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Black_Knyght
October 30th, 2006, 07:21 PM
Is there a way to write a given race's AI (anger maybe?) to make them more aggressive if they win battles, and less so if they lose them?

I'm trying to reflect the thrill of victory, and the lessons learned from losing, in the way a Race behaves.

Captain Kwok
October 30th, 2006, 08:18 PM
The [Empire}_AI_Anger.txt file is the one you're interested in.

Black_Knyght
October 31st, 2006, 01:04 AM
What specifically would I need to alter in that file to achieve the reactions I mention?

Captain Kwok
October 31st, 2006, 01:27 AM
Look at the data file. Values are in tenths of a percent (ie 1 = 0.1%) and positive values are increased anger. Each field has a fairly descriptive name...