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PsiSoldier
January 31st, 2009, 06:43 AM
On the behalf of my Mictlan partner I'd like to make something clear: lethal menace to Ermor Empire PsiSoldier speaking of are 20 jaguar warriors taken as bodyguards for bloodhunters and sitesearcher.
PsiSoldier
If you want to brake a NAP - it is your right, but don't you dare to throw big words about dishonor in the future IF there is no fact of an actual atack.

Well there are 50 Jaguar Warriors on my border with Mictlan that might say otherwise. Maybe they are just body guards, maybe not but I'm not taking chances.

JimMorrison
January 31st, 2009, 07:01 AM
Well there are 50 Jaguar Warriors on my border with Mictlan that might say otherwise. Maybe they are just body guards, maybe not but I'm not taking chances.

Scout reports from adjacent provinces are wildly inaccurate.

WingedDog
January 31st, 2009, 08:57 AM
Thanks for the support JimMorrison, but I'm quiet sure PsiSoldier knows perfectly well what he writes. He's a clever man and he undarstands that even if there are 50 jaguar warriors in border province they wouldn't succesfully invade Ermor lands. Even if they would be able to defeat hundreds of longdead horsmans, which I doubt, there are fortresses in the most of the provinces they would have to siege, and 50 man he speaks of isn't a sieging force with all Ermor reanimating. So all this 'breaking news' is just an attemt to make the bad guys out of us in front of the other players. I'm pretty sure in 3 turns we'll see Ermor making a 'preventive strike on the agressor'.

JimMorrison
January 31st, 2009, 12:56 PM
Well, I have to admit, in PsiSoldier's defense (so I am not seen as biased! :p), propaganda is quite an enjoyable passtime. :happy:

atul
January 31st, 2009, 01:56 PM
Propaganda might be fun, but then puny monkeys might end up chattering too much and wont get to enjoy simpler joys of life. Such as hearing the lamentations of your enemies when you crush their women.

Well, to each their own.

PsiSoldier
January 31st, 2009, 04:56 PM
Thanks for the support JimMorrison, but I'm quiet sure PsiSoldier knows perfectly well what he writes. He's a clever man and he undarstands that even if there are 50 jaguar warriors in border province they wouldn't succesfully invade Ermor lands. Even if they would be able to defeat hundreds of longdead horsmans, which I doubt, there are fortresses in the most of the provinces they would have to siege, and 50 man he speaks of isn't a sieging force with all Ermor reanimating. So all this 'breaking news' is just an attemt to make the bad guys out of us in front of the other players. I'm pretty sure in 3 turns we'll see Ermor making a 'preventive strike on the agressor'.

Lol WingedDog speaks the truth.. :D But honestly does it take Jaguar warriors to patrol a province you are blood hunting in to keep down unrest? Ive always just used crap warriors. That or it was a pretty pathetic attempt at intimidation.

All truth told It wasn't actually my idea to void the NAP I'd have been perfectly happy to keep it up for a short while longer (After all I do still have Indy provinces left to take), but one of the other nations you are at war with has been begging me to end the NAP and help out. And seeing as how I am at peace with pretty much everyone else I have contact too with that does only leave Mictlan. Its not like Ive forgotten that he killed my teammate by the way...

I have tried sending PM's and In game messages to Mictlan about negotiating for some of My former teammates Lands (Which was part of my original condition for the NAP) but I have been met with silence, so I'm inclined to take them by force anyways I guess.

JimMorrison
January 31st, 2009, 05:28 PM
Lol WingedDog speaks the truth.. :D But honestly does it take Jaguar warriors to patrol a province you are blood hunting in to keep down unrest? Ive always just used crap warriors.

"On the behalf of my Mictlan partner I'd like to make something clear: lethal menace to Ermor Empire PsiSoldier speaking of are 20 jaguar warriors taken as bodyguards for bloodhunters and sitesearcher."


Bodyguards, against assassins. Not patrollers. ;)

Sounds like you had the whole thing thought through pretty well though, so I'm just glad to see you take the time to spin some webs. :happy:

PsiSoldier
January 31st, 2009, 05:49 PM
Lol WingedDog speaks the truth.. :D But honestly does it take Jaguar warriors to patrol a province you are blood hunting in to keep down unrest? Ive always just used crap warriors.

"On the behalf of my Mictlan partner I'd like to make something clear: lethal menace to Ermor Empire PsiSoldier speaking of are 20 jaguar warriors taken as bodyguards for bloodhunters and sitesearcher."


Bodyguards, against assassins. Not patrollers. ;)

Sounds like you had the whole thing thought through pretty well though, so I'm just glad to see you take the time to spin some webs. :happy:

I still don't buy that its only 20 (although 4 commanders would actually make it 24) Yes I agree the province reports are pretty wild but It doesn't usually estimate over twice the actual number of troops in a province, although I'm sure Ive seen it off by even more than that before. My guess is if it says 50 its more like 30 - 35. But You cant know for sure.. It could just be 4 commanders with 5 body guards each.

namad
February 1st, 2009, 05:13 AM
i know this is short notice but can we get a 12hour delay in hosting? the full 12hours may or may not be needed but I am rounding to the nearest 12hours.


thank you

JimMorrison
February 1st, 2009, 05:15 AM
I still don't buy that its only 20 (although 4 commanders would actually make it 24) Yes I agree the province reports are pretty wild but It doesn't usually estimate over twice the actual number of troops in a province, although I'm sure Ive seen it off by even more than that before. My guess is if it says 50 its more like 30 - 35. But You cant know for sure.. It could just be 4 commanders with 5 body guards each.

Well sure, but let's recap what we actually know for sure -

1) They're bodyguards.

2) He wasn't planning to attack you.

3) You were planning to attack him.

4) NAP is over.

5) Ice cream.

PsiSoldier
February 1st, 2009, 11:41 AM
Well sure, but let's recap what we actually know for sure -

1) They're bodyguards.

2) He wasn't planning to attack you.

3) You were planning to attack him.

4) NAP is over.

5) Ice cream.

YAY!!! Ice cream. I scream you scream we all scream for ICE CREAM!! Woohoo! :D

I actually wasn't planning on attacking him, but someone else convinced me to do it.. Although I had still given him a way out of it if he answered my PM's. All I really wanted was my (no longer existent teammate's) pocket of the Map back after all..

Zeldor
February 1st, 2009, 12:39 PM
Llamaserver has not updated for few hours now, so I will postpone it by 12h, just in case.

JimMorrison
February 1st, 2009, 03:38 PM
Llamaserver has not updated for few hours now, so I will postpone it by 12h, just in case.

Weird things are going on. I've had 3 games host in the last 2 hours, and 2 of them had errors and gave the entire game the dreaded Stale Turn.

vfb
February 1st, 2009, 07:22 PM
I just noticed from the llamaserver stats page that it appears no-one has taken over Agartha since Chris bailed, Agartha staled last month. Can Chris's teammate play the position? It's unfair for Sauromarignon to rampage through the Agarthan provinces unopposed. Agartha should have plenty of gold since they've been taxing their countryside at 200%. :P

Edit: :doh: LA Mictlan is Agartha's teammate, and they staled last month too.

Zeldor
February 1st, 2009, 07:25 PM
Well, Agartha is played by his teammate. But chris just abandoned it, without giving him time to find a sub. And it's hard to play 2 nations properly.

chrispedersen
February 1st, 2009, 09:58 PM
Well, Agartha is played by his teammate. But chris just abandoned it, without giving him time to find a sub. And it's hard to play 2 nations properly.

Zeldor, you are the person that sets the time of the game.

I notified several people that I would probably be dropping, including my partner, 4 days in advance of when I did. Two days in advance of the turn, I posted here that I was dropping. You and I created posts in the sub forum, and you asked me to give email kheldron asking him for his email address. I did so; and he responded to you.

At that point, it becomes your responsibility to deal with player drops, and how to proceed. Blaming it on me 'chris just abandoned it' - is not factual or fair. There was MORE than adequate time to decide to postpone the turn or make other arrangements.

vfb
February 2nd, 2009, 12:16 AM
But Chris, it doesn't change the fact that you were the one to just abandon the game, like you did World in Crisis, and more recently Madness. You've started new games so it's not that something came up IRL and you're too busy.

chrispedersen
February 2nd, 2009, 12:59 AM
Vfb, I dont' want to continue this discussion on thread.

I didn't enjoy your razzing, I didn't enjoy being ganged up 4:1. The position was lost, even with my best efforts I could have lasted *maybe* 6 turns if you guys put your mind to it.

