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  1. Yeah! First Post! :)
  2. Map the Survival Map
  3. Unit graphics
  4. Converting old maps?
  5. Dom3Minions.com MAPs project
  6. Data Format
  7. Manual and Modding
  8. Excellent software for mapmakers
  9. Dominions 3. wallpapers & logos
  10. Byzantine Pythium for LE project
  11. new map generator
  12. Is it possible to....?
  13. Anyone think an item like this has a place?
  14. Questions & Hopes with stock Dom3 map editor...
  15. A small...ok, big favour
  16. Pissible to change the text of random events?
  17. File format for mods
  18. Hebrew derived position suggestions
  19. Wishlist The Modder's Wishlist
  20. ReBalance Mod : drastic changes to the Dom world
  21. Anansi [1.00]
  22. Wishlist the Mappers Wishlist
  23. Example unit graphics from our mod
  24. Map + Mod File Editor & Syntax Scheme [Freeware ]
  25. Suggestion for Nation Modders...
  26. Draconian Race - Brainstorming
  27. Mod Blood Elves
  28. Pastwatch: the Redemption of Christopher Columbus
  29. Modding Questions
  30. helpful files
  31. Age of Wonders Factions
  32. Very beta, very broken scenario build. Help me?
  33. GUI Mod package available for download here.
  34. Troll Pretenders
  35. The hardest part of modmaking...balance!
  36. 'Finding' Sprites
  37. Emacs modes for mods and maps
  38. Modding commands for national fort selection?
  39. Map Scenario Survey
  40. #templepic <picnbr>?
  41. #owner
  42. Map Hyborian Age
  43. Resource cost
  44. Gandalf's Wish
  45. Mod idea: Reborn Iron Faith
  46. Mod Trade Confederation
  47. Does it exist?
  48. Immortal Knight
  49. #older buggy?
  50. Mod question
  51. New Paragraph in Descriptions
  52. Why isn't my mod working?
  53. "Handpainted" Aran
  54. Mod question
  55. Themed maps
  56. Dominion 3 Fort Numbers
  57. Problem setting mulitple #armor on new units?
  58. Adding a command for commanders
  59. Haida Gwaii Mod (This round of beta closed)
  60. Middle Earth Map?
  61. Help Me Gurus -- How Do I Change the Battle Music?
  62. Two sprites needed
  63. Dom3 Perl Scripts
  64. Dom-III PBEM manager
  65. Need help sorting an error in my mod
  66. Glory MP with good start
  67. Dom 2 mods to Dom 3, how hard?
  68. Monster Filing Cabinet (bestiary "scenario")
  69. My first Doms 3. map - Ossya
  70. LA Atlantis nation number
  71. Mod Stygian Corruption
  72. Broken commands?
  73. Missile modding questions
  74. update map file for tyrande
  75. looking for map sprite sets
  76. Site modding question
  77. Mod: Spell Descriptions "Mod"
  78. New blitz map: Clash of the Titans [deleted!]
  79. New mapbg.tga
  80. Themiskyra for Dominions 3 - v1.041
  81. Fix for EA Aby Burning Ones * AND* MA Lava Warrior
  82. Insect race
  83. map project Conundrum
  84. Mod New Mod: Streamers & Standards (Update v3.30)
  85. Map Uropia (Dominons in "Europe")
  86. Global Enchantments Limit
  87. Map: Fourmageddon
  88. Patrol bonus moddable?
  89. Siegebonus
  90. Unit pricing guidelines?
  91. Nation design
  92. #custommagic
  93. Topology - Update 1
  94. unit cost for a sandworm?
