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View Full Version : Technology Flowchart for SE V (v1.08)


Tampa_Gamer
October 4th, 2006, 10:54 PM
I guess since it is released and available in some parts of the world, I can release a technology flowchart that I have used/updated throughout the beta test.

This tech tree is not designed to tell you what a particular facility, component, vehicle, etc. does or how quickly the abilities increase per level (I could not find a way to cram all that data in - if you can think of an easy way please let me know). However, it is designed to tell the user quickly what they have to research to be able to use that facility, component, mount or vehicle in the game and how much that research will cost in points.

As always, comments are welcome!

Regards,
Tampa_Gamer

Thermodyne
October 4th, 2006, 11:43 PM
Many Thanks

Kamog
October 5th, 2006, 01:48 AM
Thanks, Tampa_Gamer, for the comprehensive chart. It's going to come in handy. http://forum.shrapnelgames.com/images/smilies/happy.gif

Captain Kwok
October 5th, 2006, 02:26 AM
For comparison purposes, you can see Tamapa_Gamer's chart he made for the SE:V Balance Mod here:
http://www.captainkwok.net/files/BalanceModTechChartv84.pdf

Tampa_Gamer
October 20th, 2006, 08:38 PM
FYI, just a quick update to the technology flowchart to reflect the updated files used in v1.08 (i.e. the notes on page 1). However, there were no substantive changes to the actual flowchart, so if you downloaded previously save your color printer ink.

StarJack
October 20th, 2006, 08:49 PM
How cool is that? Thanks!!

psimancer
October 22nd, 2006, 06:53 PM
wow all this info and still no game in the mail n i preordered too at this rate i'll know the in's and out's before i ever see the splash screen run on my comp

ces't la vie

RonGianti
October 23rd, 2006, 09:26 AM
Nice work!