddy".
Fyron
September 20th, 2006, 07:38 AM
Sorry, no. I just extrapolated from what was said, especially the title of 2d to 3d and format conversions.
dogscoff
September 20th, 2006, 01:15 PM
Just like the real thing (see attachments)...
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