View Full Version : Dark Nova Mod - Assimilation Vats
Elphinstone
January 4th, 2007, 07:34 AM
Is there any Facility in the Dark Nova Mods that will allow the Borg or Necron races to convert conquered populations to their own race types?
bearclaw
January 4th, 2007, 02:29 PM
No. Hadn't concidered anything like that. Populations can't be changed in SEIV. If they were born Phong, they die Phong.
Ironmanbc
March 28th, 2007, 10:23 AM
Bearclaw check your DN4.25, it's really bad I got like over 700 bad cheaksum files, when I tryed to unpack it from PBW ok. Sorry about that it was my fault I was using winrar 3.4 it unzip it not the new winzip 11 http://forum.shrapnelgames.com/images/smilies/fear.gif
Note to all use winzip 11 to unzip it.
Ironmanbc
March 30th, 2007, 02:12 AM
this is really wierd, 2 computer players started next to my system and both of them decleared war on me and both of them have ships over my homeworld now/threads/images/Graemlins/Target.gif, well i'm off to start a new game... http://forum.shrapnelgames.com/images/smilies/tongue.gif /threads/images/Graemlins/icon48.gif
capnq
March 30th, 2007, 10:33 AM
bearclaw said: Populations can't be changed in SEIV. If they were born Phong, they die Phong.
Sufficiently determined rebels can learn to breathe a different atmosphere, though.
PvK
April 6th, 2007, 02:08 PM
Ya, theorists claim they manage it by getting all excited and hyperventilating to the point that they change all sorts of colors...
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