View Full Version : PPP - Restarting! See the other thread!
Lingchih
April 7th, 2008, 06:51 PM
Ermor and Agartha are allies, as are Marignon and I. When we attacked Agartha, we attacked Ermor as well. They are as one nation to us.
And yes, we know where we are going. And Patala certainly has nothing to fear from us.
-Pythium
DrPraetorious
April 7th, 2008, 08:13 PM
Ermor would hardly be interested in an NAP with me if I *weren't* considering attacking him, would he? Of *course* I'm considering attacking him, I essentially said as much myself.
But, you volunteered to be attacked
I did not make big talk - I simply wished to express my opinion that for me to actually *eliminate* Patala, assuming I can do so, would be diplomatically unwise, therefore I offerred surrender terms which you may take at any time.
Now, to the big talk:
I didn't attack you, and I don't like unpredictable or suicidal people at my border - I just had a bad experience with a neighbor hurling himself futilely at me, resulting in his own death shortly therefater. So I don't want to eliminate someone at this stage, but I'm torn.
You have no chance, Patala. Your pretender is a giant metal sissy, your elephants have proven themselves useless against my superior forces, and I can deal with any raiding force you can come up with using a single thuging atlantean priest. Your ally is similarly poorly equipped to oppose me.
If you show the good sense to surrender now, I'll be reassurred that, if you attack me, it'll be a sensible decision and not a fit of pique.
Baalz
April 7th, 2008, 09:06 PM
Well I don't suppose you'd want to be left out, after all you are my last neighbor *not* attacking. In related news, on my way down I'll be inflicting casualties on the armies of Pythium, Marignon, Atlantis and Bogarus and the best of their troops which survive will hopefully be starving and diseased so anyone who's concerned about the very large size Atlantis is *before* gaining a 15 death gem income partnered with the research strength of Bogarus might want to use my still kicking corpse as a distraction while it lasts. Or, you know, you could take over a couple no-income territories. Your choice.
Argitoth
April 8th, 2008, 01:31 AM
The Council of C'tis has concluded that Mictlan is a threat to this world and the next. C'tis will not have his allies be trampled on by fire-wielding halflings. Don't expect this to be an easy battle.
DrPraetorious
April 8th, 2008, 01:47 AM
Bring it, snake boy.
Aezeal
April 8th, 2008, 08:19 AM
Move closer dr P and I'll move all forces I have to stop you I think I can stop your jags and flags http://forum.shrapnelgames.com/images/smilies/laugh.gif not 1-1 but I'll just put everything I have in their path http://forum.shrapnelgames.com/images/smilies/laugh.gif
Kristoffer O
April 8th, 2008, 01:35 PM
Baalz said:
Well I don't suppose you'd want to be left out, after all you are my last neighbor *not* attacking. In related news, on my way down I'll be inflicting casualties on the armies of Pythium, Marignon, Atlantis and Bogarus and the best of their troops which survive will hopefully be starving and diseased so anyone who's concerned about the very large size Atlantis is *before* gaining a 15 death gem income partnered with the research strength of Bogarus might want to use my still kicking corpse as a distraction while it lasts. Or, you know, you could take over a couple no-income territories. Your choice.
Atlantis has no intention of taking the throne of bones. Fish are cold, but not cunning, so you can trust us in this. We are only interested in fishy broth.
The throne of bones will be awarded to the pretender most suited to enter the black gates, and we will not put ourself in the way should any other lesser God aspire to death.
As to the reputed alliance between Atlantis and Bogarus we can assure you that it is only hearsay and false rumors. Not a single fish has been given our tent-owners and such break of etiquette is not easily forgotten, and we are a people of remarkable longevity (most of us can also remember why we went from one side to the other side of the cauldron. We are not like goldfish in that regard).
The best of our troops take the fish from the weak, so starvation is of no concern to us. It only make the Teacher of Philosophy certain in his choice of servants. Diseased weaklings and mournful shall suffer for their lack of resolve. We even hire mercenaries to feed those intent on surviving. But fish tastes better, and the darkness billowing out from Ermor is a threat to all fish-eating peoples in the world. Enemy of Fish - Enemy of Man.
Frusen En, Voice of Frysen
DrPraetorious
April 8th, 2008, 05:55 PM
We are pleased to report a victory against the monkeys on several fronts. His remaining force of elephants is about to be cut off and exterminated, and C'tis has wisely run away with his proverbial tail between his legs. His God cannot get home his capital before I siege it.
Given our successes thus far, we consider withdrawing our offer of surrender terms - but will let it stand a bit longer.
Argitoth
April 8th, 2008, 07:06 PM
C'tis has indeed retreated... for now...
Aezeal
April 8th, 2008, 07:27 PM
I'm going to stop you still if you move closer to my capitol
so let's see who's retreating next turn.. I have 19 elephants and some archers and just bought me a very expensive mage...and got some nice research going on..
I think some troops will not like it
Lingchih
April 8th, 2008, 11:35 PM
Pythium reports are in. Ermor is apparently sending several armies south in an attempt to relieve Agarthan lands of the scourge of Doctor Death. Agartha seems unable to defend itself without them. So be it then. The good Doctor commands the dead... they cannot fight against him. He will stop them in their tracks.
Baalz
April 9th, 2008, 10:13 AM
The damned march North, South, East and West in numbers without end. Self styled Princes of Death spring like weeds in our path as death itself is loosed on the world. The throne of bones grows with each of you I consume, and think not that your dominion includes my subjects for my will is absolute. You shall all be my subjects eventually, even if you should win today. The patience of the grave is absolute as well.
Kristoffer O
April 9th, 2008, 12:57 PM
I was recommended by my fellow team member QM to try an abuse build pretender (PoD) to get a picture of how unbalanced things are.
I'm quite happy to agree that it is ridiculously powerful/useful.
Baalz: Seems you have met other PoD's. I'm a bit curious how common they are, in this game, but particularly in games in general. I need me a nerf.
If people are uncomfortable with revealing their gods just tell me an approximation of PoD percentage in MP games.
I think these MP's are good for me and balance in general http://forum.shrapnelgames.com/images/smilies/happy.gif
Baalz
April 9th, 2008, 01:28 PM
Well, out of what, a couple hundred pretender chaises available there are probably a dozen to twenty that are almost always picked by experienced players in my experience. Out of those there are a handful that are *very* commonly used because they're seen as being much more powerful than the others. I'd say probably 30-40% of the time I fight an experienced player they've got one of the following:
Prince of Death
Wyrm
Cyclops
some flavor of lich
The reason these are so popular is because they're capable of expanding aggressively early with very little/no equipment/buffing, capably supporting/defending an early rush, keeping relevance into late game as you start adding buffs/equipment, and are fairly cheap.
Foodstamp
April 9th, 2008, 01:42 PM
I have never seen this many PoDs in one game. This is only my second LA game ever, I normally shy away from it because of the freespawn nations.
My question: Is there something about LA that makes the PoD more appealing than normal?
Granted I am using one, but this is the first MP game I have tried one, and it was for reasons beyond some overpowered chasis.
Baalz
April 9th, 2008, 01:53 PM
Well, I think EA and to a lesser extent MA are more weighted towards sacreds and good blessings. PoD isn't usually a great choice for a bless strategy. I've encountered plenty of PoDs in both though...
Aezeal
April 9th, 2008, 01:59 PM
Well my enemy already knows my pretender and also the starspawns have build a castle next to him..
the real god is a cyclops
DrPraetorious
April 9th, 2008, 02:27 PM
I disagree that the PoD should be nerfed, because I don't think SC gods are grossly overpowered compared to bless-chassis gods (at least for the bless nations.) Rainbows and titans may also need boosting, as a class, but nerfing the PoD does nothing to help that problem.
The *other* SC chassis, which are seldom used, need to be made more powerful, rather than nerfing the prince of death, ***WYRM*** and cyclops.
Possibilities:
* Heat from hell or a natural fire shield for the Moloch?
* The various dragons could have a decent base dominion strength. They are dragons, after all.
* The shedu could have glamour.
etc.
P.S. - I don't have a PoD, I have a triple-bless oracle instead.
Lingchih
April 9th, 2008, 02:30 PM
Pythium's pretender is named Doctor Death. Want to take a wild guess what he is?
