View Full Version : Countdown to Launch
disabled
August 9th, 2001, 04:36 AM
From the news on HB.com, I think we got like 9 hours before Hadrian launches his new site!
[ June 15, 2003, 05:25: Message edited by: General Talashar ]
liga
August 9th, 2001, 12:48 PM
good Luck Hadrian ...
liga
pathfinder
August 9th, 2001, 04:18 PM
Glad to hear you are resurrecting HB .
disabled
August 9th, 2001, 04:29 PM
I wonder why he didn't get SE.com
[ June 15, 2003, 05:25: Message edited by: General Talashar ]
Urendi Maleldil
August 10th, 2001, 01:01 AM
Don't put so much stuff into it so fast.
disabled
August 10th, 2001, 03:10 PM
I agree, pace yourself hadrian!
[ June 15, 2003, 05:26: Message edited by: General Talashar ]
Matryx
August 10th, 2001, 05:20 PM
I think what he meant is "don't get ahead of yourself"
I have this problem myself
I have a good idea then I keep expanding on it until it becomes too complicated to actually finish.
Start slowly and finish one section before moving onto the next.
For example, my Mod editor, I started out with the idea for a nice component editor and then I expanded that until it covered the entirity of the Space Empires 4 data files!
Quite a large project to code in such a small time, so I cut out sections again and reverted to my original problem : the component editor.
Once this section is finished I'll add the technology editor, then facility editor and so on.
One thing I noticed about your Last project Hadrian (as good as it was) was that it was too large for you to realistically keep everything updated on. The size of a project should reflect the amount of time you have to devote to it, not the amount of time you *want* to devote to it http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Hope these little words of wisdom help
Matryx
------------------
The Unofficial Space Empires 4 Mod Utility V1.6
------------------
Download as a .ZIP <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.zip)>
Download as a .RAR <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.rar)>
Download as a .ACE <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.ace)>
Check a Screenshot of it<HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Screen.jpg)>
Check an Alpha Shot of my Mod Editor (Unreleased) <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Alpha.jpg)>
disabled
August 11th, 2001, 03:31 PM
How much left to go?
[ June 15, 2003, 05:27: Message edited by: General Talashar ]
disabled
August 13th, 2001, 10:12 PM
bump
[ June 15, 2003, 05:27: Message edited by: General Talashar ]
disabled
August 15th, 2001, 03:26 PM
HB.com now says 3 days! WOOT! and a bump here!
[ June 15, 2003, 05:28: Message edited by: General Talashar ]
Quikngruvn
August 15th, 2001, 04:26 PM
...and there was much rejoicing. Yaaaaayyyy!
Quikngruvn and his band of minstrels
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Stay alert. Trust no one. Keep your laser handy.
--from the RPG Paranoia, now my PBW mantra
disabled
August 16th, 2001, 03:44 AM
Hmmm.... Did the AI say that too me before I ruthlessly exterminated it with a fleet of dreadnoughts...
[ June 15, 2003, 05:28: Message edited by: General Talashar ]
disabled
August 19th, 2001, 07:43 PM
Is it done yet? *yawn*
[ June 15, 2003, 05:29: Message edited by: General Talashar ]
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