If you want to continue the discussion, we can take it off line.

Kheldron
February 3rd, 2009, 02:25 PM
Hey guys,
Sorry for the stales but as stated, I'm supposed to be in charge of both nations. I was out for the week-end and asked a friend to play them out as best he could...and he couldn't :(
Simply said I lack time and heart to continue now. It could have been different if we had found a sub but we didn't.
I'll set them AI as it's best for everybody imo.
Have fun.

JimMorrison
February 3rd, 2009, 03:41 PM
We're rapidly running out of people who will stand up to Midgard and keep them from growing to double the size of anyone else. :p

DrPraetorious
February 3rd, 2009, 05:03 PM
Er... go midgard! I strongly recommend killing Micah+QM next, as they are more and more of a threat as their late game wickedness grows.

atul
February 3rd, 2009, 05:17 PM
Hm, you're right, I better get onto it. However, seeing as it is that they're situated right on the other side of the map, can't reach 'em. But! luckily we've got that cave system! There's only one guy there standing in the way, better take care of him first.

Master of Propaganda better put his money where his mouth is soon, or, well, pillaging and burnination, you know the drill.

JimMorrison
February 3rd, 2009, 05:57 PM
The check is in the mail, love.

Of course, owing to that particular size difference, we are still looking for some assistance, since the only other people who wanted to (and could) do anything, have managed to go AI. :doh:

vfb
February 3rd, 2009, 06:05 PM
Hm, you're right, I better get onto it. However, seeing as it is that they're situated right on the other side of the map, can't reach 'em. But! luckily we've got that cave system! There's only one guy there standing in the way, better take care of him first.

Master of Propaganda better put his money where his mouth is soon, or, well, pillaging and burnination, you know the drill.

You've got the cave system? :shock: Here I've been thinking all along that I've got it. :p

-- Virtuous of Sauromarignon

PsiSoldier
February 3rd, 2009, 11:22 PM
Er... go midgard! I strongly recommend killing Micah+QM next, as they are more and more of a threat as their late game wickedness grows.


You mean that have not been staling? Seems like every time I look at the game page they are the only ones who have not sent in their turns. I WOULD be somewhat surprised if they are staling but then again I cant remember the last time I looked and saw that they had submitted their turn. *Just like right now.. Both Caleums are the only two nations that have not submitted their turn*

vfb
February 4th, 2009, 12:00 AM
Staling data is visible here:

http://www.llamaserver.net/doAdminAction.cgi?game=Preponderance&action=showstales

PsiSoldier
February 4th, 2009, 07:43 AM
Cool Thanks I never new you could look at that. It would seem I have staled more than anyone then actually. Except for Ulm who has me tied. Guess its a good thing I "Recruit" if I take the turn or not haha.

vfb
February 4th, 2009, 10:41 AM
After journeying through time and space, and suffering trials and tribulations, and wondering at strange and wonderful sights, Gerard the space traveler returned to the world of Preponderance. And what luck, to land in the territory of an ally!

When challenged for the password, Gerard the space traveler thought long and hard. He had entered the void gate in the strange house just two months ago, according to his trusty Marignochronograph, making this month Late Spring of Year 3. "Tulip!" cried Gerard. And a hail of Sauromatian arrows put an end to Marignon's space traveler.

Poor Gerard, he did not know about relativity.

PsiSoldier
February 4th, 2009, 10:54 AM
Was he putting right what once went wrong too? :D

vfb
February 4th, 2009, 11:12 AM
Nope, unfortunately he went forward, not back. Only Superman and Michael J Fox get to go back, and we haven't been lucky enough to recruit either of them yet.

Evilhomer
February 4th, 2009, 11:21 AM
I already recruited superman, so he is not available

JimMorrison
February 5th, 2009, 03:49 PM
Sweet, turn 36 and all artifacts that I can see, have already been gobbled up.

GG. <3

Gregstrom
February 5th, 2009, 05:11 PM
That'll be the Caelums, judging by what I've seen in battle reports.

Micah
February 5th, 2009, 08:55 PM
The Caelums got to the artifacts second and missed out on most of the really good ones, though it's good to know that we're still being blamed for all of the world's ills.

JimMorrison
February 5th, 2009, 09:34 PM
The Caelums got to the artifacts second and missed out on most of the really good ones, though it's good to know that we're still being blamed for all of the world's ills.

It's because you're the damned Snakes champion! :mad:

I'm reasonably sure that whether anyone wants to quibble about who got more, or better Artifacts, that LA Caelum and LA Midgard got the lion's share. Though many nations are clustered up near where Lanka is in research, so any one of them could have shot for Cons8 a bit faster than I did. I am also reasonably sure, however, that they are not distributed very Democratically among the current survivor nations (see previous prediction about Caelum and Midgard)..... :re:

We probably should have had this on Hard research. Mmmm, creamy delicious hindsight.

Evilhomer
February 5th, 2009, 09:46 PM
The lions share ! Everything was built when we reached it, just a few crappy items like oath rod of kurgi left....

Micah
February 5th, 2009, 10:06 PM
Bogarus is the most likely suspect based on research actually, although the items that were gone were very strangely pathed for them.

vfb
February 5th, 2009, 10:10 PM
The lions share ! Everything was built when we reached it, just a few crappy items like oath rod of kurgi left....

Shhh! Sauromarignon is still trying to forge that. And the Pocket Knight too! Wow, was that ever an oversight, whoever missed that one must be kicking themselves now.

Gregstrom
February 6th, 2009, 11:29 AM
The Caelums got to the artifacts second and missed out on most of the really good ones, though it's good to know that we're still being blamed for all of the world's ills.

No, we're all fully aware that you're easing most of the world's ills - by turning them into gems.

WingedDog
February 6th, 2009, 11:46 AM
Bogarus's god is 2F4A2W4E4S4D4N2B, so he's able to forge all the items with boosters. Besides, I've seen Ankh, the Arc, Ember, Sword of Inferno and Hammer of the Mountains in posession of his teammate - Utgard. So, I think it is not Caelums team to blame all artifacts are missing.

JimMorrison
February 6th, 2009, 12:28 PM
Ahhh, for some reason I had thought Midgard was topping that chart, like all the others, I see it IS Bogarus who is vying for top research with Caelum.

In other news, EA C'tis (I typoed 'EZ', hi Freud), bent over and spread 'em for Midgard's forces - leaving his 30-ish mages in the center to receive Thunder Strikes, and unscripted, allowing the invading force with a simple task of crowd control, rather than a real fight.

<3

atul
February 6th, 2009, 12:47 PM
You seriously need to get a hobby, this obsession about our nation is borderline insane. Granted, us skinshifters are hairy and manly in ways the Monkees can only dream about, but still. And haven't put a single point of research into pansy Construction, it's all about kicking butts and taking names this time around!

And I'd never call EA C'tis's actions "bending over", he along his teammate has done best they could against Midgård and never gave up, unlike some much more experienced players around. My respect for EA C'tis / LA Marignon team!

WingedDog
February 6th, 2009, 01:02 PM
My respect for EA C'tis & LA Marignon team as well. I admire people who fight till the end no matter what.

JimMorrison
February 6th, 2009, 01:53 PM
And I'd never call EA C'tis's actions "bending over", he along his teammate has done best they could against Midgård and never gave up, unlike some much more experienced players around. My respect for EA C'tis / LA Marignon team!


I was not commenting on the rest of the war. I can hardly imagine anyone looking at the fight for EA C'tis' capital, and claiming that those mages had been deliberately placed in a giant pile, and scripted to cast Mossbody, and other buffs, in a seamingly totally random fashion.

My only point was, that with the amount of damage that the few Leaching Darkness' did to your Skinshifters, those mages could possibly have ruined your army, had they been placed and scripted for combat.


And why should I not be obsessed with your nation? Here in the East, we've never seen such glorious machismo as the rugged norsemen who seem to be poised to rule this crazy world.

And where is your partner's little Ice Devil? I wasn't done playing with it.

atul
February 6th, 2009, 02:42 PM
*shrug* Ifs and shoulds, had my mages followed their scripts my fight would've been even faster, but apparently they decided opposing 30 mages isn't worthy situation for spending gems. You're just grumpy that other people didn't do your fighting for you and I've still got an army to meet yours. ;)

And sorry to hear that ID dumped you. Guess it just wasn't entertaining enough for it.