Kristoffer O
April 9th, 2008, 04:38 PM
It is easier to nerf a few than boost a hundred http://forum.shrapnelgames.com/images/smilies/happy.gif and I'm more interested in making new stuff than altering old stuff.
I'm inclined to call my PoD overpowered since he is able to take innumerable provinces without risk of loosing his ability to take more. Flying, fear, (awe) and survivability through high stats is a bit overkillish.
My crippled god is still as functional as he was in the beginning, much due to awe and fear. It bothers me.
I like the fireshielded Moloch though. There is a new fireshield on appropriate units (seraph, ophanim etc, but not elementals and other sprites with a drawn fire).
Actually I do like the occasional boost, but I can't see myself going through them all.
---
Now, lets try another angle.
What gods are used as bless-chassis?
quantum_mechani
April 9th, 2008, 04:40 PM
Kristoffer O said:
---
Now, lets try another angle.
What gods are used as bless-chassis?
Oracle, Cyclops, Father of Winter, Mother of Rivers, Lady of Springs, Gorgon.
Kristoffer O
April 9th, 2008, 04:50 PM
Mostly watery ones http://forum.shrapnelgames.com/images/smilies/happy.gif
quantum_mechani
April 9th, 2008, 04:59 PM
Water and earth really are the most popular blesses. I'd say they get abused about equally, it's just there is a slightly wider range of pretenders to do water with. The other important distinction is that the earth ones also tend to be awake for SCing. The oracle is mostly just there because it's the easiest to duel bless with.
DrPraetorious
April 9th, 2008, 06:59 PM
ZOMG oh noes, someone could *win*! We can't have that.
Beware thou the terrible Nerf Bat, which comes in the night and strikes down the proud and the powerful.
I'm much more concerned with balance between overall strategies (Supercombatant vs. Bless, for example,) than with balance among chassis choices. There is infinite room for cool powers, and more are always welcome - so if a given chassis never gets used, give it cool stuff until people want to play it.
Micah
April 9th, 2008, 07:15 PM
Yeah, a good bless is just as good as an awake pretender with the right sacreds (which is why you see blesses so often), and a lot of nations without sacreds really need the early province-taking boost to get resources into their capital. I know I was relying on my pretender this game to clear out the stuff around my capital early so I could start building troops...Marignon's starting army + one turn of recruits with only your capital's resources isn't a reliable turn 2 expansion force, and if you have to wait til turn 3 to get a second province you're pretty much sunk...I'd also vote for buffs vs nerfs. (Especially the production scale, I'm still quite in favor of upping the gold coefficient, I think it would help a lot and not make it such an obvious loser scale). Similarly upping dragon's base dom by a point or two would help them out a LOT in terms of competitive pricing. Other chassis would be more difficult to balance, but that's an easy start.
Lingchih
April 9th, 2008, 07:17 PM
I think I would find the game less fun if everything suddenly became super balanced. A lot of the fun for me is learning, over time, which pretenders are good SCs, which ones are good for which bless, which ones have some special ability that you might need for a certain strategy.
These are things you don't know when you first start playing the game, and it is really enlightening when you find them out. Now adding things to make less desirable pretenders into suddenly viable ones, that would be interesting.
Aezeal
April 9th, 2008, 08:14 PM
I wonder who dares put his SC against mictlans trip bless jags in the first 20 turns and probably even the 20 ones after that
Aezeal
April 9th, 2008, 08:20 PM
KO could look at the CBM (?) mod for pretenders and scales.. I liked it when I had a look at it in one game I played it really seems better balanced.
quantum_mechani
April 9th, 2008, 09:18 PM
While of course, all things being equal, boosts are preferable to nerfs, I think pretty much any reasonable plan of balance has to include some nerfs. If you look at the good options and bad options, most are relatively close together, but there are some outliers that are just exceptionally good or exceptionally bad. For those exceptionally powerful outliers, it just does not make sense to try to figure out a thematic way to bring everything to their level. In addition, if you want to bring some level of balance in a few strokes, it is much easer to do with nerfs. As KO has said, he'd rather be making new content than tweaking things, and as far as I'm concerned that probably makes for a better game too. With just a few nerfs, it's easy enough (in most cases) to come along behind boosting what's needed.
On a side note, the poor solar disc needs a fire shield much more than the moloch.
BigDisAwesome
April 9th, 2008, 09:43 PM
Lets not take the PoD the way of the Vampire Queen though if you catch my drift.
Lingchih
April 9th, 2008, 11:26 PM
Just take away his Awe. It's the combo of Fear and Awe that makes them so awesome.
thejeff
April 10th, 2008, 09:04 AM
But the awe just comes from dom9/10, right? That can't be taken away, at least not just from the PoD.
Aezeal
April 10th, 2008, 09:22 AM
Battle report: plains of Umidor (55)
The invading armies of Mictlan didn't heed the warnings of the righteous god of Patala and marched towards the Patalainian capitol, as promised the combined armies of Patala where awaiting them.
In the east 2 groups of elephants (12 and 19) where arranged next to the groups of 100 atavi archers
The army was led by indepent commanders under supervision of a bander commander. The Naga had sent 4 nagarishi to bless the battle with their presence.
On the other side of the battle field a King of rain led 50 flagellants and 30-40 wild and terrible jaguar warriors.
Clearly an army which would recieve a false blessing to enhance their weakish bodies.
The patalan armies, entrenched and ready had the first stroke.
Before the King of rain could say his false divine blessing
four blade winds and 100 arrows rained down on mostly the flagellants killing half of them before they could get a twisted faith.
After that the wretched king of rain blessed his remaining troops and they charged forth only to fall again to blade winds and archer fire.
After 2 turns the naga blessed our army even more by staying bravely on the battlefield while they had been ordered to leave after bladewinds had been cast twice.
All hail patala.
DrPraetorious
April 10th, 2008, 10:17 AM
A minor irritant, but we salute his pluck nonetheless!
We hope that he shows similar vigor when facing our actual army, rather than one of three raiding forces - of which the other two continue to maraud, unimpeded, through his western holdings.
Furthermore, we extend a gracious invitation to his fine and shiny army to head northwards, where we may express our appreciation first-hand.
Aezeal
April 10th, 2008, 11:03 AM
accepted, i hope you do not mind we also pass this invitation to our ally C'tis and his 280 persons large army north east of my position http://forum.shrapnelgames.com/images/smilies/laugh.gif
Aezeal
April 10th, 2008, 11:06 AM
KO if you read this there is a bug in the game, this turn (currently played) I just put my turn on save and exit, the game explicity says that i need to finish the game via end turn if I want it to be send (which is good, I didn't want it send yet) but when I look at the status page it's send none the less.
3 turns ago this got me into war with dr P. it's not good.
Kristoffer O
April 10th, 2008, 12:38 PM
Hmm, OK.
This is my perception of your grievances:
You are saying that there is a faulty message atm.
Currently you can not save game and exit without the next turn generating.
Only by don't save and exit can you prevent the generation of a turn.
You want the message to be correct and the mechanic to be changed.
Aezeal
April 10th, 2008, 12:47 PM
yes it would be nice not having to send the turn or redo it.
your perception is very sharp, you must have fishy eyes
Kristoffer O
April 10th, 2008, 12:50 PM
DrPraetorious said:
ZOMG oh noes, someone could *win*! We can't have that.
Beware thou the terrible Nerf Bat, which comes in the night and strikes down the proud and the powerful.
I'm much more concerned with balance between overall strategies (Supercombatant vs. Bless, for example,) than with balance among chassis choices. There is infinite room for cool powers, and more are always welcome - so if a given chassis never gets used, give it cool stuff until people want to play it.
I don't mind if people win. But I get a bit annoyed when people try to win http://forum.shrapnelgames.com/images/smilies/happy.gif . People who try to win tend to take what's best, instead of what's cool. If this causes the players who don't need to win to be repeatedly defeated by PoD's they get bored and quit playing the game, or become boring themselves.
Of course it is better to make more things cool, but I find it unlikely that I would be able to coolify all gods to the same level. When one god is empowered and coolified you will suddenly need to do the same to new gods, in an never ending race for COOL. This is called inflation http://forum.shrapnelgames.com/images/smilies/happy.gif
It is my perception of almost every game I've played that sooner or later the creators fall for the lure of inflating what's cool or powerful. I'm actually proud to say that one of the first mages in the dominions, is still one of the most powerful, namely the Arch Theurg.
