View Full Version : This is not possible !!!
Crazy_Dog
July 3rd, 2001, 03:19 PM
In this system all the wormholes are placed in the location of the planet HomeWorld.
That location is heavly defended (various defense stations, fighters, ships, WP, Sats).
On this turn the enemy attacked Eurul V with 13 DG.
Is impossible !!!!!
Suicide Junkie
July 3rd, 2001, 03:56 PM
Cloaked ships could have passed by your main defenses. I notice that you did not include mines in your list of defenders.
If you don't have sensors, they could have been hanging around in your system for years.
If you do have sensors, they merely bypassed your planet while cloaked, then proceeded to attack your other planet.
If they had no vision in the system, they could have given an order to warp, then return. They would enter and leave, and you would not see them. Next turn they could have given an order to attack your other planet.
Taqwus
July 3rd, 2001, 04:06 PM
Or, the attacker could simply have opened up a warp point into the system, closed it upon arrival, and attacked.
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-- The thing that goes bump in the night
Lucanos
July 3rd, 2001, 04:50 PM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Taqwus:
Or, the attacker could simply have opened up a warp point into the system, closed it upon arrival, and attacked.
<HR></BLOCKQUOTE>
Lets not overestimate the AI, here.
Crazy_Dog
July 3rd, 2001, 05:38 PM
They are cloacked ships.....
I find then later and kick ***.
Scary AI...
disabled
July 3rd, 2001, 07:04 PM
Put a big, hairy starbase down right on that planet with every damn sensor you can load on it. Then mine the other sides of those warp points.
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HADRIAN AVENTINE
pacea@solar-outpost.com
http://www.hyperionbase.com
Master Belisarius
July 3rd, 2001, 07:14 PM
What AI was?
If you want to see cloaked AI (armor only I think) then download turn 60 from my map6 game in the scenario/mod archive maps and scenarios. You will not see them unless you have put up sensor sats, which I did. Put all the AI on player control and check the ships list for ships with circles around them - those are cloaked. IIRC the first armor cloaking was around turn 30, but the game is dead and gone for me, of no further interest....
zen.
July 5th, 2001, 08:20 PM
My question is, how do you warp out of a sector (not system) where there are that many warp points?! or is it basically a only one-way-in kinda deal?
I've stacked storms on warp points, but I've never tried opening a warp point on top of another.
zen
BeeDee10
July 6th, 2001, 12:28 AM
If you issue the "warp" order on a sector with multiple warp points, you'll be presented with a list of all the warp points present to choose from.
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