JimMorrison
February 6th, 2009, 08:21 PM
*shrug* Ifs and shoulds, had my mages followed their scripts my fight would've been even faster, but apparently they decided opposing 30 mages isn't worthy situation for spending gems. You're just grumpy that other people didn't do your fighting for you and I've still got an army to meet yours. ;)

And sorry to hear that ID dumped you. Guess it just wasn't entertaining enough for it.

Ummm, not a matter of who kills what - but the necessity of attrition when dealing with someone so much larger than oneself. If you conquer 2 other nations with lower losses than can be expected, and vastly exceed my disposable income, and Blood Hunting opportunities, the least I can hope for is at least a temporary loss of combat viability, or god forbid, an actual setback to your conquest. :p

Oh and just to clarify, placing and scripting unsupported mages, is a pretty large "if and should". :re:

namad
February 6th, 2009, 08:28 PM
30 unplaced unscripted mages is definitely something worth complaining about you'd think a game where two people are responsible for every .2h file there would be a lot less stales/ai's but this game has actually had more ai/stales than any game i've been in yet :(

Zeldor
February 7th, 2009, 06:27 AM
As Bogarus has new player I will grant them additional 24h, so they can talk to each other etc.

namad
February 8th, 2009, 09:50 PM
looking for nature or astral gems. anyone willing to trade please PM me.

i know in a team game this isn't likely but... if anyone wants to pay for some forging services also pm me about that.

DrPraetorious
February 9th, 2009, 06:10 PM
That's annoying. I keep not fighting Pythium's army.

namad
February 9th, 2009, 08:28 PM
well... it seems i've fired my new partner and have to play the game alone if anyone knows a player who has played dominions 3 before and would like to play on my team feel free to recruit them.... hell feel free to recruit a player or two to completely take over the team as I'm not too keen on playing alone

otthegreat
February 9th, 2009, 10:21 PM
That's annoying. I keep not fighting Pythium's army.

I'm more annoyed than you I would guess. They were supposed to attack you for the last 2 turns and so far... nothing. Instead everyone is happily sitting there starving to death.

Micah
February 9th, 2009, 10:32 PM
Have you been attacking into each other? That might have something to do with both armies standing still. DrP, have you been trying to move? It sounds like Pyth has.

PsiSoldier
February 10th, 2009, 12:30 AM
well... it seems i've fired my new partner and have to play the game alone if anyone knows a player who has played dominions 3 before and would like to play on my team feel free to recruit them.... hell feel free to recruit a player or two to completely take over the team as I'm not too keen on playing alone

Whats wrong with playing alone? Ive been playing alone most of the game now :D

namad
February 10th, 2009, 12:50 AM
well i'm playing two nations alone which is against the rules of the game but i don't have much hopes of correcting the issue.

DrPraetorious
February 10th, 2009, 05:53 PM
Tell you what, namad - if you can kill me without taking massive losses, I'll take over that position. I've always had a soft spot for Gorgons.

namad
February 10th, 2009, 08:40 PM
i don't have gorgons you must be thinking of someone else....


i'm also not at war with you, and not your neighbor

we're on neutral terms... care to trade me some astral gems for another type of gem? or pay me for some forging services?

PsiSoldier
February 11th, 2009, 01:34 PM
Since we are on the subject of trading for Gems, Ermor is looking for Water Gems. I can trade just about anything other than Fire. PM me if you have water to trade and are in need of another type of gem.

namad
February 12th, 2009, 11:19 PM
anyone selling gems for gold at a reasonable price? feel free to pm me

otthegreat
February 13th, 2009, 03:02 PM
I am now taking the turns for MA C'tis as well as MA Pythium, at least until Bogarus steamrolls me.

PsiSoldier
February 13th, 2009, 04:43 PM
Mictlan's Doom approaches. The Dark clouds of Ermor will cover your lands and Lady death has opened her arms to you beckoning your warriors to share in her cold embrace. As your warriors cower in fear like little girls afraid to take action our forces continue to grow while waiting for the sacred warriors of Mictlan to find their backbone and commit to their fate to be raised again and know the true power of death.

The forces you have pulled from your war with Bogarus to defend your ill gotten gains will not avail you against the forces you will meet here. But fear not. For in one turns time after we have taken back what is rightfully ours, if your warriors have not heeded lady deaths call and accepted their fate then we shall come to them so that lady death is not disappointed and both sides will surely see much death on that glorious day.

So saith the Lich God Psi

JimMorrison
February 13th, 2009, 04:48 PM
The tactical juggernaut of Midgard+Abysia continues to make rapid and unchecked progress against the remaining free peoples of the world. Their use of Horrors, and Teleporting SCs allow them to gain power and wealth at an unprecedented rate.

As usual, the one who has been thriving on propaganda, will accuse me of the same, while merrily pointing attention at Caelum, and continuing his trend of racing headlong towards final victory.

By now, it may already be too late. Those of you who have sat on your hands while more unfortunate nations were ground under the heel of this team, will soon face them alone - and you will perish brutally, and ever more swiftly than those who fell before you.

With a crushed partner, and lacking the tools to effectively counter the forces arrayed against us, it is only a matter of time now before Lanka is fully subsumed. Now, before our head is severed, biting and hissing the whole way, we issue this warning - most of you will die soon, and the time that you spent ignoring the threats arrayed against you, was time that you spend digging a shallow and unmarked grave for your nation.

atul
February 13th, 2009, 05:36 PM
Talk about strawmen.

Oh well, I guess it's just funny that one of the most powerful combined bless/blood nation whines about inevitable doom at a point he hasn't lost a single fight. Seriously, not a single one. Though, if most of your forces are committed to conquering your own teammate, I guess it leaves you a lot of time to complain.

I must conclude this must be humorous and funny. The alternative is just way too sad.

JimMorrison
February 14th, 2009, 02:15 AM
I love how informing, must always be portrayed as whining.

With my teammate all but gone from the game at this point, Lanka has slim to no chance of victory, especially already at war with the strongest team in the game.

I just figure everyone else should know that your team is soon to own 6 capitals - and that they should know BEFORE it happens, before you can solidify your gains.

And to clarify, most of us suffered setbacks, but from the graphs, you don't seem to have. Whining would be to say "boohoo, things went wrong for me". That's irrelevant. No one cares about my lack of good blood hunting provinces, etc. All they care about, and I was telling them, was that you really are winning, whether you deny it or not.

I don't deny that Caelum is a powerful force to absolutely not be disregarded, but they are currently less developed, and have less momentum than your team (from all the intel that I can gather), so if people disregard Midgard and Abysia now, they are moving inevitably towards one of two likely ends: a showdown between Caelum2 vs Midgard/Abysia, or simply a nearly uncontested Midgard/Abysia victory.

Shame on me for having an accurate assessment of the current situation. I never said I won't be able to hurt you, I just said that I know you're going to win. Observation of reality /= whining.

<3

atul
February 14th, 2009, 02:41 AM
Hm. The game's barely started and you're talking about victors. Let's see:

Most artifacts: probably Utgård & Bogarus
Well of Misery and thus Tartarian horde: Caelums
Most research: Caelum, Bogarus, Midgård
Lots of provinces: Midgård, Marignon (research, gem income, ANGELS), Yomi (recruitable SCs, gem income, RECRUITABLE SCs for crying out loud)

...well anyway, that's just a few of them and please don't anyone start a war against me because I happened to miss/include your nation. But it should be clear that this game's far from settled.

The only reason JM is so fixated on Midgård is the fact his teammate attacked me 20 turns ago, managed to accomplish nothing and now is finally the time I'm in the position to do something in return. I admit, "whining" might've been a bit strong word (sorry, English isn't my native language), but unless Lanka's Master of Propaganda degrees include brain washing even JM must agree his viewpoint is a bit... biased.

namad
February 14th, 2009, 02:53 AM
how long until we hit 72h?

namad
February 14th, 2009, 03:03 AM
anyone willing to trade me astral gems? or purchase astral items like RoW at inflated prices from me?

PsiSoldier
February 14th, 2009, 02:33 PM
Hm. The game's barely started and you're talking about victors. Let's see:

Lots of provinces: Midgård, Marignon (research, gem income, ANGELS), Yomi (recruitable SCs, gem income, RECRUITABLE SCs for crying out loud)

Yes, that's exactly right. Everyone should kill Yomi, forget about Midgard :D Yomi is the real threat here! Dogpile on Yomi Woohoo!!! haha

JimMorrison
February 14th, 2009, 05:01 PM
The only reason JM is so fixated on Midgård is the fact his teammate attacked me 20 turns ago, managed to accomplish nothing and now is finally the time I'm in the position to do something in return. I admit, "whining" might've been a bit strong word (sorry, English isn't my native language), but unless Lanka's Master of Propaganda degrees include brain washing even JM must agree his viewpoint is a bit... biased.

