PDA

View Full Version : Tell me it doesnt mean what I think it means!


Amos
April 22nd, 2007, 03:03 PM
* Version 3.07
* Enforce some rules for #itemslots modding to prevent weird bugs in mods.




My mods are full of fixed armor and weapons. If you are going to enforce the inventory rules (ex. you cant have armor if you dont have a body slot) those mods, a specially Nephilim mods based on fixed armor, are going to be broken. The only major inventory bug is the halved helm protection which appears whether the inventory is regular or not. So pls dont throw away the baby with the water http://forum.shrapnelgames.com/images/smilies/frown.gif. I hope I'm wrong in the interpretation of this statement.

DrPraetorious
April 23rd, 2007, 03:02 PM
Given that there are vanilla units which do not hew to those considerations (LA Arco Elephants wear torso armor, for example) I seriously doubt that this is true.

My guess is that it is actually a change in how the #itemslots *command* works. This was several versions ago but I recall there were issues were it behaved in a very strange way.