View Full Version : Funny things happened
CW
July 5th, 2001, 07:24 PM
Sometimes I'm really amazed by what the AI does. I ran into the Drushocka in the 3rd turn of a new game and these idoits kept sending ships to my home system, claimed it in the name of who-ever in MY face! I actually appreciated the intrusions 'cause I wanted to teach them a lesson on allegiance subverters! http://www.shrapnelgames.com/ubb/images/icons/icon10.gif A few of their crews decided that I'm such a great ruler that they came and joined with their ships. The Drushocka then decided that I've "pushed them into a corner" and declared war on me! HEHEHE! How funny that sounded! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
CW
Baal
July 5th, 2001, 07:57 PM
Sometimes the diplomacy AI can do some pretty funny things. That's why PBW is so much fun. People don't do that screwball stuff.
Puke
July 6th, 2001, 05:14 AM
mostly..
CW
July 6th, 2001, 10:26 AM
The single most important thing all the AIs are lacking is the ability to learn, but to be honest I don't think anybody in the world has developed a learning AI program yet. In my game I'm already no.1 by a hugh margin only 15 or so turns into the game, and I have close to 30 ships compared to 4 for the no.2. The reason? My two AI neighbours kept delivering their new cruisers straight to my refitting yards turn after turn! http://www.shrapnelgames.com/ubb/images/icons/icon10.gif They should know better than to charge head first into my waiting subverters!
CW
Instar
July 7th, 2001, 03:44 AM
Well, there are experimental AIs (and a few applied ones) that can learn... its just that writing them is tough work. Its complex. All I know is that its really complex.
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