I'm totally biased. Obviously it's quite common for someone's main army to be annihilated by Wrathful Skies on turn 20, and it's just sheer ignorance and inexperience that allow someone to not plan for that. ;)

I am also probably biased, because I know how powerful Midgard becomes when it reaches a critical mass of gold income, Air gem income, and Blood Slave income. Since only 1 of those 3 items is painfully clear from the Score Graphs, I could totally be imagining the other 2. I am sure that there are plenty of other explanations for the Air based forged items and battle magic that I have seen, and I am also quite sure that if Abysia is the true Blood power of your team (heaven forbid!), that he would never supply you with Blood Slaves, or spam Horrors and Disease Demons at your opponents for you.

It's a good thing that I am either imagining all of that, or I have lost my objectivity due to my knowledge of how to play Midgard effectively, and the carnage that I have already witnessed your team wreaking on others.

So I guess the short answer - yes, I am biased against Midgard and Abysia specifically because while I am quite familiar with what all of the "contenders" are -capable- of, I only fully know what your team has already developed and deployed. But I guess any of the nations that you listed off could have been fighting 3-4 nations at once for most of the game, and making enormous gains with few notable losses throughout the campaign. I admit that level of ignorance. ;)

namad
February 14th, 2009, 08:38 PM
every single point you've made is clear every single turn from the scoregraph

and you take a really sarcastic position in your writing and post twice a turn... at some point it's just badgering

the thing is... find someone somewhere on the map who isn't midgard's teammate and isn't at war... gonna be hard to do

JimMorrison
February 14th, 2009, 10:47 PM
He defends himself so stringently. :p And it's hard work to find someone who even seems to care about the obvious in PMs, I decided to broaden my hunt for someone who is willing to do something about it. :happy:

My apologies for having ample opportunities to visit the forums, though. :shock:

namad
February 14th, 2009, 11:25 PM
it's all true

he's winning

it's obvious he's winning


offer someone something if you want them to get moving... get someone to join the war going to take some convincing that its in their best interest.. that they can win .. and win easily... maybe some bribes

DrPraetorious
February 15th, 2009, 09:37 AM
A few thoughts.

1) Fair fights are indeed for suckers.

2) Even unfair fights against Caelum are seldom profitable. When Caelum convinces both of your neighbors to help him attack you, it's pretty grim.

So even though killing Sauromatian and Pythianese troops is satisfying, it really doesn't accomplish anything.

Good luck midgard - even as powerful as you are, you'll need it.

vfb
February 15th, 2009, 10:56 AM
Oh no, did you kill some Sauromatian troops? :shock:

As we stated so long ago, Sauromarignon only wanted to reclaim what were rightfully our lands, by virtue of geographical proximity. We had decided to expel the overambitious Abysians from those lands regardless of Caelum's plans.

-- Virtuous of Sauromarignon

PsiSoldier
February 15th, 2009, 12:39 PM
And so the God of Yomi dies. Although he did manage to take out a very impressive number of undead before his end. Too bad it all happened before the movement phase. :D You wont have such luck next time though after you call your now limp and muted god back from the dead .

JimMorrison
February 15th, 2009, 03:17 PM
*A note, stapled to a villager, stapled to a tree in the town square*

Proud Lanka seeks a new partner in this war of the end days. Suitable respondents will have access to wage immediate war against the foul shapechangers of Midgard.

Upon acceptance of application, payment to be made: 200 gems of (within reason) your choice (but no Air, for sure, sorry!), and 1 tonne (1000 pounds!) of gold.

To apply, find the raven conveniently waiting near this corpse, and send a Self Addressed, Stamped Envelope on it, and we shall reply shortly.

atul
February 15th, 2009, 04:05 PM
Sorry I haven't been around to continue our little PR bout, been doing actual stuff. Most of the things said really need no comment, but I'd like to point out an example which illustrates just how far into lying territory mr Lanka goes in his fear:

"there are plenty of other explanations for the Air based forged items ... that I have seen,"

Yes there sure is an explanation - you're hallucinating! As previously stated, Midgård has no use for pansy construction, and we've barely used 4 (four!) Air based forged items - and one of them was Amulet of Missile Protection taken from the corpse of Mictlan prophet. Scary aint it. So, good nations of Preponderance, know that should you aid Lanka you're either helping a delusional man OR a pathological liar! So, staying informed is all it takes!

...and I probably won't need to point this out, but should you take Lanka up his bribe, that sum is extremely tiny compared to losses you're about to take. But, free country, every one of us chooses their own destiny.

namad
February 15th, 2009, 07:16 PM
can anyone trade me (bogarus) 4fire gems this turn? i can trade preferably water/earth and possibly air/death hoping for 1:1 trade

please pm me if interested

JimMorrison
February 15th, 2009, 08:01 PM
...and I probably won't need to point this out, but should you take Lanka up his bribe, that sum is extremely tiny compared to losses you're about to take. But, free country, every one of us chooses their own destiny.

Because of how ridiculously powerful Midgard has become.

First rule of politics, deny nothing, every time your mouth opens, your foot heads straight for it. :o

namad
February 15th, 2009, 08:08 PM
if you have been lying it's probably only hurting you.. the simple facts are pretty noticeable even without a single scout just hitting f2...

i have really appreciated the quality of your writing skills though and i imagine saying "noobz lrn 2 hit f2" would be hard to make as eloquent as you have

rdonj
February 15th, 2009, 09:27 PM
IMO, Jim is a better liar than atul, but atul called him out on it better :) Also imo, neither of them actually lied (though jm got closer).

atul
February 16th, 2009, 04:57 AM
Heh, well spoken rdonj. I don't think this debate accomplishes anything or makes anyone's mind, so it's all futile. But, hope someone gets an occasional amusement out of it.

PsiSoldier
February 16th, 2009, 06:37 AM
Heh, well spoken rdonj. I don't think this debate accomplishes anything or makes anyone's mind, so it's all futile. But, hope someone gets an occasional amusement out of it.

I do keep it up. :D

otthegreat
February 16th, 2009, 05:03 PM
Me too, this debate is more fun than watching my nation slowly fade into obscurity.:D

PsiSoldier
February 16th, 2009, 05:25 PM
Hrrrm I'm a little confused. Was the game delayed for some reason? I'd have sworn that the turn was supposed to host in just a few hours (like 6 or 7) and I even got an email reminding me that it was hosting soon and now when I look at the page on lammaserver it doesnt host for another 15 hours. Sigh... :(

Evilhomer
February 16th, 2009, 05:41 PM
Actually psi you have convinced me, send me the 200 gems and I will deal with the evil midgård!

-Evilhomer of LA abysia

JimMorrison
February 16th, 2009, 05:57 PM
For you, sexual favors are also part of the package. Your favors. My package. Let me know when you are ready to commit to your "end" of the bargain. :happy:

<3

namad
February 16th, 2009, 05:58 PM
there seems to have been a 6hour delay... probably it was too minor of a delay for zeldor to feel it worth mentioning?

JimMorrison
February 16th, 2009, 06:11 PM
there seems to have been a 6hour delay... probably it was too minor of a delay for zeldor to feel it worth mentioning?

There also may have been a hiccup in the Llamaserver. Llama said at one point that he added some script so that if there was any interruption (and possibly, it could have been very brief, and virtually unnoticeable, in this case), to place a small extension on all current turns, to allow anyone affected to still get turns in on time.

PsiSoldier
February 16th, 2009, 06:36 PM
Doesnt seem to be a problem. My other games are hosting fine.

And I think you have me confused with Jim Homer. But go ahead. Take on Midgard... Ummm.. The check is in the mail as they say. :D CIVIL WAR Woohoo!

namad
February 16th, 2009, 11:14 PM
i need 1blood slave to be sent to utgard this turn.

i could maybe pay in gold? or... trade a gem for a couple slaves? ... whatever someone will agree to


please pm me with details this transaction has to occur this turn specifically or it won't be relevant

archaeolept
February 17th, 2009, 12:05 AM
he's desparate. ask for 10 gems.

PsiSoldier
February 17th, 2009, 12:28 AM
Ok, I'll join in the fun. WTB 50+ Blood slaves.

