View Full Version : welcome back!
disabled
August 20th, 2001, 12:30 AM
Nice to see you back hadrian!
[ June 15, 2003, 06:00: Message edited by: General Talashar ]
tesco samoa
August 20th, 2001, 01:57 AM
Nice to see you back Online.
Atrocities
August 20th, 2001, 03:10 AM
Glad your back.
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
New Age Ship Yards (http://www.angelfire.com/tv2/NewAgeShipyards/index.html)
disabled
August 20th, 2001, 05:41 AM
What happened, anyways?
[ June 15, 2003, 06:01: Message edited by: General Talashar ]
AJC
August 20th, 2001, 07:11 AM
welcome back - good to see the site up again.
Hotfoot
August 20th, 2001, 08:15 AM
Welcome back! I commend you on the level of attention you are paying to your site. I visited the moment I saw this thread, and I checked back just a few hours later to be greeted with a news post that seemed to be talking directly to me.
Yes, I was the one who tried to DL the Ultimate Mod, as well as testing a few other DLs. And I perused the Strategy section. Now I'll know to watch my step around your site.
A warning to everyone, Hadrian is watching. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
-Hotfoot
"At least he's not XERXES..."
disabled
August 20th, 2001, 02:59 PM
I saw that too, very nicely done.
[ June 15, 2003, 06:03: Message edited by: General Talashar ]
disabled
August 20th, 2001, 03:03 PM
Hadrian, I know we all are glad to see you back, but use a spell checker on that site! http://forum.shrapnelgames.com/images/icons/icon12.gif
[ June 15, 2003, 06:04: Message edited by: General Talashar ]
Dragonswrd
August 22nd, 2001, 12:33 AM
Your link to the Ultimate Mod is not working. Other than that, Welcome back.
disabled
August 22nd, 2001, 04:15 AM
There's a message for that on the front page I think http://forum.shrapnelgames.com/images/icons/icon9.gif
[ June 15, 2003, 06:04: Message edited by: General Talashar ]
Dragonswrd
August 22nd, 2001, 06:40 AM
I noticed that after I posted my note.
Matryx
August 22nd, 2001, 08:55 AM
Also, the link to SpaceEmpires.org in your signiature links to HyperionBase :P
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The Unofficial Space Empires 4 Mod Utility V2.0
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Download as a .ZIP <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.zip)>
Download as a .RAR <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.rar)>
Download as a .ACE <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/SE4Launcher.ace)>
Check a Screenshot of it<HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Screen.jpg)>
Check an Alpha Shot of my Mod Editor (Unreleased) <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Alpha.jpg)>
My Geekcode : RNmPeOr MpPi2!+ Rp++ Tcp+ Fq+++!@ M+++ Fr= P+? A+++ Sf= T++--
Checkout your Geekcode :-
.Zip <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Geekcode.zip)>
.Rar <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Geekcode.rar)>
.Ace <HERE (http://forum.shrapnelgames.com/ubbuploads/Matryx/Geekcode.ace)>
disabled
August 22nd, 2001, 02:00 PM
Is there a way to view the site without frames, I despise any site that uses them.
[ June 15, 2003, 06:06: Message edited by: General Talashar ]
Coal
August 22nd, 2001, 03:06 PM
I have a question about the Ulitmate Mod. When I downloaded it when it first came out and randomly created a galaxy with the Map Editor, the majority of the systems, if I remember, looked like 'useless' systems (nebulas, blackholes, asteroids). Is that how it was supposed to be, or was it just the way the Editor generated my maps?
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Rules? What rules?
disabled
August 23rd, 2001, 04:05 PM
Hey, I used a blackhole generator and got a nova, what happened?
[ June 15, 2003, 06:06: Message edited by: General Talashar ]
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