  95. Map to view all units ! (1712 of'em !)
  96. Mod ReBalanced : Pangaea (LA)
  97. Age in new Monsters
  98. Map New Map - AomOrc 3.01
  99. A method of extracting perfect sprites
  100. Solar Brilliance
  101. Mod Angelic Crusade
  102. playing with MAPs
  103. New Mod: The Hive
  104. Conceptual Balance Mod 0.9
  105. Bugs in the new patch
  106. What sorts of maps do we need?
  107. Dom 3 units spreadsheet?
  108. I can't extract the sprites from the .exe
  109. #ressize
  110. Banefire effect for a weapon?
  111. Naming heroes?
  112. Spell Modding?
  113. Banefire shield
  114. Tester needed for Heavenly Choir mod!
  115. Conceptual Balance Mod 0.91
  116. Need suggestions for start locations on new map...
  117. My first attempt at Dom 3 sprite editing
  118. Mod The High Guild
  119. Mod New Nation: Teutanion (Update v1.11)
  120. Units appearing twice
  121. Actual Commands
  122. Mod/Fix : Hunter of Heroes Nerf
  123. Why bad startsite error?
  124. CLI for probing turn status, UPDATED version 0.02
  125. Utility Testmod/-map for combat tests/checking spells
  126. Alternate resource costs mod
  127. Mod Finally: Sar Elad, testers needed
  128. Mod Nation : Machaka Spider Cult
  129. Ideas needed for worthy heroes mod
  130. Mod New Nation: Sanguinia (Update v1.1)
  131. Dumb question, but...
  132. A map template of you know what
  133. Mods webpage
  134. Seven Nation Army (combined mod proposal)
  135. Utility Dominion 3 Server Monitor Tool
  136. Worthy Heroes Mod(Version 1.7b! Hydra bug fixed)
  137. Dom 2 Music
  138. RFC: placeholder dummy template MOD please
  139. Hi..a question from a Noob
  140. Dom 3 Mods Index - updated: 1 Dec 2006
  141. #nratt works
  142. Battle Simulator
  143. Mod Nation - Marignon Reborn *UPDATE* v. 1.4
  144. How do I install Mods?
  145. RFC: Copy a Nation?
  146. Very annoying province defence bug...help please?
  147. Mod New Nation: Sylvania (Elves, son! - Update v1.1)
  148. 40 sprites!
  149. Possible bug with Mod Commands
  150. Res cost for mounted units
  151. We Need Serpent Cult
  152. Help with sprites sizes
  153. Modding Resources--unit stats, site stats, etc.
  154. A bit frustrated
  155. Mod New Nation: Kharam Dzu
  156. #secondaryeffectalways?
  157. Helm bug
  158. Mod Horror Scourge.
  159. Brief Mod Sprite Tutorial
  160. Mod combination script
  161. Mod: Pythian Iconoclasts
  162. Some questions on Magic Item modding
  163. Pretender Troubles *RESOLVED*
  164. Mod: Risen Emperor
  165. Mod: The Ruinous Powers
  166. Removing abilities?
  167. Preview
  168. Age Modding?!?!
  169. Summoning Confusion *RESOLVED*
  170. Updated Modding and Mapedit Manual
  171. Mod Hoburg Alliance SE *UPDATE*
  172. #copyweapon patch coming soon - accepting requests
  173. Conceptual Balance Mod 0.92
  174. Pretender- Spider Queen
  175. Dominopedia
  176. A quick question
  177. Map Editor : How to make "province inserted" work?
  178. map with dungeons
  179. Looking for standard human-made maps
  180. Spelling Issues
  181. Mod Reign of the Vampiri
  182. Patch Level and New Mod Manual
  183. Spellbook script 0.2
  184. v3.04 - nation specific summons..how?
  185. Lanka Nation Number?
  186. Undocumented Spell #Effect List Update 2
  187. Spell modding errata
  188. Can any playtesters look at this?
  189. New Map: Pangaea
  190. Ramblings of one untidy modder
  191. Mod Magoserium
  192. New Mod: Rejuvenate (update to v1.0)
  193. Compendium of Spell Effects
  194. Which nations need bennies?
  195. Map A little artisanal map... with 1225 provinces
  196. Dominions 3 Plus Teaser - New Sprites [fixed]
  197. Weapon Effects?
  198. Unit Screen Shots Available
  199. Mod Mushroom Kingdom(Version 1.01)
  200. Need help: Images
  201. Mod: Freakier Freak Lord
  202. Range: Strength and Damage: Death
  203. Dom 2 maps to Dom 3
  204. HoneyBadger's Watercolor Translation and Generator
  205. Mod Blademaster Era (V1.05)
  206. Mod: The Death Formerly Known as Prince
  207. Mod Nova Deus II v1.22 (w/ New Content)
  208. Mod Question
  209. A question for photoshop-savvy people out there
  210. Need Help
  211. Unwise flags mod still working?
  212. Mod Pretender: Ultimate Tyrant
  213. Dominions 3 Plus v0.1
  214. Setting income multiplier in scenario
  215. secondaryeffect?
  216. Gauntlet mod
  217. #newspell "woe is me"
  218. Modder's Guide
  219. idea: city, thieves guild map/mod
  220. Three Ideas--Would need Developers to Implement
  221. one of Gandalf's Crazy Maps
  222. Mod: Golden Age of Magic (cheap drakes and more)
  223. Applescript PBEM support
  224. Map QuickRef
  225. How do you change/add music?
  226. Map Maker's Walkthru
  227. Tools and Tutorials
  228. (New Map) Mountain Passes
  229. Big Question to people with knowledge!
  230. [Perl] need beta testers for map file parsing
  231. Wondering about ROTK MAP+MOD
  232. Anyone figured out the effect# for Transformation?
  233. Sprites!
  234. "Master of Magic" Mod
  235. Conceptual Balance Mod (and readme file) 1.00
  236. tga converter
  237. Dom2 map needs fixed.
  238. For DrPraetorious
  239. Utility Simple Terrain Calculator...
  240. Mod Mytheology Pretenders
  241. Province terrain affacting battlefield - Doable ?
  242. Online map file syntax checking and map randomizer
  243. [request for help] unique provinces ideas
  244. Removing multi-national spell from 1 nation, how?
  245. Faerun map? ... and others?
  246. Wu-shan, Holmgard and Padmassa
  247. Castle Wyvern
  248. Utility SemiRandom project beta release / announcement...
  249. Who wants a map/scenario editor ?
  250. AoE on custom weapons