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EricM
February 25th, 2008, 12:37 AM
Here are all the new unit sprites for 3.14 - namely, the Bogarus units. For other all other unit sprites see this (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3smm&Number=558273&Forum= ,All_Forums&Words=&Searchpage=0&Limit=25&Main=5582 73&Search=true&where=&Name=10089&daterange=&newerv al=&newertype=&olderval=&oldertype=&bodyprev=#Post 558273) thread.

The files have names like:
1953_vodyanoy_1.tga -- for the normal sprite
1953_vodyanoy_2.tga -- for the attack sprite

where the 1953 number is the unit id found in the Dom3 DB, or by pressing shift-i on the unit summary screen.

The image files are of the correct format for modding. These files were extracted from the game data files and are pixel perfect. They are not screen captures.

EricM
February 25th, 2008, 12:40 AM
And here are the nation flag graphics.

Foodstamp
February 25th, 2008, 12:40 AM
Thank you much!

WraithLord
February 25th, 2008, 05:47 AM
Thank you indeed. I can now add a flag for bogarus in my client.

WraithLord
February 25th, 2008, 06:35 PM
Well, actually I was trying to locate the Bogarus flag visually (since the flag file names are just serial) but couldn't find it. Could someone please point me to their flag?

Edit, and another question pls, does someone know where I might find the rest of dominions sprites?

llamabeast
February 25th, 2008, 06:39 PM
See the link in the first post of this thread, WraithLord.

EricM
February 27th, 2008, 06:45 AM
WraithLord said:
does someone know where I might find the rest of dominions sprites?



Only the unit sprites and nation flags are useful for modding. I am providing these as KO has set a precedent by providing the sprite images in the past. I won't supply any other image files as that would be violating Illwinter's copyright.

If you have a particular image that you want to extract, PM me and I will tell you how to extract it from your copy of the data files.

WraithLord
February 27th, 2008, 01:25 PM
No need. I was only interested in viewing the sprites to satisfy my curiosity. The one thing I'm missing is Bogarus flag but I'll take some time to sift slowly through the flags to find it.

Thanks!

Ballbarian
March 13th, 2008, 03:00 AM
Thank you EricM!

I wrote a little hack to rename the files and batch converted them over to jpg and can now add preview images to the god editor that I am working on. Expect to see them in the next version of the RanDom province editor as well. http://forum.shrapnelgames.com/images/smilies/happy.gif

Here is a preview to give you an idea of how I am making use of your hard work:

http://www.shrapnelcommunity.com/threads/uploads/588008-GEscreen.jpg

Juzza
March 13th, 2008, 03:55 AM
That is so very awesome!!!

lch
March 13th, 2008, 05:17 PM
Ballbarian said:
I wrote a little hack to rename the files and batch converted them over to jpg and can now add preview images to the god editor that I am working on.


Does that editor save and load Dom3 pretender files? Is it a cross-platform tool? That would be a VERY much needed tool.

Endoperez
March 13th, 2008, 05:57 PM
AFAIK, it doesn't read Dom3 pretender files, but makes random or spesified pretenders for the AI, using the RanDom mechanics (i.e. creating .map files).

Ballbarian
March 13th, 2008, 06:02 PM
Oh no Ich. Sorry for the misunderstanding. It is only for generating god files for use with RanDom & SemiRandom using map code. SemiRandom is cross platform, but the editors & RanDom are not by design.