True, cool =! powerful, but some believe that they are. I suspect even fewer would play the Mother of Monsters if she was cooler and ate population in a province http://forum.shrapnelgames.com/images/smilies/happy.gif.
---
On the matter of blesses/SC's. What are your thoughts?
Kristoffer O
April 10th, 2008, 12:55 PM
Aezeal said:
KO could look at the CBM (?) mod for pretenders and scales.. I liked it when I had a look at it in one game I played it really seems better balanced.
I think it might well be. QM has gone to great lengths to make it so, and he's my senior balance advisor http://forum.shrapnelgames.com/images/smilies/happy.gif
It was quite a while since I had a look at it, so it might take a look. More likely I'll ask for important CBM stuff from time to time. Balancing the game is also very much depending on my current activity in MP games http://forum.shrapnelgames.com/images/smilies/happy.gif
Kristoffer O
April 10th, 2008, 12:57 PM
thejeff said:
But the awe just comes from dom9/10, right? That can't be taken away, at least not just from the PoD.
Hmm, perhaps awe should add to fear instead combine.
Kristoffer O
April 10th, 2008, 01:00 PM
Aezeal said:
yes it would be nice not having to send the turn or redo it.
your perception is very sharp, you must have fishy eyes
And they glow in the dark!
If you quit without saving right after you start you can do your turn at home without connecting, and next time you connect the finished turn will upload. That way you don't have to finish your turn in one go.
thejeff
April 10th, 2008, 01:49 PM
Actually, even simpler, and safer, is to exit after the turn downloads without even going into the turn.
Aezeal
April 10th, 2008, 01:59 PM
ehm nice solutions but I'd just prefer if everything worked as it should.. no offence KO http://forum.shrapnelgames.com/images/smilies/laugh.gif
anyway if you think pplz should not try to take best setup for a MP game to try to win you are living in a fantasy world.. in SP you can RP in MP you spend half a year on a game so some results would be nice AND that means going into it as strong as you can.
my point.. your view of playing the game is not right
Kristoffer O
April 10th, 2008, 02:25 PM
Of course it is right http://forum.shrapnelgames.com/images/smilies/happy.gif
DrPraetorious
April 10th, 2008, 02:29 PM
Here's how it works:
* If you "Save and Exit", the game engine makes a .2h file for you.
* If you then log onto the server, it'll automatically send any .2h files you have.
It's the second behavior that sometimes trips people up; you generally get used to it (not connecting to the server until you're really done with your turn,) but it causes enough headaches, especially for new players, that it may not be ideal.
I'm going to be out of town Sat and Sun. Given the timer, I might not even miss a turn, but could we have an extension just in case? Now that my war has heated up I don't want to leave my armies hanging.
Foodstamp
April 10th, 2008, 02:31 PM
Really the changes that need to be made to the other pretenders are not hundreds of changes. The human mage types should be geared better towards being a rainbow/bless chasis, and some of the Titan/Monster types should have their costs or cost to add a new path reduced.
As it stands now, if you want a decent bless, it is more cost effective to take the supercombatant who has the starting paths for the bless than it is to take a simple mage.
If you try to build both equally, the supercombatant comes out ahead in dominion and scales compared to the mage all other things being equal, making choosing a mage pretender pointless except for rainbows, which in themselves can often be inefficient.
Finally, alot of the pretenders are redundant. There is no reason to take them often times because there is a similar pretender who has more advantages.
Aezeal
April 10th, 2008, 02:53 PM
maybe the special abilities on pretenders should be more diverse and powerfull so decision is not just made on how you get certain paths you want cheapest.
Micah
April 10th, 2008, 09:23 PM
I find it hard NOT to power game in a setting in which you're trying to banish every other nation and their pretender gods to hell for the rest of eternity, kind of inspires a no-holds-barred attitude ;-)
DrPraetorious
April 10th, 2008, 11:59 PM
Personally, I would give all of the rainbow pretenders #magicboost 1 for all paths, and an (additional or expanded) utility ability.
This means that rainbow pretenders are flat-out-superior as *spellcasters*, but their blessing would cost the same as any other chassis. At present, there isn't a lot of call for spellcaster pretenders, but I think this would change (at least for certain nations with a strong military but minimal dependence on sacreds) if spellcasting on rainbow pretenders were simply a better deal.
For the titans, I'd say that every one should have a potent, and useful, #onebattlespell. I put together a list at one point which QM is going over.
All of this is a bit drastic for vanilla, though. The presence of the modding engine means we can test changes like this out and see what happens.
Aezeal
April 11th, 2008, 10:43 AM
Micah.. that is excatly what I meant to say.. and why KO's vision doesn't fit the game he created http://forum.shrapnelgames.com/images/smilies/laugh.gif
thejeff
April 11th, 2008, 11:12 AM
I don't think the theme requires power gaming.
Thematically, Gods are focused on their spheres. A god of life isn't going to pick up a few levels in Death, just because it's a powerful, easy path to break into.
A god of war will fight. A god of honor will not betray, even if it's to his advantage. A god of treachery will, even if it hurts him in the long run. It's his nature.
They are, far more than mortals, expressions of that nature.
A god of life who turns to death to defeat death is no longer himself.
They are dedicated to winning, but will not act outside of that nature to win.
Another perspective on it, anyway.
(Most of which I promptly ignore when playing.)
lch
April 11th, 2008, 11:40 AM
Gods are mischievous egoistical buggers. So it isn't that hard to be roleplaying them. http://forum.shrapnelgames.com/images/smilies/happy.gif
Kristoffer O
April 11th, 2008, 01:37 PM
I kind of like the magicboost, but I believe it could be quite powerful. I like that it doesn't affect blessings.
Aezeal
April 11th, 2008, 01:40 PM
The theme doesn't require powergaming: true.. but the theme isn't all the game.. in the end it's a TBS game.. and THAT is enough reason to power game.
Magic boost seems a very good idea for the "human" mages who can't be SC.
Aezeal
April 12th, 2008, 01:28 PM
DrPraetorious Mictlan Stalling since 7 turns
I'm getting invaded by someone stalling"?
DrPraetorious
April 12th, 2008, 02:05 PM
I thought it would make things more interesting. I didn't want you to give up too quickly.
Aezeal
April 12th, 2008, 02:17 PM
For someone getting eliminated you talk to much http://forum.shrapnelgames.com/images/smilies/laugh.gif
Lingchih
April 14th, 2008, 03:45 AM
My Hydras are not healing their missing heads. Can you mod this , Dr. P? See quote from the main board below:
"You're right, good eye. I just tested and 1856 finishes as itself. It's easily modded by changing the firstshape of 1856 to 1850. 1855 is good, didn't check the rest."
It seems the "empty slot" might have been included for just such an eventuality. Please help a poor Hydra out.
DrPraetorious
April 14th, 2008, 07:40 AM
I'll add a fix to the mod and post it sometime tonight. Could you post a link to the thread in question?
Lingchih
April 14th, 2008, 06:38 PM
Thanks. Here is the post:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=597341&page=0&view=collap sed&sb=5&o=&fpart=1
DrPraetorious
April 14th, 2008, 06:47 PM
Like this?
Lingchih - give the attached mod a brief test to make sure it fixes the issue.
If so, lch, could you replace the mod on the server with this one? I suppose that everyone should do likewise, although I don't think it'll make a difference if you don't.
Lingchih
April 14th, 2008, 07:52 PM
That did not appear to fix the problem. The Hydras with two heads still just have two heads.
It's not a huge deal... if it is known bug on the shortlist, and will be too difficult for us to patch here. I can play through it. I just weakens some of my strongest, most expensive troops by quite a bit. At least they stay sacred now.
Foodstamp
April 14th, 2008, 07:55 PM
Lingchih,
How did you test it? You won't be able to see the results in our current game until a turn is processed with the new mod.
You will need to create a SP test game with Pythium to test the changes before a turn is processed with the mod that Dr. P has made.
Lingchih
April 14th, 2008, 08:02 PM
Oh, sorry, I did not realize that. I'll make a test game now.
Foodstamp
April 14th, 2008, 08:12 PM
Lingchih,
Give it a go. I noticed the same issue with Sauromatia as well btw, so if it is going to go on the hot list, we may want to get it verified so it can be fixed for all nations as I think Sauromatia and MA Pythium use different hydras than LA Pythium.
