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View Full Version : Getting 'large quadrants' with more systems


Artaud
November 3rd, 2006, 10:07 PM
In some mods (Deathstalker for one) it's very difficult to get the game to generate large quadrants with as many systems as, say, the Star Trek mod. I'm getting a couple dozen at most.

Is there any secret to getting lots of systems in your "large quadrants"?

Right now what I'm doing is creating maps with the map editor, which is fun but rather time-consuming.

Atrocities
November 3rd, 2006, 10:21 PM
STM uses the Fyron Quadrant Mod located at www.spaceempires.net (http://www.spaceempires.net)

Fyron
November 4th, 2006, 03:17 PM
Data\Settings.txt has the max systems setting. Set it to 255 and away you go!