View Full Version : Removing abilities?
Amos
November 27th, 2006, 05:43 AM
Poster: Endoperez
Subject: Re: The Modder's Wishlist
For now, you can use #copystats to copy a Skeptic, perhaps an Oreiad, and change or remove the abilities you don't want.
How do you remove traits after copystats?
UninspiredName
November 27th, 2006, 12:17 PM
For now, by using a 'clear' command, unfortunately.
Agrajag
November 27th, 2006, 12:38 PM
*blinks*
Doesn't #clear kind of... Clear the copied stats?
Endoperez
November 27th, 2006, 12:41 PM
Amos said:
Poster: Endoperez
Subject: Re: The Modder's Wishlist
For now, you can use #copystats to copy a Skeptic, perhaps an Oreiad, and change or remove the abilities you don't want.
How do you remove traits after copystats?
You can remove SOME of them. Resistances, magic levels (you should be able to change them to 0), the kind of things that are set to certain level instead of just "on" or "off". So it's more of the "change" than "remove".
UninspiredName
November 27th, 2006, 01:02 PM
Agrajag said:
*blinks*
Doesn't #clear kind of... Clear the copied stats?
Yup, but aside from a few 'universal' traits, it's the only way to. That's why it's unfortunate.
Amos
November 27th, 2006, 06:20 PM
You can remove SOME of them. Resistances, magic levels (you should be able to change them to 0), the kind of things that are set to certain level instead of just "on" or "off". So it's more of the "change" than "remove".
When I read your post I thought there was some undocumented command that I didnt know. http://forum.shrapnelgames.com/images/smilies/redface.gif
zepath
November 27th, 2006, 08:09 PM
Can magic levels be reduced with #magicskill? I used #copystats to make Pythian iconoclasts out of Marignon inquisitors and attempted to reduce their Fire skill to zero by that very method, but it didn't seem to work. Ended up using #clearmagic instead, which got rid of that pesky Fire skill and left the inquisitor ability in place like I wanted.
UninspiredName
November 27th, 2006, 08:18 PM
I would imagine they could be reduced with #magicbonus -1, or whatever it's called.
Amos
November 27th, 2006, 11:34 PM
Put #copystats just after #new/selectmonster, before all the rest of the commands, otherwise they dont overwrite the old stats. Meaning, any command before #copystats gets ignored if that trait is present in the copied monster.
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