If it works in the single player game, and I imagine it should as I think the issue was a missing #firstshape command or two, then the next step will be for the server to be patched with the change. Then you should see the desired effect on your in game hydras. Of course I hope to have your hydras killed before then http://forum.shrapnelgames.com/images/smilies/wink.gif.
Lingchih
April 14th, 2008, 08:17 PM
OK, great. It appears to be fixed. I watched several battle where there were Hydras with only two heads at the end of the battle, but in looking at them after the battle, all of them had all of their heads.
Thanks very much, Dr.P and Foodstamp.
lch
April 14th, 2008, 09:40 PM
Quickfix is installed on the server now. I dunno if I have to reset it, but I'm doing so right now to be on the safe side.
Lingchih
April 16th, 2008, 12:11 AM
Ahh... the inevitable showdown between o.O. and Doctor Death looms. Ranking number 1 an number 2 in the Hall of Fame, these two fearsome Princes of Death have never met. But the oracles say that soon they shall meet, and only one will fly away (or limp away, as the case may be).
Argitoth
April 16th, 2008, 08:46 PM
I witnessed Atlantis's Prince of death nearly die. Atlantis is foolish.
Micah
April 16th, 2008, 09:05 PM
Atlantis is brave enough to stand against the threat of Ermor, even as the combined forces of Marignon and Pythium do. This is prudence, not foolishness, as Ermor's threat grows daily with the increase of their dominion, fueled by their damned allies, the Agarthans, who have forsaken their own god so that they might send gold to build temples to the foul spawn of Ermor.
All who ignore this threat are the true fools, we call upon anyone that is able to help curb the menace of Ermor.
-Micah of Marignon
Lingchih
April 17th, 2008, 12:44 AM
As our soothsayers foretold, the great battle between the Princes of Death, o.O. and Doctor Death, did happen this turn.
We are sad to report it was a bit of a letdown though. After trading a few ineffective blows, Doctor Death bonked o.O. on the head with his mace. o.O. then quickly fled the battle. Still, a win is a win. The tourney will continue.
o.O. - 0 wins
Doctor Death - 1 win
Foodstamp
April 17th, 2008, 12:51 AM
I was pretty surprised that o.O didn't lose any eyes from the exchange.
Lingchih
April 17th, 2008, 12:57 AM
o.O. never hit Doctor Death. o.O. should hope he never hits Doctor Death, or else his eyeballs go "splat", "kerplooey".
Foodstamp
April 17th, 2008, 01:16 AM
Hubris.
Lingchih
April 17th, 2008, 01:38 AM
From Wikipedia:
Hubris or hybris (Greek), according to its modern usage, is exaggerated self pride, arrogance or self-confidence (overbearing pride), often resulting in fatal retribution. In Ancient Greece, "hubris" referred to actions taken in order to shame and humiliate the victim, thereby making oneself seem superior.
-- I cannot stop Doctor Death from exhibiting Hubris. It is his nature. He is confident and has never been beaten. That said, we of Pythium know that he may die someday. But until that day, he remains confident.
Foodstamp
April 17th, 2008, 01:41 AM
He's already dead.
Kristoffer O
April 17th, 2008, 12:35 PM
> I witnessed Atlantis's Prince of death nearly die. Atlantis is foolish.
Frysen has nearly died a hundred times. Frysen is bored with trying to die. Getting a limp would not let him die. Being a crippled god did not allow him comfort. Being weak might bring solace in this dull and bereft life. Soon Frysen might die to find peace and stillnes.
- Issurptut, messenger from the north, spokesman of the frigiclast movement.
Baalz
April 17th, 2008, 12:51 PM
Neither awe nor fear impress my legions much. 'tis but a matter of time before this false prince stumbles and is pulled down into the tireless press of bodies clawing at him. The ominous cyclops on my other border may think his thick skin will fare better, I suppose we'll see if it'll break a thousand lances. The sanctimonious fools who follow him loose heart as their bellies grow empty, bleating for anyone to save them. Seeing their so called god fall will doubtless be more than they can take.
Argitoth
April 17th, 2008, 11:39 PM
The gates of a C'tisian city has opened. Commanded by Lord Nikkal, the great C'tis army is marching. Prepare for war, foolish souls of Mictlan.
Prophet Alma reports that a heavily-armored troop of Abysians are on his tail.
Lingchih
April 18th, 2008, 12:43 AM
Baalz said:
Neither awe nor fear impress my legions much. 'tis but a matter of time before this false prince stumbles and is pulled down into the tireless press of bodies clawing at him. The ominous cyclops on my other border may think his thick skin will fare better, I suppose we'll see if it'll break a thousand lances. The sanctimonious fools who follow him loose heart as their bellies grow empty, bleating for anyone to save them. Seeing their so called god fall will doubtless be more than they can take.
This False Prince you speak of is the True God of the Land, do not think you can defeat him with brainless undead spawn. He can send hundreds at a time to their final demise. You have mighty armies, god of the dead, but we do not fear you. The dead ones are easily vanquished.
Revolution
April 18th, 2008, 05:26 PM
The Empire of Man would like to trade air earth or nature gems (or a combination of the above) for astral pearls.
DrPraetorious
April 18th, 2008, 07:39 PM
Sorry for the stale, I thought I could get home from work on time (I'm still waiting for my Boss.)
Micah
April 18th, 2008, 08:10 PM
This month Marignon has razed 3 of the unholy temples to the Pretender Hathe, as well as capturing one of their damned strongholds. A single detachment of raiders was slain, but they knew the risks when they ventured forth. Marignon honors their memory, and an eternal flame shall burn for them long after the bones of Ermor have been ground to dust.
Ermor's prophet also decided to turn tail and flee rather than face the might of Marignon. We sent over 100 souls back to their eternal resting place.
We call for aid from any who might give it, for we do not wish our success against Ermor to be short-lived, which it surely will be without the aid of others. We cannot hope to stand against limitless hordes of undead by ourselves, and will be hard pressed to keep what we have gained. We shall press on, though, knowing that others shall aid us, for Ermor damns all it touches.
Baalz
April 19th, 2008, 12:45 AM
Ah yes, the typical refrain: "OMG everybody knows Ermor is the L33t Zhitznit! Everybody help me dogpile!"
I'll try another tactic. "OMG everybody knows Micah is the L33t Zhitznit! Its already 3 on 1 and I'm getting brutalized like there's no tomorrow. Somebody help me keep him from winning! For once!"
http://forum.shrapnelgames.com/images/smilies/wink.gif
Micah
April 19th, 2008, 12:57 AM
Ha, you can hardly say you're only one nation after you cannibalized your ally for gold.
I've also still got less provinces than you do, and a good third of what I've got has a combined income of about 10 gold after you finished with it, that should put a reasonable damper on my leetness for the game.
Kristoffer O
April 19th, 2008, 03:55 AM
All hail Frysen, bringer of hopes, WInd of Woe!
The people of the deeps have returned to the deeps!
And what a glorious land.
In our new citadel of kelp and pearls we have found emptieness and devastation, brought by the starspawns in ancient times.
Shattered remains of a once proud people still linger in the depths, but the coral towers are broken, and the inhabitants few.
Who could imagine that the industrious and proud people of Atlantis would fall to such melanchiolia.
Nothing of the old civilization is left.
Frysen has led us to the frozen coast, wise in his ways. But we did not listen. Foolishly we wanted the depths. But the depths has nothing to give. The inland will be our home.
---
In other words, how come I only have crappy units and no mages to recruit in my kelp citadel http://forum.shrapnelgames.com/images/smilies/happy.gif
Aezeal
April 19th, 2008, 11:23 AM
Personally I think all nations should help stop Mictlan.. this call is especially for Rhy'lleh since they seem to have a completely wrong target for conquest.
KO.. you are a LAND nation now http://forum.shrapnelgames.com/images/smilies/laugh.gif
Hadrian_II
April 19th, 2008, 11:59 AM
Mictlan is just strong in the beginning, there is absolutely no need to use much ressources now on them, when it will be much easier to kill them in 20 turns.
Better watch out for marignon and pythium, they will grow big and very powerful very soon.