The Lich God Psi's throne room needs some new decorations. Slave girls must arrive pure and unspoiled. Psi the One Always at the Shoulder prefers to do the spoiling himself. And may we add that the herald who assigned the one true god the master Lich Psi that nomenclature has been severely punished and his children will be digging wells in Ermor with their bare hands for remainder of their insignificant lives.

Payment for blood slaves will be negotiated on a case by case basis. If you do not have the full 50 Blood slaves a deal may still be reached. You may send a PM with any offers so long as you are not requesting Water Gems which Ermor is still looking for.

namad
February 17th, 2009, 01:33 AM
bogarus:

now that i'm losing a war i have drastically reduced gem income as a result i'd like to try to get 11gems for a dwarf hammer THIS turn (i'd probably want to ask for more gems for specific future orders as this one right now is just an overstock).

gems to be paid in a combination of air or nature or death or astral (maybe including 1or2 fire would be okay but i dont want all of it in fire)

please PM me and check back in an hour or so for response :)


also in general selling forging services on other turns to be negotiated via pm

atul
February 17th, 2009, 02:17 AM
????

Oh noes, my teammate! The backstabber!

Evilhomer, I'll kill you! You go to hell! And then you'll die!

No quarter shall be given! Nor asked!

namad
February 17th, 2009, 06:15 AM
did madfrancis quit or is planning to? jimmorrison you can always submit a .2h for your teammate even if all you do is give all his resources to you its better than stale/ai

http://www.llamaserver.net/doAdminAction.cgi?game=Preponderance&action=changeemail

if you read this in the next hour you'd still have time to try and rush a .2h in at the last second

atul
February 17th, 2009, 06:52 AM
Lanka has already taken almost all of Jomon's lands and Jomon has teleported his mages into forts I'm sieging. So assuming Jomon has scripted his mages on previous turns there are very little lost should he stale.

But, of course it'd be much nicer if no stales would happen. Though being eaten up by your own teammate is probably quite disheartening.

JimMorrison
February 17th, 2009, 01:54 PM
Lanka has already taken almost all of Jomon's lands and Jomon has teleported his mages into forts I'm sieging. So assuming Jomon has scripted his mages on previous turns there are very little lost should he stale.

Well that's a bit of an exaggeration.


But, of course it'd be much nicer if no stales would happen. Though being eaten up by your own teammate is probably quite disheartening.

What is quite disheartening, is when your partner says "F it, I'm just going AI". And then you have to beg them not to, because the AI will likely do more harm to you (the partner) than to the mutual foe. Especially when that foe has smashed several empires, and now you get to face them alone. :up:

atul
February 17th, 2009, 04:14 PM
Sorry to hear about your partner. Too bad if he reacts like that.

JimMorrison
February 17th, 2009, 09:13 PM
Well he isn't the most experienced in MP, and while I tried to guide him, some elements just didn't move along as fast as we'd have liked - that coupled with your meteoric early game, led to some very fantastically one-sided clashes between you and Jomon, and he simply finally saw no point in continuing.

I really should have known this game would be as competitive as it is, and cautioned him that now was not the shining opportunity to participate in a team game together. But his initial enthusiasm is rarely eclipsed by anything but his eventual sense of disappointment.

There were a lot of things that should have been done differently, that's for sure. Like right now, anyone bordering Midgard should be reconsidering remaining peaceful, since you're rapidly running out of people to hump. ;)

namad
February 18th, 2009, 01:34 AM
anyone care to sell me casts of horrors at specific provinces in exchange for blood/gold/gems/items? please PM me to negotiate prices


P.S. does anyone want to sell me blood? and if so at which price?

WingedDog
February 18th, 2009, 02:04 PM
A 72 hours interval would really be apretiated.

namad
February 18th, 2009, 08:06 PM
can you guys please help me out? i don't expect anything to be returned or anything i just want to know what is going on.

a) i'm crazy
b) theres a bug in the game deleting my items
c) i've sent some items/gems throughout the game to people who weren't expecting to receive any items/gems
d) throw away is right next to laboratory

if c) has happened to you please say so.. you don't have to tell me what was sent or return it i just want to know if i'm going nutz. i've gone through some old turns and counted my stock of certain items and it just doesn't seem to be adding up


thanks!

namad
February 18th, 2009, 08:44 PM
it took me forty minutes of counting and recounting to convince myself that i deleted a dwarf hammer this past turn...

perhaps i deleted other items too ... having throw away next to "lab" and no way to doublecheck which nation msgs are sent to man is this frustrating i'm apparently not a sturdy clicker with my arthitis

chrispedersen
February 18th, 2009, 10:48 PM
Yeah this is one of my pet peeves in the game.
Also no record of trades

Zeldor
February 19th, 2009, 02:33 PM
24h added by WingedDog's request :)

namad
February 19th, 2009, 05:37 PM
is this a 24hour delay? or a changing to a 72hour hosting cycle?

Zeldor
February 19th, 2009, 05:44 PM
Just delay. Is there a need to change it to 72h? I am personally against switching to that too early. But if bigger teams want it, I can do it.

namad
February 19th, 2009, 06:44 PM
it's just that winged dog's post was actually on the previous turn...so if he was requesting a delay it was likely in regards to the previous turn... or did he pm you something different than that post?

WingedDog
February 20th, 2009, 12:27 AM
Yes, I PMed Zeldor about delay. There is a Yomictlanian national celebretion so our troops would probably be too drunk or busy with Mictlanian girs to fight our noble opponents. :)

DrPraetorious
February 20th, 2009, 01:18 AM
I'd like to purchase bad things to be done to Sauromatia. I'm pretty open to any bad things that anyone wants doing - I've got some gems, items and money left, which I will hapily exchange for such bad things. In addition to turning perhaps some profit, you'll have the satisfaction of knowing you hurt a player who is still viable and didn't benefit any of your other enemies, as I'm pretty well dead.

Well played Micah. I will have a post-mortem once I am full and finally dead.

vfb
February 20th, 2009, 02:07 AM
Oh, how the once proud nation of Abysia has fallen!

Reduced to such mercenary actions, while in its glory days Abysia was so full of hubris that it would not even consider discussing the peaceful return of Sauromarignon's sparking waterfront lands.

And now in its defeat, Abysia publicly spreads open the legs of its treasure vault, for the sole purpose of harming the fine upstanding citizens of Sauromarignon. How shameless.

-- Virtuous of Sauromarignon

Gregstrom
February 20th, 2009, 03:19 AM
Tell you what - I'll add some fine monkey lovin' into that same pot.

And, as a freebie, I'll note that there's an Air Queen available for summoning this turn.

JimMorrison
February 20th, 2009, 04:29 AM
I am so turned on by this thread right now. :o

JimMorrison
February 20th, 2009, 04:52 AM
Though I'll tell you what I'm not turned on by - the current turn.

As my partner once told me, "I've got much better things to do than to agonize over submitting turns for this game when I obviously lack the tools to even phase my opponent".

Call it whining, call it whatever you want, I don't care at this point. I've never abandoned a position while I still had the capacity to do my enemies any harm at all. But really that's where it's at now. Before I just start Cloud Trapezing around in a very reckless fashion in my death throes, I'd like to offer up Lanka and Jomon to whoever might be found that can think of funny things to do while you die. Because well, that's what Lanka has left to offer, "funny things to do while you die", and I'm somehow sure that the AI could do more damage in its maniacal fashion, than I can with any clear intent, at this point.

And before anyone opens their mouth to complain, answer the question of whether you have done a single thing to directly impede the rampant and unchecked growth of Midgard. Atul's team is functioning with excellent precision, and that is neither his fault, or anything I am mad about - but Lanka has simply had too many little setbacks, and too long of a game without such a capable teammate, for me to care about at this point at all. The current state of Lanka in this game disgusts me, and I think it would be ridiculous to assume that anyone could feel anything but revulsion for actually running turns under these circumstances.

Just to make a clearer picture for those who are still skeptics- 8/8 commanders lost, and 252/263 units lost. Units killed = 5.

It's not a fight, at this point, it's a hand job, and sadly my frustration with the game runneth over. Sorry. :(

chrispedersen
February 20th, 2009, 01:37 PM
Yep, that was exactly my position.
Knowing that you were completely unable to affect the outcome in the slightest. You just said it a lot better.

quantum_mechani
February 21st, 2009, 01:50 AM
And, as a freebie, I'll note that there's an Air Queen available for summoning this turn.We'll see who is willing to play air queen roulette, ante 50 air gems.

