PDA

View Full Version : #magicboost bug


Psientist
July 8th, 2007, 04:35 PM
since patch 3.08, #magicboost 4 (astral) doesn't do anything. #magicboost any other path, and it does what you'd expect... but #magicboost 4 2 gives the same result as #magicboost 4 0.

At least with my pretender experiments, this is what I get.

llamabeast
July 8th, 2007, 04:50 PM
I found lots of the #magicboosts unreliable. Certainly #magicboost 8 for holy didn't work. In my quick tests only 0 (fire) and 57 (all) seemed to work properly. Happily 57 was pretty much what I wanted.

Psientist
July 8th, 2007, 06:37 PM
Well, I got it to work for fire, earth, water, and air.