Aezeal
April 19th, 2008, 01:13 PM
if mictlan destroys me he'll have some advantage though http://forum.shrapnelgames.com/images/smilies/laugh.gif
Rhyllehe should not invade my lands.. I won't change my opinion on this http://forum.shrapnelgames.com/images/smilies/laugh.gif
BigDisAwesome
April 19th, 2008, 03:19 PM
R'yleh hasn't invaded your lands. We're merely taking care of the independents that you couldn't.
Aezeal
April 19th, 2008, 03:23 PM
well I must admit that it's true.. but building a castle near my border, keeping your pretender there 24/7 to increase dominion and taking the last of 2 indies on my shore and building a temple there if you are Rýleh with a nasty dominion influence could be seen as hostile by some
not to mention keeping a host of troops and lesser othernesses etc on my border
Lingchih
April 20th, 2008, 09:14 PM
The inimitable Doctor Death ascends to the top of the Hall of Fame with a truly remarkable display of swordmanship, vanquishing almost 400 Ermorian undead by his own sword.
The dead should know better than to fight against their Prince.
Baalz
April 20th, 2008, 10:13 PM
Meh, we choose to only vanquish one pretender per month. Rest assured, this month is still free.
Aezeal
April 21st, 2008, 04:49 PM
This game is beginning to start to get... difficult
Argitoth
April 21st, 2008, 05:47 PM
Aezeal, Stop talking on this forum so much, you sound like a weakling. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Aezeal
April 21st, 2008, 05:54 PM
no
Argitoth
April 21st, 2008, 07:24 PM
I'm going to assume that when you said "no" you were saying "Ok Argitoth, I'll try not to sound like a weakling."
Thanks! http://forum.shrapnelgames.com/images/smilies/happy.gif
Edit: Oh, and by the way, Aezeal has the strongest allie in this game. http://forum.shrapnelgames.com/images/smilies/evil.gif
DrPraetorious
April 21st, 2008, 07:25 PM
I would like to second Argitoth's suggestion - I feel like a bully when you squeal like a girl.
Lingchih
April 21st, 2008, 11:44 PM
Kristoffer O said:
All hail Frysen, bringer of hopes, WInd of Woe!
The people of the deeps have returned to the deeps!
And what a glorious land.
In our new citadel of kelp and pearls we have found emptieness and devastation, brought by the starspawns in ancient times.
Shattered remains of a once proud people still linger in the depths, but the coral towers are broken, and the inhabitants few.
Who could imagine that the industrious and proud people of Atlantis would fall to such melanchiolia.
Nothing of the old civilization is left.
Frysen has led us to the frozen coast, wise in his ways. But we did not listen. Foolishly we wanted the depths. But the depths has nothing to give. The inland will be our home.
---
In other words, how come I only have crappy units and no mages to recruit in my kelp citadel http://forum.shrapnelgames.com/images/smilies/happy.gif
Hehe. Well, you made it that way KO. I've complained several times about the abysmal recruiting that LA Atlantis can do underwater. About the only saving grace is that an H3 priest shows up in PD when you build it to 20.
Foodstamp
April 22nd, 2008, 01:09 AM
I agree with Lingchih. Beef up Agartha underwater recruits tambien!
DrPraetorious
April 22nd, 2008, 01:24 AM
It'd be nice if the modding engine supported amphibious recruitment, land/coastal recruitment for sea nations, etc. This way we could test out some extra underwater recruitment on our own.
Aezeal
April 22nd, 2008, 05:59 AM
PS my next turn will only be in 36 hours from now
Foodstamp
April 22nd, 2008, 08:25 AM
DrPraetorious said:
It'd be nice if the modding engine supported amphibious recruitment, land/coastal recruitment for sea nations, etc. This way we could test out some extra underwater recruitment on our own.
And the ability to mod different land/sea PD for amphibious and water nations http://forum.shrapnelgames.com/images/smilies/happy.gif.
Argitoth
April 23rd, 2008, 10:07 PM
Lord Nikkal reports victory in a key battle against Mictlan! However, the spies in Robber Home have reported a large army of Jaguar warriors are approaching the great C'tissian city. This can only mean one thing! Patala is safe for now.
Argitoth
April 26th, 2008, 04:47 AM
What is Mictlan doing? *Shakes head in disappointment*
Renojustin
April 26th, 2008, 07:17 AM
I've wondered this since I saw the title of the thread.
What in the hell is POPIN'?!
Is that when one goes around in a pope outfit and does a pope impersonation? Is this pope cosplay? Is Pope supposed to be capitalized?
These are the things that keep me up at night.
Lingchih
April 26th, 2008, 01:44 PM
Yeah. All our pretenders ride around in Popemobiles.
Kristoffer O
April 26th, 2008, 04:54 PM
http://forum.shrapnelgames.com/images/smilies/happy.gif
Micah
April 27th, 2008, 04:11 AM
I'm having a really really busy weekend, if I could get a 24 hour or so extension that would be all sorts of rad. Hopefully I can manage something before all of that's used, but it'll be one less thing to worry over. Thanks
Kristoffer O
April 27th, 2008, 04:15 AM
Fine with me. I got a few hours extension this friday (thanks QM). I don't mind waiting as long as players are active and engaged in the game.
quantum_mechani
April 28th, 2008, 03:23 AM
Ouch, assumed the time limit got extended, noticed just 4 minutes before hosting it that it wasn't, and then submitted my rushed turn just seconds too late.
Lingchih
April 28th, 2008, 03:34 AM
I don't think it has hosted yet.
quantum_mechani
April 28th, 2008, 03:58 AM
Hmm, you are right, I think in my haste I used the wrong dominions version and crashed the game.
Amhazair
April 28th, 2008, 06:07 AM
That's one way to make sure you have time to submit your turn. http://forum.shrapnelgames.com/images/smilies/happy.gif
lch
April 28th, 2008, 11:01 AM
Why do you people keep doing this to me? http://forum.shrapnelgames.com/images/smilies/Injured.gif I should let the server stay down in protest of the current behavior of the game regarding these things. http://forum.shrapnelgames.com/images/smilies/evil.gif KO, fix this! http://forum.shrapnelgames.com/images/smilies/happy.gif
Well, ok, I deleted qm's turn file and reset the server now...
Kristoffer O
April 28th, 2008, 01:57 PM
I will.
QM - begone!
Fixed!
Hmm, wonder if I used 3.16 as well, or if I played before the version number was increased. I might crash the game as well. Annoying, I must start playing on my Mac instead.
Kristoffer O
April 29th, 2008, 01:35 PM
Hi, I'm out of town for a few days. I leave tomorrow and will be back sunday. If this is a too long pause I'll let QM do my turns.
Lingchih
April 30th, 2008, 03:15 AM
I have seen instances recently when 4-5 day delays cause people to lose interest in the game. This may not be the case here, but I personally think it would be best for QM to do your turns for you.
Kristoffer O
April 30th, 2008, 11:08 AM
QM, has got my password. I'm about to leave work and go directly to the train, so no more turns for me until sunday.
lch
May 3rd, 2008, 07:11 PM
I'm resetting the timer now.
Kristoffer O
May 4th, 2008, 08:21 AM
Hi, I'm back.
Aezeal
May 4th, 2008, 12:20 PM
why does it not host.. the game is going slowwwwwwww....
Lingchih
May 4th, 2008, 01:54 PM
Welcome back, KO.
Kristoffer O
May 4th, 2008, 02:04 PM
Thanks!
Lingchih
May 4th, 2008, 02:25 PM
Of course, the delay was put in for you, and you are back and have done your turn. So why are these other slackers holding us up now?
http://forum.shrapnelgames.com/images/smilies/happy.gif
Foodstamp
May 4th, 2008, 03:10 PM
I've got things to do today and will complete my turn this evening. Don't push for a force host please, thanks.
Micah
May 4th, 2008, 03:40 PM
< - Chronic procrastination!
Lingchih
May 5th, 2008, 01:51 AM
Agartha. You killed our Hydras. We do not take kindly to anyone killing our Hydras. Prepare to be annihilated.
It is a good thing that we can recruit more Hydras to replace those killed. Can you replace your skelly spammers?
We shall see.
Aezeal
May 6th, 2008, 05:26 PM
OK quit good luck you all pplz, but 3 on 1 is a bit much for my small nation.. long term planning on taking me out since that ghostking pretender doesn't live in my neighbourhood.
Later
Argitoth
May 6th, 2008, 05:48 PM
I think Man is almost dead and so his last ditch effort was to attack the allie of C'tis. Man is going to get his pretender killed.