Gregstrom
February 21st, 2009, 03:46 AM
It's probably more fun than paralyse roulette at an ante of ~70 gems :D

PsiSoldier
February 22nd, 2009, 11:01 PM
*Chirp* *Chirp *Chirp*

Hrrrrm Its quiet in here. Isn't it about time for someone to start some new propaganda or begging for help or something? Maybe Bogarus will try to sell his mom for a few blood slaves? Or how about Midgards plans to crush the upstart Caleum nations, we all know that ones coming sooner or later, so when is the main event gonna start? :D

DrPraetorious
February 23rd, 2009, 09:28 AM
I'd like to introduce the new Abyssian minister of Information, Saeed al-Sahaf. Take it away, Saeed.

The cowardly Caelumites are doomed! The lands of Abyssia will be their fiery grave - their skulls will bleach in the hot sun, their bones will crack beneath our hammers, their brains will leak out all over the furnace floor. Even a cowardly retreat (which is in their nature) will not save them now - they are so utterly doomed.

Zeldor
February 23rd, 2009, 09:44 AM
How is it possible that you are fighting for like 40 turns already?

namad
February 24th, 2009, 04:54 AM
anyone selling/trading any blood/astral/nature? for other gemtypes/gold?


anyone need any forging services performed? anything up to cons6? robes of magi ring of wizardry, what have you?

anyone who isn't even my neighbor want to sign some sorta nap3 now that teleporting scs are probably starting to get more common?

also... EA absyia don't talk smack and then stale... at least script the final battle... i mean... you talked smack! also do you have any awesome items you want to sell at low prices?


pls address all concerns via forum pm or irc (i'm namad2 online)

atul
February 24th, 2009, 09:04 AM
Isn't it about time for someone to start some new propaganda or begging for help or something?
Wait for it...

namad
February 24th, 2009, 09:19 AM
i had 23commanders die in a single battle
i was victorious

a lot of things went wrong for me but this battle was incredibly epic and cool i'm not quite sure who came out ahead in the battle but i'm going to have to say i came out behind despite retaking my capital... even if everything he had died he might've come out ahead of me yet he managed to have a couple things successfully route because i was too foolish to cut off avenues for routing

i don't think i've ever lost so many commanders all at once. most of them were mages. i hate how fortress capturing battles never show the stats of kills... cause its kinda hard to count manually

on another note someone with a goofy name got into the HoF by mistake


i've probably had like 50mages die this game already my research with utgard was probably higher on turn 15

vfb
February 24th, 2009, 09:25 AM
Tough break for Abysia, when they didn't need a tough break... out of the 20 Anointeds and etc commanders he had sent on a non-so-secret mission to inflict some last-gasp damage on the Sauromarignonian empire, a lone Earth Attack eliminated his decked-out Fire Storm caster (who loyally followed orders and cast Fire Storm on the Earth Elemental, cranking the Anointed's fatigue into the stratosphere).

The Abysian pretender narrowly escaped a similar encounter with an evil manifestation.

-- Virtuous of Sauromarignon

Gregstrom
February 24th, 2009, 09:37 AM
Thinking of pretenders and manifestations, EA Caelum's god wannabe has been having nightmares just recently.

namad
February 24th, 2009, 10:07 AM
let that be a lessen to me ... ALWAYS make sure to cut off all retreats routes or the enemy is going to escape with half their scs alive even though you lose dozens of your own mages!

also i think that it might be possible that when a commander loses items due to shapeshifting that no one can take them? is this true? because i got way fewer items from the dai oni dead than i expected

might have to try buying more horrors the turns that had more horrors cast on them seemed to be luckier for me


also... DAMN you gem wastage AI! i got attacked by a single commander when i had 100-150troops and ~50commanders... and they chose to waste gems... causing some key spells (given how the battle turned out those spells wouldn't've mattered at all and some mistakes in my scripting were probably my biggest setback) to go uncast for the real fight shesh... whenever you want them to use the gems they don't and whenever you don't want them to they do!

PsiSoldier
February 24th, 2009, 08:15 PM
Well Ermor had an anomaly happen this turn. I should be sitting here looking at a bunch of reanimated undead in my capital and instead... Not a damn thing. All priests are still set to reanimate and I had no kind of funky random event happen in my capital that would have prevented reanimation. So something just got ****ed up in the turn.

I'm not going to demand a rollback or anything. But if it happens again next turn you bet your *** I will.

vfb
February 24th, 2009, 08:52 PM
Are you sure they are set to reanimate longdead horse (I assume that's what you want) and not accidentally soulless (which would give you nothing if there are no corpses in your capitol)?

PsiSoldier
February 24th, 2009, 09:34 PM
I changed nothing.. they should have done exactly as they had been doing.

PsiSoldier
February 24th, 2009, 09:49 PM
In fact None of my priests reanimated this turn including ones in other provinces. As I told you in a PM VFB how many troops I had in the garrison in that one province... and it is exactly the same as what I had told you it was last turn..

Ive gone back through and re-ordered all priests to reanimate undead to see if that works. I had one or two that had become feeble minded in their old age and lacked priestly skills to reanimate but were still on reanimate orders. That is the only thing I can think of that may have somehow messed things up in some odd way. so I just put a fever fetish on him to kill him off. But those one or two mage's have been that way for a while now so I dont know why it would have all of the sudden caused this which makes me really doubt the theory that they have caused this hiccup.

atul
February 25th, 2009, 02:38 AM
I think I've seen every now and then in several MPs that MA Ermor player starts to complain about not being able to reanimate. No idea why that happens, though. We shouldn't be anywhere near unit limit yet...

chrispedersen
February 25th, 2009, 04:20 AM
I submitted this same bug to illwinter. Near as I can figure we were at about 10% of the theoretical max unit number.

PsiSoldier
February 25th, 2009, 06:33 AM
Well ****.. is it a temporary thing or what? If I cant reanimate anymore I may as well drop out of the ****ing game.

atul
February 25th, 2009, 10:10 AM
IIRC in previous cases it has been a temporary thing that goes away after a while. Sorry, can't say anything else than try to hang in there.

chrispedersen
February 25th, 2009, 11:42 AM
In our case, it went 3-4 turns with no signs of abating, so we ended the game.

archaeolept
February 25th, 2009, 12:22 PM
i might suggest having a rollback - a full set of new turns would likely solve the problem. perhaps only a new copy of ermor's turn.

Zeldor
February 25th, 2009, 12:31 PM
Rollbacks have issues and they tempt people to abuse that. Of course I can do it, but I'd prefer not. I'd suggest waiting one more turn and doing rollback if the problem occurs again. We could do it multiple times then, if necessary, until bug goes away.

archaeolept
February 25th, 2009, 12:33 PM
fair enough, but if the problem persists you'll have to do a double rollback, I would think.

WingedDog
February 25th, 2009, 05:53 PM
I would like to repeat my request for 72h hosting interval, as making my turn and coordinating actions with my teammate now takes almost all my spare time, and I really want to have some for something other than gaming.

Zeldor
February 25th, 2009, 05:54 PM
I am still rather against it, unless some other big players want that too.

vfb
February 25th, 2009, 06:19 PM
I vote for 72h.

vfb
February 25th, 2009, 09:13 PM
I think as part of the Ermor freespawn bug, I also didn't get my free Mechanical Man from the Factory. All you other Factory owners, did you get your Mechanical Man this month? Not that this is as significant game-wise as Ermor not getting his freespawn, but it might narrow down the cause of the bug.

PsiSoldier
February 25th, 2009, 09:56 PM
I'm Kind of against a change to 72 hours even though I work 10 hours a day 7 days a week currently. However I have no problem with at least temporarily changing things.

I may have personal issues in the next few days that prevent me from taking my turns as I will be in the process of moving to a new house and I may loose my internet at my current location for a few days soon. I'm not entirely sure when it will be cut off here. I should hopefully be moved in to the new place by monday and have internet at that time although as I said I'm working 10 hours a day and driving 2 hours to and from work so I have little time to take care of things like getting the internet hooked up.

atul
February 25th, 2009, 11:59 PM
Hm. I'm not 100% certain, but it might be I didn't get my site summons (from "enter site" command) this turn either. Other people with mages sitting on sites seeing this too?

If that thing is persistant it's really bad for Ermor. What did we do wrong to earn this? :-/

WingedDog
February 26th, 2009, 12:50 AM
I am still rather against it, unless some other big players want that too.

