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View Full Version : Updated Mod: Drives'R'Us v1.1


sgqwonkian
August 30th, 2007, 07:17 PM
Changes in 1.1 version

+New ship for existing race.
+KEYS properly implemented to keep superweapons limited to two (and sometimes a pylon that gives you a single shot of a third superweapon).
+improved 2 existing events, added one new event.
+New art for some of my weapons. Changed a weapon's function.
+New systems and a device.
+Glaring error in readme file fixed.

EDIT: List above edited to conceal minor spoilers - if you want more detailed info read my readme.txt. If you want surprises in your game, avoid the readme.