Baalz
May 7th, 2008, 10:15 AM
lol, it would appear practically everyone in the game has either a Prince of Death or a Cyclops....this is the fourth one who's invaded me! Anyway, lets see if anybody has the balls to dig me out the capital rather than dominion killing me.
Kristoffer O
May 7th, 2008, 02:13 PM
There seem to be about 1800 balls in that castle http://forum.shrapnelgames.com/images/smilies/happy.gif
Argitoth
May 8th, 2008, 11:50 AM
I'm ending all my games. I'm no longer interested in wasting valuable time on Dominions.
lch
May 8th, 2008, 12:47 PM
Then you should find a sub.
Aezeal
May 8th, 2008, 03:39 PM
nah we are done for anyway which I why I quit already
Kristoffer O
May 8th, 2008, 03:54 PM
Argitoth said:
I'm ending all my games. I'm no longer interested in wasting valuable time on Dominions.
Oh dear http://forum.shrapnelgames.com/images/smilies/happy.gif
lch
May 8th, 2008, 04:15 PM
Aezeal, your position is quite hopeless, that's true, and this makes it hard for your team partner to stay alive in the long term of course. But C'tis has still quite a large amount of provinces under his banner. Would you take over his position?
Lingchih
May 8th, 2008, 07:51 PM
lch said:
Aezeal, your position is quite hopeless, that's true, and this makes it hard for your team partner to stay alive in the long term of course. But C'tis has still quite a large amount of provinces under his banner. Would you take over his position?
Yes, please take over. I have a long border with C'tis, and I don't need C'tis going wild on me while I am still involved in another war.
Argitoth
May 8th, 2008, 09:14 PM
Ok, you know what? I'll stick this game out to the end. I just can't leave without killing Abysia's PoD and Man's ghost king.
Hadrian_II
May 9th, 2008, 01:18 PM
Argitoth said:
Ok, you know what? I'll stick this game out to the end. I just can't leave without killing Abysia's PoD and Man's ghost king.
I hope he will loose the worst afflicions when he gets back them. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Aezeal
May 9th, 2008, 07:01 PM
I'd no take over a nation in a team game whose teammember is near death cus 2 others (4 nations) are hitting on his team. C'tis will be dead or near enough to soon to matter.
Argitoth
May 9th, 2008, 08:46 PM
oh btw, I'm playing Patala too. I'm going to try to keep him alive, believe it or not. Aezeal will then take over once Patala isn't in danger.
Aezeal
May 9th, 2008, 09:13 PM
well... ok I will...
DrPraetorious
May 9th, 2008, 09:55 PM
Can I point out, again at this point, that you guys attacked *me*? And then refused an - admittedly, not hugely generous - peace offer? C'tis has tremendous territories in the east, you certainly could've made a go of it.
Aezeal
May 10th, 2008, 07:28 AM
You can point it out, but there really woudn't be much point in it. Anyway fighting you hasn't caused me to stop.. the fact that rhyle and some ghostking are on me made it just a bit too much http://forum.shrapnelgames.com/images/smilies/laugh.gif
Micah
May 10th, 2008, 02:01 PM
I wish there was more of a sense of commitment when people sign up for games...it really isn't ok to just bail when things get rough IMO. Going AI is just lame. And before I get the "wah, it's only a game" excuse remember that other people are playing the game too, and taking one's ball and leaving because the other kids aren't playing nice kind of went out of style in kindergarten.
I'm tired and grumpy, but the point remains.
Aezeal
May 10th, 2008, 03:52 PM
stfu Micah, I can't recruit in my castles anymore, there are 2 pretenders (mine is dead) and a bunch of triple blessed jaguar warriors on my door, not to mention a zillion chaffish units of Rhylle. My game is over. Don't play games with me anymore and drop dead for all I care just don't presume to judge me like you are better than me (there really is very small chance you are)
lch
May 10th, 2008, 05:34 PM
Argitoth said:
oh btw, I'm playing Patala too. I'm going to try to keep him alive, believe it or not. Aezeal will then take over once Patala isn't in danger.
You cannot play two nations at once, unless you own more than one copy of the game (with different keys). The game will let nations with turns that share the same CD key force to stale.
Aezeal
May 10th, 2008, 05:48 PM
hmm I gave him my PW and I thought he has already looked into a turn once before...
anyway if he can't .. then he can't
ow and to Micah.. yes you are grumpy and your point doesn't stand and I don't like it (in case I wasn't clear)
Kristoffer O
May 10th, 2008, 07:17 PM
Even though I agree Micah was a bit undiplomatic in stating his sentiment on drop outs, I'm saddened when I see 'stfu' comments.
Hope something nice comes your way to bring you merriment http://forum.shrapnelgames.com/images/smilies/happy.gif
Micah
May 10th, 2008, 08:13 PM
Well, that was fairly uncalled for. I think that sort of behavior would usually warrant an apology, but I certainly won't be holding my breath for one.
DrPraetorious
May 10th, 2008, 08:21 PM
I disagree.
If you've lost, it's perfectly acceptable to go AI.
Personally, I stick around and go for scorched earth against whoever attacked me second (/me points at R'lyeh), but really, is it sportmanlike to stay in a game when you have 0 chance of winning just to spoil for one or the other remaining players?
Anyway, while it was ungracious to tell Micah to shut up, it was more ungracious of Micah to go after somebody who just lost the game. Good sportmanship means not criticizing the sportsmanship of someone who just lost.
Revolution
May 10th, 2008, 09:57 PM
Man is interested in acquiring astral pearls. I have a wide variety of gems to offer in trade as well as magical items.
quantum_mechani
May 10th, 2008, 10:04 PM
DrPraetorious said:
but really, is it sportmanlike to stay in a game when you have 0 chance of winning just to spoil for one or the other remaining players?
I'm not saying what the right way is, but personally I'd much rather my enemies fight tooth and nail to the last man and expect the same. It's not like turns take long when truly have little chance anyway, and if the only way you have fun with dominions is when you win the game, that's a lot different from my perspective.
Micah
May 11th, 2008, 04:54 AM
DrP:
Is it not being a spoiler in the other direction when you roll over and die when you get into a bad position? Giving your conqueror free license to stomp the AI when the going gets rough is arguably a lot more unbalancing than fighting to the last man intelligently and under player control. Or even the threat of playing intelligently, even if you're not putting effort into the turns beyond 5 minutes of work.
I'm also kind of dumbfounded that you could find my remarks somehow more offensive than the blatant personal attacks that Aezeal made to me.
And if we're going to bring up the larger concept of sportsmanship I'll challenge you to tell me the last time a pro or even college sports team just decided to stop playing. I've seen basketball blowouts with 1 minute to go and one team down 20 points, but they always play out that last minute. It would be a huge scandal if the losing team just decided to walk off the court with time on the clock because they'd "already lost." I'm not saying they'll play 100%, but they don't just walk out either.
Edit:
I was also mostly talking about Ctis when I brought up the AI thing in the first place since I wasn't sure what shape Patala was in. There is a point at which you can't really affect the game any longer, but that's usually after your capital is taken.
Kristoffer O
May 11th, 2008, 05:30 AM
Hmm, enough of this, please!
But then I suddenly felt like saying something, sorry http://forum.shrapnelgames.com/images/smilies/happy.gif
I actually find it more offensive to meet commanders renamed to f3h2, than a player turning AI when it is going bad. Take that Praetorius http://forum.shrapnelgames.com/images/smilies/happy.gif I have actually been tempted to declare war on you just because of your renaming policies http://forum.shrapnelgames.com/images/smilies/happy.gif
I hope that this is settled. I'm not to fond of this whole discussion.
Aezeal
May 11th, 2008, 06:50 AM
I do not only have fun when I win, but what I was facing was just way to much, I won't be able to do more than the AI really, and the position I happen to be in I can't even have fun trying to get at a person (which I have been known to do when appropriate) since I just don't have any options.
As I said.. I could just train indie chaff.. the AI can do that too.
I still think your patronizing remarks about me where much more offensive than what I said. You know nothing of my position. I happen to be 28, having an actual live which involves relatively long work hours and driving times and working hours my incredibly hard with quite some responibilities. I play my games till I think can't really do much more than the AI and it's my call not yours when I decide my precious spare time is better spend on another game or the rest of my life.