I beleive you celebrate March 8 in Poland? If other big players would help me to buy presents for my mother, girlfriend, all my female friends and to organise party I don't mind we keep it 48 hours. :)
Seriously, all this week I had to sit in front of my monitor up to 3 a.m. in order to make my turn, and it really becomes annoying. I don't want to become a slave of the game.

chrispedersen
February 26th, 2009, 01:05 AM
I believe the only way this bug will be fixed is if you send it in to illwinter. I suggest you upload the game files.

In our case, turning back the turn multiple times did not help. The error reoccurred.

Now, if you have reached the maximum number of units, I dont' believe there is any fixing it. However, usually when you reach the maximum number of units if you summon a unit, you will for a short period get mixed up units - not nothing. And it isn't only freespawns and site critters - its every recruitment.

It might help if you mention that this appears similar to the bug that appeared in glory, and which they were able to resolve.

atul
February 26th, 2009, 02:42 AM
I myself am content with 48h hosting that keeps the pace up, but then again it appears my team's co-operation isn't that stellar. What with we both sniping each other's raiders with remote attacks spells and so on. Guess no lunch is free.

Anyway if people want 72h hosts fine by me. This turn's nearly done by all but how about switching after host and sending the files to Illwinter for bug hunting?

atul
February 26th, 2009, 11:03 AM
Looking at the army graph it would appear reanimation works again. Or am I just hoping too much?

PsiSoldier
February 26th, 2009, 08:23 PM
Looking at the army graph it would appear reanimation works again. Or am I just hoping too much?

My reanimation worked this month. hopefully it continues to work.

namad
February 26th, 2009, 08:47 PM
i wouldn't mind 72h although we've already had so many people quit i worry slowing things down would make more people quit i personally wouldn't quit as a result

Zeldor
February 27th, 2009, 09:53 AM
Ok, timer is set to 72h now. Don't abuse it :)

PsiSoldier
February 27th, 2009, 04:49 PM
Ok, timer is set to 72h now. Don't abuse it :)

Pshh. You know damn well people will still be waiting to the last minute to send in their turns. Always happens that way. Or nearly always. :doh:

Gregstrom
March 1st, 2009, 03:45 PM
Well, my last stand did little more than scratch a Caelumite army. So... I have a few clams and a couple of other items about to need a new owner. Since there's no point in my trading them for goods, I'll trade them for services. The most entertaining offers will get priority.

WingedDog
March 3rd, 2009, 02:47 AM
If anyone feels for salling small ammount (10-15) of air gems, please PM me. I can offer other types of gems or slaves.

namad
March 4th, 2009, 06:01 AM
is anyone with a poorly defended asmeg province willing to rent the province to me long enough for me to recruit a single asmeg? pm with offers of cost?

also looking to trade non-astral gems for astral gems

namad
March 4th, 2009, 07:05 AM
ooops nevermind about the asmeg i forgot they were holy and required a temple

namad
March 4th, 2009, 08:31 AM
would anyone be willing to trade me astral if i said i was willing to give more than 1non-astral gem per astral gem? obviously not as high as 2:1 but maybe something like 1.3:1 or something? pm me to negotiate?

Gregstrom
March 7th, 2009, 09:21 AM
Bother the battle replay bug. I can't watch my spirited (but eventually doomed, I'm sure) defence of the Abysian capital.

Gregstrom
March 7th, 2009, 09:45 AM
Seeing as I still have a couple of turns left in me, does anyone have a Shield of Gleaming Gold for trade? Any reasonable offer accepted. Possibly unreasonable ones too. In fact, any other nice thug kit people can offer would be interesting, as long as you can send it this turn. Remember, it's all for use against Caelum. :D

namad
March 7th, 2009, 09:51 AM
turn 48: my fort has a temple, is being sieged and the walls are breached

turn 49: battle ensues outside of the fort, the siege is lifted, the temple vanishes, no events occured



what just happened ? is this how things work? can i go around killing temples with scout+crumble?

WingedDog
March 7th, 2009, 10:26 AM
No, earthquake was my random event whyle I was sieging your fort.

vfb
March 7th, 2009, 10:57 AM
Vanheim-Ulm has vanished, it looks like they staled the last 5 turns or something.

Any chance of finding a sub? They look like they are in semi-decent shape.

Zeldor
March 7th, 2009, 01:08 PM
I will try to do smth about it. I will delay the game until I have a solution [and I hope it's not turning them to AI].

Micah
March 7th, 2009, 11:27 PM
Gregstorm: Yeah, I would love to know how your thug resisted having -15 morale like in the replay myself, since things kind of came out much worse for me than I could have imagined...

Gregstrom
March 8th, 2009, 02:23 PM
I guess it's not having to make morale checks - if you don't take damage, I think you don't need to make a check. And the one thing about my thug there is that he's quite difficult to hurt.

Edit: or... if he was blocked from retreating until your forces broke, then since he walks and most/all of your units fly, your guys might have left the battlefield first.

namad
March 11th, 2009, 02:13 PM
is anyone willing to sell me some of their elite national mages via some form of charm exchange??

maybe i should just PM people

namad
March 11th, 2009, 10:08 PM
are we going to postpone again? let them stale again? or is zeldor planning to sneak in and set them to ai right before host? or did a miracle occur and someone just pm'd zeldor to offer to take it?

DrPraetorious
March 12th, 2009, 12:40 AM
If Saur can get it together to finish me off, I'll take over for them. I'm sitting on his capital with like 12 guys, it's getting ridiculous. Of course, I've got enough fire gems to outfit and send a second, identical force from my capital. Hm.... this could maybe go on a while.

namad
March 12th, 2009, 12:46 AM
maybe you could let bandar log take over for ea abysia so you could take over for van/ulm sooner? they are about to get their 6th stale in a row... although realistically if they are at war with no one and people continue to not attack them their position isn't getting any worse

Zeldor
March 12th, 2009, 03:42 AM
I will add 24h more to the timer, but it will host after that.

I will talk with DrP, I can do 1-3 fast turns for Ulm/Van before he takes over, if it's needed.

Gregstrom
March 12th, 2009, 06:22 AM
It looks as if BL is likely to fall pretty soon after EA Aby goes - I could help with Van/Ulm after I collapse, providing DrP's okay with that.

DrPraetorious
March 12th, 2009, 07:28 AM
BL is not as dead as I am, but he's not (I don't think...) sitting on any enemy capitals right now.

So it'd be fine by me if the two of us took over the stale teams position in 3 turns.

Gregstrom
March 12th, 2009, 02:17 PM
BL is not as dead as I am, but he's not (I don't think...) sitting on any enemy capitals right now.

Apart from yours, you mean? :D

Ironhawk
March 13th, 2009, 02:26 AM
After talking with Zeldor I agreed to take over Van/Ulm until DrP was able to. However the state of Van is not what I was led to believe. Its at war with one nation and apparently about to be at war with another? Either way its not a small turn that I can just whip out in 10mins. I'll need a 24hr extension if I'm to muster anything like a proper defense.

Zeldor
March 13th, 2009, 04:22 AM
24h added. I'm not in the game, and other people were saying that they are not at war. Well, it looks like someone decided to take use of their staling after all.

namad
March 13th, 2009, 11:34 AM
i was fairly sure they weren't at war but now that I check the score graphs again it looks like someone decided to attack them 1turn ago.....

so whatever i said about no wars was true at some point and I guess I got lazy with checking

Ironhawk
March 13th, 2009, 12:35 PM
So I tried sending some PMs out last night to figure out what this team's diplomatic status was but it looks like I am getting the nation-owners mixed up. Can anyone who borders Ulm/Van send me a PM and tell me what your diplo status is towards this team? If I dont hear from people tonight I'll just assume war and fight defensively.

namad
March 16th, 2009, 09:15 PM
anyone interested in trading me astral gems?

at a rate of 3non-astral for 2 astral? 3:2 ?

if your interested PM me with which gemtypes you need and we can discuss quantity and my supply and wahtnot

Zeldor
March 17th, 2009, 10:45 AM
I will turn off quickhost and take some hours from next turn hosting when I get my admin pass working. It will probably happen in the evening and I will set it to host 48h from that moment [thursday evening gmt time]

vfb
March 21st, 2009, 08:29 AM
It was a lucky month for the fans of occult watching in Marignon. Two battles in the void, and one in the inferno! In one of the battles in the void, it was raining. :D

The inferno battles have automatic Heat from Hell.

I also managed to get a unit lost in the void while wielding a lightless lantern ... so I'll see if he manages to return earlier than usual.

