View Full Version : Well of Misery
Quitschi
June 20th, 2007, 10:43 AM
Does anyone know how the gem income of that ritual is determined?
LoloMo
June 20th, 2007, 10:57 AM
Did you lose your manual? It says quite clearly there that it gives 21 gems.
Quitschi
June 20th, 2007, 11:16 AM
I just wondered... the spell description makes it seem, that the spell somehow depends on the misery on the map ~~
Evil Dave
June 20th, 2007, 03:40 PM
Yeah, the description makes a lot of things seem...
I did run some tests, and if it reduces "disease, old age, suffering" for "units across the world" (as measured by afflictions), the effect is too small to notice. I was really hoping it would do something, as the strategic implications of having a gem-generator that nobody wants to dispel 'cause it's too useful seem interesting for MP.
RamsHead
June 20th, 2007, 03:48 PM
The reducing of disease, old age, and suffering is shown through the 10% increase to all provinces' income.
Evil Dave
June 20th, 2007, 05:40 PM
Oh, I got that, but since it mentioned "units"... The Devs are subtle, and quick to put in mysterious features. http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/happy.gif
Roghain
June 24th, 2007, 02:39 AM
I was wondering about the "misery" reference. I imagined that the income/effect would vary, depending on the unrest level of all provinces (unrest being the closest thing to misery, I suppose). The more unrest, the more unhappy peons, the more the well "prospers".
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