PS I have not actively set anything to AI since Agri wanted to try and do stuff.
Foodstamp
May 11th, 2008, 11:47 AM
PS I have not actively set anything to AI since Agri wanted to try and do stuff.
This discussion is moot. Play ball http://forum.shrapnelgames.com/images/smilies/happy.gif.
Aezeal
May 11th, 2008, 01:10 PM
I'm gonna play in Aquarium http://forum.shrapnelgames.com/images/smilies/laugh.gif
Revolution
May 13th, 2008, 11:33 PM
The empire of Man is still looking to trade for astral pearls to those who have some surplus
Cicadian
May 14th, 2008, 07:10 AM
I have subbed for Dr P for the next couple of weeks. This will surely herald the demise of our team, er sorry, the other teams!
Kristoffer O
May 14th, 2008, 12:24 PM
Aha! A window of opportunity! http://forum.shrapnelgames.com/images/smilies/happy.gif
Hadrian_II
May 14th, 2008, 02:13 PM
Kristoffer O said:
Aha! A window of opportunity! http://forum.shrapnelgames.com/images/smilies/happy.gif
Points at the hordes of bony men on bony horses on your border you are at war with. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Argitoth
May 14th, 2008, 03:03 PM
A valiant C'tissian assassin has given his life to destroy the evil Abysian pretender!
C'tis celebrates this victory! C'tis will not go down without bringing a few with them.
Hadrian_II
May 14th, 2008, 06:08 PM
Argitoth said:
A valiant C'tissian assassin has given his life to destroy the evil Abysian pretender!
C'tis celebrates this victory! C'tis will not go down without bringing a few with them.
All of Abysia is hoping that their god will return with all arms. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Argitoth
May 14th, 2008, 07:09 PM
Pretenders who venture into C'tis lands shall be destroyed. Man should prepare a funeral for their Ghost king.
Revolution
May 14th, 2008, 10:57 PM
Argitoth said:
Pretenders who venture into C'tis lands shall be destroyed. Man should prepare a funeral for their Ghost king.
Come, claim your prize; Mordachai waits for you with open arms.
Argitoth
May 16th, 2008, 12:05 PM
Failure to destroy the Ghost king is shameful! The C'tissian pretender must hold his head low.
Lingchih
May 20th, 2008, 03:20 AM
Agartha is dead. We salute them. They fought Pythium well, and never gave up. Salud.
Foodstamp
May 20th, 2008, 10:08 PM
Aye I had a lot of fun. Was good stuff.
The game is bugged and I cannot end my last turn. If you all complete your turn and it shows me hanging you up, just force host and it should bump me out.
Lingchih
May 23rd, 2008, 11:32 PM
Doctor Death welcomes all comers, to fight him in a Death Match. Indy's and little enemies are too weak for the good Doctor to countenance.
Please note, the items Doctor Death wears are too important for the Doctor to risk losing. Dr. Death will come stripped to the battle. If he loses.. so be it. But he will not lose any magic items in the battle.
Lingchih
May 26th, 2008, 12:37 AM
Hmm. That was an interesting battle between Ermor and Marignon. Quite the nail-biter. We wonder if Ermor has anything left?
Argitoth
May 27th, 2008, 02:59 AM
Patala will survive until C'tis is destroyed.
BigDisAwesome
May 27th, 2008, 11:41 AM
I'm headed out of town Thursday morning and won't be able to get back to my computer until Monday night or Tuesday afternoon. Is there anyway I could get an extension over the weekend?
lch
May 27th, 2008, 01:54 PM
BigDisAwesome said:
Is there anyway I could get an extension over the weekend?
It would be best if you could mail me an email exactly when I should reset the turn timer. I'm quite probably in a different time zone from yours. Preferred would be if you'd just find a temporary sub, if it's more than one reset to the timer.
Otherwise I could turn off the timer completely before you leave - then you'll have to remind me to turn it on again.
DrPraetorious
May 27th, 2008, 06:37 PM
I just got back from the Czech republic and - in a few days, when I sober up - I'd like to resume command, if that is okay with my sub+ally.
A delay over the weekend would be convenient for me to get back up to speed so I wouldn't object.
DrPraetorious
May 28th, 2008, 08:14 AM
Is the server down?
lch
May 28th, 2008, 01:21 PM
EDIT: See here: http://www.shrapnelcommunity.com/threads/showflat.php?Number=610156
DrPraetorious
May 28th, 2008, 03:02 PM
Then I guess we have that hosting delay http://forum.shrapnelgames.com/images/smilies/happy.gif.
Thanks for hosting, by the way - excellent work, we really do appreciate it.
Cicadian
May 28th, 2008, 03:45 PM
Yeah feel free to take back over. I'll PM you the details http://forum.shrapnelgames.com/images/smilies/happy.gif
Micah
May 28th, 2008, 03:59 PM
Dude, D, you really didn't have to kill Gandalf's server to get your hosting delay. =)
BigDisAwesome
May 28th, 2008, 06:27 PM
Ph34r my 1337 skillz!
Argitoth
May 29th, 2008, 07:39 PM
WHAT! WHY DID YOU DO THAT? FRIK DOOD...
what nation do you play again? http://forum.shrapnelgames.com/images/smilies/mad.gif
Lingchih
May 30th, 2008, 04:15 AM
Perhaps we could find a new hosting server, if Gandalf's is down for a while. I cannot host, since my Mac is unreliable when playing Dominions, but I think Velusion has some slots available on his server, if he is willing. I haven't asked him, but I think he would probably be willing to host.
Revolution
May 30th, 2008, 09:58 AM
Lingchih said:
Perhaps we could find a new hosting server, if Gandalf's is down for a while. I cannot host, since my Mac is unreliable when playing Dominions, but I think Velusion has some slots available on his server, if he is willing. I haven't asked him, but I think he would probably be willing to host.
I imagine that the files necessary to host the game are on gandalfs crashed computer so I don't think we would be able to transfer to another host...I think we're just gonna have to wait this one out.
lch
May 30th, 2008, 10:52 AM
Gandalf has another, older machine that I have access to, which could be used for hosting, but without the game data this can't be done.
Xanatos
May 31st, 2008, 07:22 PM
no ETA on this issue? should we scrap the game and re-create?
Baalz
May 31st, 2008, 07:27 PM
I declare team Argatha/Ermor victorious!
Aezeal
May 31st, 2008, 08:05 PM
I declare patala victorious
Lingchih
May 31st, 2008, 09:19 PM
I would rather not scrap it, I was really enjoying it. Let's give it a few more days.
Foodstamp
June 1st, 2008, 04:08 AM
Baalz said:
I declare team Argatha/Ermor victorious!
YAY WE WIN!
Argitoth
June 4th, 2008, 06:52 AM
Aezeal said:
I declare patala victorious
GOOD JOB!!! MAN! YOU WON WITH ONLY A SINGLE PROVINCE!
WOOOH http://forum.shrapnelgames.com/images/smilies/redface.gif http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/yawn.gif
Aezeal
June 4th, 2008, 04:10 PM
ok so we have an agreement..
VICTORY!!
Lingchih
June 4th, 2008, 04:43 PM
Hey lch,
So, is this game dead for sure now? No chance of resurrection? I guess it would be difficult to round up all the players again anyway.
Revolution
June 5th, 2008, 12:22 AM
Gandalf will eventually get his computer up and running and the files will be recovered I imagine...but that could be a long time from now. We should probably officially call this game over so people feel free to take on another game if they feel like it. This game was going pretty good and was quite fun....but I'm not sure how much I'd want to start it up again after a month or more of not playing it.
Johan K
June 5th, 2008, 01:30 AM
Pity. But it was educational. I learned a bit about LA Atlantis and a bit about PoD's that might be useful.
I still haven't played the late game in MP (for which I'm almost thankful http://forum.shrapnelgames.com/images/smilies/happy.gif )
Edit: Oops. Posted from JK's account.
lch
July 10th, 2008, 07:37 PM
The server is back up. Since it's about one month and a half after it went down, I'll ask very cautiously if people want to continue playing this game or if you have already moved on?
I know that KO is on vacation right now, at any case.
BigDisAwesome
July 10th, 2008, 08:18 PM
Hell yeah I'd like to! R'yleh is pretty fun.
