View Full Version : No holiness?
Juzza
March 13th, 2007, 04:04 AM
Hey, guys! I've recently been trying to mod and um I've been having some trouble with a mod i've been working on, whenever I end the first turn it has an error that exits the game and says "No holiness" and I have noo idea what that means, also i've been having trouble with recruiting units from sites, I've copied out the scripting for the mod for you to look at if you can figure it out! please tell me!
Edi
March 13th, 2007, 05:48 AM
Some of your priests have holy magic assigned to them but are missing the #holy command. That could be causing the problems since it's new monsters and not existing ones that are being modded.
Juzza
March 13th, 2007, 05:51 AM
Thanks alot I'll get right onto that!
Juzza
March 13th, 2007, 05:59 AM
That was it thanks! but I still can't get the sites working properly they'll like only let me have one recruitable unit from them.. any ideas?
btw love the avatar! age of wonders!!
Edi
March 13th, 2007, 08:56 AM
Thanks for the compliments on the avatar. I've always been fond of this one. http://forum.shrapnelgames.com/images/smilies/happy.gif
You could try the following for the sites:
#newsite <nbr>
#name "name"
#end
#selectsite <nbr>
#homecom <monster number>
#homecom <monster number>
#homemon <monster number>
#end
That will give you monsters that are only recruitable by the original owner (your new nation). #homecom allows recruitment of commanders, #homemon allows recruitment of line units. Check the commands from the mod manual (since my memory could be playing tricks on me). I know they work, because I've used them extensively when testing units for the DB.
Remember, you can assign a maximum of 5 properties per site (e.g. 2 types of gems + 1 unit + 2 commanders or any other combination).
The reason I suggested the seemingly convoluted approach above is that the first mod commands actually create the site, the second set then modifies its properties and the second set is the one that is known to work for certain.
See if that will clear up the rest of your problems.
Juzza
March 13th, 2007, 05:19 PM
Well thanks for that but it seems I just made a little typo, #homecon, rather than homecom, soo embarrissing, but it all works now! yay! I'm gonna make an offical post for the mod thanks alot for the help!
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