Zamaza
February 28th, 2008, 08:18 PM
Hello all, this is my first post here http://forum.shrapnelgames.com/images/smilies/happy.gif
I have been playing around and making some pretenders and new commanders for me and a friend, and I was trying to use #makemonster1 to let a certain pretender create a commander unit. However, when ever I try it out, the unit summoned is not a commander and has no item slots, ect. http://forum.shrapnelgames.com/images/smilies/confused.gif If I do it with a spell, the unit summoned is a commander, but then all the units of that nation (I made it a nation specific spell) with the necessary ability can summon it.
Can #makemonster1 be used to make commanders? Or should I try to go about this a different way? http://forum.shrapnelgames.com/images/smilies/happy.gif
I have been playing around and making some pretenders and new commanders for me and a friend, and I was trying to use #makemonster1 to let a certain pretender create a commander unit. However, when ever I try it out, the unit summoned is not a commander and has no item slots, ect. http://forum.shrapnelgames.com/images/smilies/confused.gif If I do it with a spell, the unit summoned is a commander, but then all the units of that nation (I made it a nation specific spell) with the necessary ability can summon it.
Can #makemonster1 be used to make commanders? Or should I try to go about this a different way? http://forum.shrapnelgames.com/images/smilies/happy.gif