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View Full Version : AI needed


Zarix
June 12th, 2001, 07:27 PM
I have made a new shipset ( http://zstarbase.topcities.com/vessels.zip )that needs AI files. If anyone wants to make them e-mail to lehtonenkl@hotmail.com or post here.

Omega
June 13th, 2001, 09:10 PM
That link doesn't seem to work...

Phoenix-D
June 13th, 2001, 09:42 PM
That hosting site doesn't allow direct linking from other sites. Copy/paste the link to your browser, it'll work then.

Phoenix-D

Omega
June 13th, 2001, 09:59 PM
I did and then I got the ol’ 404 error. That link appears to point to a file that does not exist.

Nitram Draw
June 13th, 2001, 10:14 PM
Chop off the /vessels.zip and you will go to his site. You should be able to find it from there.

Phoenix-D
June 14th, 2001, 04:15 AM
*shrug* I got to it fine..

Phoenix-D

Zarix
June 14th, 2001, 08:43 AM
The link has some problems and it seems that the whole server is down but just try the attachment. AI files don't have to be anything new (I don't even have a name for the race! ) just working.

dogscoff
June 14th, 2001, 09:40 AM
Can't help with AI, sorry. Just posting to say I like the images - a nice shipset. An original race portrait as well.

------------------
"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "

Vger
June 15th, 2001, 10:50 PM
Hi,

I can't help with the AI, either, but I really like the set. I was wondering if you would email me or post here the original 3d files. I'm just getting into modding and, well, it would be fun to tinker with your set, I think. Also, which program did you use to develop this race?


Ciao,
V'ger gone

Zarix
June 16th, 2001, 11:46 AM
Master Belisarius is making the AI so no need to worry about it anymore!

I made the shipset with Pov-Ray scene language. I didn't use Moray or any other wire frame modellers so if you aren't familiar with Pov-Ray there is quite long learning curve before tinkering with my ships. I can post source files here if you still want them.

Vger
June 16th, 2001, 12:39 PM
Hi,

I'm interested, but from what you say I don't know if they'll do me much good. I take it from what you say, that there is no standard for 3d files, unlike the several that exist for 2d, such as jpeg. So, unless I'm willing to work in the program you used, they wouldn't be of use.

Thanks for getting back to me.


Adios,
V'ger gone

Zarix
June 16th, 2001, 03:08 PM
I'm not sure what you mean by standard 3d files. Only files that I have are text files full of code similar to C. Pov-Ray is only program that can render the picture that is defined in those files.

Atraikius
June 18th, 2001, 12:28 PM
POV-Rays site has many converters to change between different formats - easy one is morey since it uses POV-ray for its rendering. I perfer POV-ray better myself because its easier for me to work with transformed simple shapes, and for the CSG the the others don't use.