DrPraetorious
March 21st, 2009, 10:07 AM
Abysia, post-mortem:

Early on, I decided to explore the central ring. This turns out to have been a mistake diplomatically - 1) I found Caelum, and 2) it caused everyone to go nuts over my rapid expansion.

If I'd simply stomped Pythium, I'd have been in much better shape.

Saurmarignon (I am still encamped on Saurs capital) offered me an NAP early on. This is not a sign of great strength - and I was not impressed with Saur's display of military acumen (I'm encamped on his capital, as I mentioned) so I said "fine, if you let me keep what I've got in the inner ring, we have an NAP."

He responded by signing a treaty with Caelum, and attacking me. Now, at this point I tried to get either Saur or Caelum to back off, and they negotiated a bit but basically they had a treaty and Caelum wouldn't back off.

Sauromatia may have been willing to back off, if I let him have the territory in the ring. On the one hand, this was territory near his capital, which is I guess why he thought he was somehow entitled to it. On the other hand, I'd just whallopped two of his armies (he did better later on, by deploying all of his mages while most of mine were at home) and killed his God. So I said, "give me 80 gems and the current border and I'll let you live." Unsurprisingly, he said no, although I will say - he'd be in much better shape now if he'd given me those 80 gems and left me alone. He's picked up six provinces in exchange for several more armies, and a lot of time spent with his capital turned off.

So I had a choice to make - I could take some disadvantageous deal with Saur, but at that point I'd purely be playing as a spoiler to prevent Micah+QM from winning, OR, I could fight all comers and get this over with quickly.

The choice is clear. Given that it was 2 or 3 on 1 (which does not enable the full spread of strategic choices one might desire) I don't think I did too badly.

DrPraetorious
March 21st, 2009, 10:14 AM
post-post-mortem:

Would anyone object if I took over another position while continuing to blood-hunt saur's capital?

I promise not to send gems or money to the new position, but I really want to see how long I can keep this up. I've got some scouts with fire gems and a third fire helmet coming to replenish the force holding saur's capital territory...

Zeldor
March 21st, 2009, 12:10 PM
Get a friend to sub last few turns for Abysia and make him forward turns to you? :)

Anyway, let me know when to change Van/Ulm mail to you [and PM me that email], Ironhawk should know earlier too, so he does not do the turn in vain.

Gregstrom
March 21st, 2009, 05:03 PM
Frustratingly, Bandar Log aren't quite dead yet. We'd like to thank the Caelian Temping Agency for kindly sourcing us a High Seraph. We doubt he'll be in our employ for long, but the gift will be taken in the spirit in which it was intended.

Gregstrom
March 24th, 2009, 05:06 AM
I think BL are now sufficiently dead that I can turn them to AI without making much difference.

Post-mortem:

I was toddling along pretty well until DrP unfortunately found himself in a war on 3 fronts. I thought I'd be in a good position to assist him, until my explorations into the cave system lead me into LA Caelum. After that, well... BL run by me < Caelum run by Micah/QM.

WingedDog
March 25th, 2009, 03:11 AM
My apologies to everyone. I have an emergency situation and have to abandon the game. I had a conversation with my teammate - he doesn't want to continue without me.
Sorry for for leting you know about it only after 2 stales, I just didn't want to make an anouncement until it is 100% clear I'm not returning in game.

TheDemon
March 26th, 2009, 04:10 AM
Just posting here to let everyone know that I'm subbing in for EA Mictlan and Yomi. Best way to find me is on IRC if you need to talk.

namad
March 27th, 2009, 08:59 PM
as far as i know my pretender was only very slightly horror marked and had never once been attacked by a horror..... it dies...i call it back.... the turn it comes back the eater of gods kills it before i can equip any items to help defend it...wow.... did it get a ton of horror marks while being dead? or did it get a lot of horror marks from some source i can't determine? wow i'm devastated!

vfb
March 27th, 2009, 09:10 PM
I think it's possibly just a combination of being in the HoF with almost 300 kills, and being horror marked.

Usually my HoF units only get attacked under AC, but maybe there's a chance of an upgrade to the hunter of heroes if you're about to be attacked by a lesser horror, and you're also in the HoF.

archaeolept
March 27th, 2009, 09:25 PM
eater of gods attacks... gods.

namad
March 27th, 2009, 09:55 PM
it has since come to my attention that my pretender was probably horror marked a ton despite me being stupid and not realizing it

vfb
March 27th, 2009, 11:41 PM
eater of gods attacks... gods.

:doh: Oops, ignore my inane speculation then, please.

DrPraetorious
March 28th, 2009, 01:07 AM
Abysia is now well and truly dead :(.

I did kill Sauromatia's God *again* on my way out. She showed up tricked out in the finest swag - and got her *** *handed to her* by a thugged annointed of rhuax.

And if he'd just sat another turn I'd have evaporated when my capital fell.

I'm ready to take over one or the other position (gregstrom can pick which one he wants) whenever Ironhawk wishes to hand over the reigns, if he still wishes to do so - possibly I could look at this turn (just to get up to speed), and then take the next one?

Gregstrom
March 28th, 2009, 03:38 AM
Hokay. As per Dr.P, I'd like a quick look at the turn files for Van/Ulm before starting.

Zeldor
March 28th, 2009, 10:13 AM
You both should PM Ironhawk. I can switch nations when I get email addresses.

namad
March 31st, 2009, 12:06 AM
wingged dog requested 72h

he has since quit... how would people feel about going back to 48hour or maybe something inbetween? if we pickup the pace slightly maybe people won't all lose interest and quit like... well like they've been doing a lot of lately?

PsiSoldier
March 31st, 2009, 01:23 AM
I'm game for 48 Hrs. After all I was against 72 in the first place..

PsiSoldier
March 31st, 2009, 01:26 AM
On another note. Ermor is looking for more trading partners for Water Gems. We can trade Astral and some smaller amounts of Earth. Send a PM if you are interested in trading and let us know how much you have to trade.

Evilhomer
March 31st, 2009, 12:44 PM
48 hours will not work for me atm, way too much things to do

Gregstrom
March 31st, 2009, 06:06 PM
Same here.

namad
April 2nd, 2009, 10:26 PM
protip: never accidentally tell your assassins to move without sneaking!


lol good thing they weren't worth that many gems

vfb
April 2nd, 2009, 11:18 PM
I saw that fight. :)

I've gotten in the habit of Shift-Click to move, so I don't accidentally sneak stealth units. But now I've got the opposite problem of accidentally moving when I wanted to sneak.

namad
April 2nd, 2009, 11:21 PM
assassins with quickness and animate dead for 5fatigue forms a fairly powerful assassination combo... i think i only ended up losing like what 15-20gems or so... i've had deadlier misclicks

PsiSoldier
April 4th, 2009, 04:11 PM
Well Congrats to Caleum for taking the middle province. I almost didnt even notice that you had taken it.

PsiSoldier
April 5th, 2009, 09:59 PM
Ok Lammaserver should have updated by now but it has not. At least not that I see unless its showing me something different. It should have hosted the turn an hour ago but its frozen or something. I'm not really sure what the deal is because I had another game on Lammaserver that had hosted just a few minutes before preponderance was supposed to host.

Zeldor
April 6th, 2009, 01:15 PM
As hosting is in the past it would probably never host. It may have been Preponderance that crashed llamaserver. Anyway, I used force hosting now. Let me know if there are any other problems.

Zeldor
April 6th, 2009, 01:29 PM
It looks like it skipped a turn [that is server did it earlier, but crashed, didn't send turn files and didn't update game page], so force hosting moved us one turn ahead. I think that best solution will be to roll back and resend turn56 for everyone, the one that you should have received on last hosting. I will wait for llamabeast to confirm it will work though.

PsiSoldier
April 6th, 2009, 01:49 PM
So in other words, Ignore turn 57 for now I guess until we see if we can get turn 56 resent so we know what the hell happened.

llamabeast
April 6th, 2009, 01:56 PM
I think Zeldor's just done a rollback and will shortly be asking everyone to resend their 2h files for Turn 56.

IMPORTANT: Before resending your 2h file, open up dominions, open the turn, "Continue where I left", then End Turn again. That will recreate your 2h file, which might help if it was corrupted. Then resend the 2h file.

Note that this may or may not work, but hopefully it will.

Note also that this is a dominions bug we're dealing with, not a server one.

Zeldor
April 6th, 2009, 02:00 PM
That won't be a problem, as no one ever got turn 56. So no way to make .2h earlier. We jumped from 55 to 57 now. