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View Full Version : Mod Beowulf-new version released


Xietor
May 29th, 2008, 02:04 PM
http://www.mediafire.com/?z1d4zsim9nx

This mod is not new, but it has been changed. It is a good mod for new players that are struggling with the AI, or for veteran players that just like commanding a hero at the start of the game.

The new version-

1. gets rid of the old age of crones. New players may not like micro that comes with old age(and some veteran players may not either).

2. Adds a capital only Knight of Avalon Commander. Knights of Avalon get a map move of 3 and forest survival, but curiously no commander for Man has a map move of 3 and forest survival. That is fixed in Beowulf.

Humakty
May 29th, 2008, 05:11 PM
I think Man could effectively use some boosts, being a hard faction to play past early game. Like Ulm. (newbs are often attracted by factions with a strong army, those have a hard mid/late game).