Lingchih
July 10th, 2008, 09:58 PM
I would like to continue. Micah might be harder to convince though.
quantum_mechani
July 10th, 2008, 10:02 PM
I'm not especially eager to continue the game after this long, joined some new ones.
Baalz
July 10th, 2008, 11:36 PM
Just set Ermor to AI if you do, I was done anyway.
Lingchih
July 11th, 2008, 04:05 AM
Come on you all. This was a great one of a kind team game. We can get this thing rolling again. And with a 72 hour host, it will be no crimp in your crowded schedules.
lch
July 11th, 2008, 09:52 AM
Hmmmm, do I need to start a poll? http://forum.shrapnelgames.com/images/smilies/happy.gif
DrPraetorious
July 11th, 2008, 12:48 PM
As the one who launched the game, I'd certainly like to continue.
Failing that, we could start another team game - with a map better suited to the forced coastal starts (sorry about that) - maybe once Kingmaker has gone to 72 hrs (or only with people eliminated from Kingmaker already http://forum.shrapnelgames.com/images/smilies/happy.gif).
Aezeal
July 11th, 2008, 01:39 PM
I'd not mind a restart http://forum.shrapnelgames.com/images/smilies/laugh.gif
Hadrian_II
July 11th, 2008, 03:34 PM
I am now in 4 games, 3 of them in the endgame phase, so i dont really have time to play in this game anymore, but i can give my nation to a sub.
BigDisAwesome
July 11th, 2008, 03:44 PM
I wouldn't mind a restart so much. We could get new people for those that don't want to play. I want R'yleh again though.
Aezeal
July 11th, 2008, 04:24 PM
hmmm I'm not so fond of the monkeys myself but another try wouldn't be that bad.. I'd love not to be next to whomever I couldn't controle the first time though http://forum.shrapnelgames.com/images/smilies/laugh.gif
as I said before the previous one started: IMHO the nations could be matched otherwise.. I'd not mind switching that.. or the nations.. or the players playing the nations.. or the team...
I'd like to be in the game though.. it's a nice concept if you 'don't get slaughtered ASAP
PS what should I have done to avoid certain death
BigDisAwesome
July 11th, 2008, 04:50 PM
Hard to tell. Sometimes it doesn't matter what you do. It just works out a certain way. Sometimes it is just luck.
But I don't know enough of what happened to say. I just snuck in and took provinces with crappy chaff armies once you were already overwhelmed.
Aezeal
July 11th, 2008, 05:11 PM
Well I just got beaten badly everytime except here
"Battle report: plains of Umidor (55)
The invading armies of Mictlan didn't heed the warnings of the righteous god of Patala and marched towards the Patalainian capitol, as promised the combined armies of Patala where awaiting them.
In the east 2 groups of elephants (12 and 19) where arranged next to the groups of 100 atavi archers
The army was led by indepent commanders under supervision of a bander commander. The Naga had sent 4 nagarishi to bless the battle with their presence.
On the other side of the battle field a King of rain led 50 flagellants and 30-40 wild and terrible jaguar warriors.
Clearly an army which would recieve a false blessing to enhance their weakish bodies.
The patalan armies, entrenched and ready had the first stroke.
Before the King of rain could say his false divine blessing
four blade winds and 100 arrows rained down on mostly the flagellants killing half of them before they could get a twisted faith.
After that the wretched king of rain blessed his remaining troops and they charged forth only to fall again to blade winds and archer fire.
After 2 turns the naga blessed our army even more by staying bravely on the battlefield while they had been ordered to leave after bladewinds had been cast twice.
All hail patala. "
and only because he didn't have his bless up then.. before and after that I just got beaten up VERY VERY nastily.
no clue what I should've done.
anyway
when will the it be decided if you continue or there is a restart..
if there is a restart I'd say the host should message all players and create a new thread for the new game (and a link to it in the message)
then wait a day or 2 for reactions and the recruit new players and make teams etc...
I'd like in though.
Micah
July 11th, 2008, 07:12 PM
Hmm, the first game looked headed for a crappy late-game quagmire, so I wouldn't mind seeing it die a peaceful death. I'd be up for a restart though if people wanted, though I'd prefer to wait until the 15th or so to get rolling since I'm out of town at the moment.
Lingchih
July 11th, 2008, 09:14 PM
OK. Looks like only a couple of us want to continue with this game, so I withdraw my petition.
Aezeal
July 14th, 2008, 08:54 PM
so a restart?
Kristoffer O
July 15th, 2008, 03:52 PM
I've just been beaten in the kingmaker game, so I'm not playing any atm. I will be away between the 3 and 11 aug, but apart from that I'm available.
But I have already been useful with regards to the LA Atlantis funnification, so there is no need for me to play the game any more.
I'm ok with continuing, but I think I don't want to restart. Other nations might need me more http://forum.shrapnelgames.com/images/smilies/happy.gif
It would be fun to have a look at other players turns though, if we don't continue.
quantum_mechani
July 15th, 2008, 03:55 PM
Kristoffer O said:
It would be fun to have a look at other players turns though, if we don't continue.
Another vote from me, I always find this interesting.
Aezeal
July 15th, 2008, 06:04 PM
Hmm maybe not a real restart.. but just a new game with same idea (team game) just select a few new nation combo's..
and players who played can get in first if they wanted ..
\
how about that KO?
BigDisAwesome
July 15th, 2008, 07:22 PM
I'll get my turn uploaded sometime tonight or tomorrow.
Let's just say not having any early wars was nice for snagging a good amount of artifacts. http://forum.shrapnelgames.com/images/smilies/laugh.gif
DrPraetorious
July 15th, 2008, 08:03 PM
In that case, I propose we launch another team game in about a month.
KO - what other LA nations need goodies?
quantum_mechani
July 15th, 2008, 08:06 PM
I'd target Jomon, personally.
Kristoffer O
July 16th, 2008, 02:13 PM
I have some Jomon ideas up my sleeve, so they don't need my immediate attention.
Lingchih
July 27th, 2008, 12:51 AM
Let's do a re-start of this game. It was a very good game, and I think we should do it again. Same teams, we only need to replace those players that do not wish to participate.
Kristoffer O
July 27th, 2008, 05:26 AM
Yes, It was quite fun and educational. I haven't nerfed the PoD yet though http://forum.shrapnelgames.com/images/smilies/happy.gif
LA Atlantis will get some new UW units next patch, including some dream resistance to better tackle LA R'lyeh.
Aezeal
July 27th, 2008, 06:26 AM
a R'lyeh killer that would be nice http://forum.shrapnelgames.com/images/smilies/laugh.gif
Kristoffer O
July 27th, 2008, 07:31 AM
Nah, not R'lyehkiller, freespawning will still be a major balance issue.
Aezeal
July 27th, 2008, 11:54 AM
hmm... drop it?
Kristoffer O
July 27th, 2008, 12:06 PM
No way http://forum.shrapnelgames.com/images/smilies/happy.gif
Lingchih
July 27th, 2008, 12:31 PM
I'm only in 3 games right now, and about to be killed in one of those. I could easily fit this into my schedule. Restart, Restart,Restart!
Aezeal
July 27th, 2008, 01:56 PM
personally ít's not the best of times for me with 2 games going on and me being annoying in another one.. but I won't say no to this one if it starts... havng said that.. waiting another month works for me too
Lingchih
July 27th, 2008, 03:11 PM
Sure, I can wait for a while. I just like the concept of the team game, and hope that it can be resurected.
DrPraetorious
July 27th, 2008, 03:49 PM
I started a new signup thread. If you want to play in the restarted team game, comment there.
Lingchih
July 27th, 2008, 03:56 PM
sure, I'll play again. Why not? I was winning the last one.
whoops, wrong thread
DrPraetorious
July 30th, 2008, 10:01 PM
So, yeah, we're restarting - ETA 2 wks. Only 4 players from the original have signed up so far?
BigDisAwesome
July 30th, 2008, 10:51 PM
I must have missed this until now. Heading over there...
BigDisAwesome
July 30th, 2008, 10:52 PM
Actually, I really shouldn't join another game right now. Gonna be a little tough even keeping up with the ones I'm in for a while.
Sorry to bail out DrP.
DrPraetorious
July 31st, 2008, 02:05 AM
Your resignation is refused! BDA, you've got 2 weeks to clear your schedule. /kidding
BigDisAwesome
July 31st, 2008, 03:21 PM
GASP!
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