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Trachmyr
July 9th, 2001, 04:36 AM
Hey I've almost finished with my space monsters mod, just got to test & tweak will waiting for permission to use the ship-set. Would you want me to make a varient for your P&N mod... I think it might go along with it quite well.
Let me know!
Suicide Junkie
July 9th, 2001, 05:55 PM
From what I've heard, it would probably work well, but we'll have to check for conflicts.
What immediately comes to mind is problems with having two "normal" type racial traits.
I don't forsee anything that can't be fixed by hard work, though.
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Trachmyr
July 10th, 2001, 02:25 AM
Well I am just tweaking the files for use with stock se4... then I got to make a tdm "compatible" mod... then I'll do one for P&N, I'll create a beta and submitt it to you for implementation/checking.
P.S. Do you remember off hand if the AI will decloak to do the following:
1) Colonize
2) Ship-Building
3) Mine-sweeping
4) Attacking
Suicide Junkie
July 10th, 2001, 03:18 AM
Sorry, no idea. I don't work with the AIs much.
------------------
The latest Pirates & Nomads (http://www.shrapnelgames.com/ubb/Forum23/HTML/001696.html).
-<Download V1.6 (http://forum.shrapnelgames.com/ubbuploads/suicide_junkie/Pirates&NomadsV1.6.zip)>-
-<Download compatible EMPs for P&N v1.6 (http://forum.shrapnelgames.com/ubbuploads/suicide_junkie/nomadraceEMPs.zip)>-
-<Easy to Use AI Patcher (http://forum.shrapnelgames.com/ubbuploads/suicide_junkie/SJsAIpatcherBETA.zip) for any of SJ's mods>-
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