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Reverend Zombie
March 6th, 2007, 10:55 AM
When I open the Cradle map in the map editor, there are provinces with nostart checked, but there is no #nostart list in the .map file when I open it in Word. There are also neighbor relationships in the map that are not listed in the .map file.

Does anyone know what the deal is with this?

paradoxharbinger
March 6th, 2007, 11:32 AM
i believe this sis because there is the #nostart command and a seperate nostart terrain type that, that goes in wih things like forest, waste and farm.

Reverend Zombie
March 6th, 2007, 11:53 AM
paradoxharbinger said:
i believe this sis because there is the #nostart command and a seperate nostart terrain type that, that goes in wih things like forest, waste and farm.



Thanks, that is very helpful!

I hope someone will chime in on the neighbours issue, too...

Jack_Trowell
March 6th, 2007, 12:03 PM
I confirm : the official map editor only deal with the nostart terrain type, and ignore the #nostart map command, wich has probably been added later by the dev to make map modding easier.

Gandalf Parker
March 6th, 2007, 12:53 PM
Actually the #nostart was in first.
I think its probably a good thing to bring up to Johan that the editor should recognize both.

Reverend Zombie
March 6th, 2007, 01:02 PM
Gandalf Parker said:
Actually the #nostart was in first.
I think its probably a good thing to bring up to Johan that the editor should recognize both.



Any thoughts on the neighbors issue?

Edi
March 6th, 2007, 01:27 PM
Did you check both province number starts in the map file? If you have, say, provinces 92 and 141 adjacent, the neighborhood command is going to be either
#neighbor 92 141
or
#neighbor 141 92

It's one or the other, not both. How the game decides neighbors is unknown to me. Could be dependent on which province you first linked to the other.

Edi

Reverend Zombie
March 6th, 2007, 01:52 PM
Edi said:
Did you check both province number starts in the map file? If you have, say, provinces 92 and 141 adjacent, the neighborhood command is going to be either
#neighbor 92 141
or
#neighbor 141 92

It's one or the other, not both. How the game decides neighbors is unknown to me. Could be dependent on which province you first linked to the other.

Edi



Indeed, I checked both spots, and this is the Cradle map that shipped with the game, not one I created. I believe the province is 99 (or perhaps another--over on the east side of the map, at any rate), which has more neighbors when you examine it in the map editor than are listed in the .map file.

Edi
March 6th, 2007, 02:22 PM
Thanks for the heads-up. I'll check it. There's a smiley icon made specifically for that obsolete cradle version: http://koti.welho.com/ehalttun/Images/Smilies/banghead.gif

Ballbarian
March 6th, 2007, 04:00 PM
Just checked province 99, and 4 neighbors are listed, and 4 show up in the map editor.

86, 89, 97 & 107

Are you seeing something different?

It does look like 109 & 99 should be neighbors however.

Reverend Zombie
March 6th, 2007, 04:13 PM
Ballbarian said:
Just checked province 99, and 4 neighbors are listed, and 4 show up in the map editor.

86, 89, 97 & 107





It's probably a different province, then. I'll double-check in a bit. I'd be happy to be wrong about this!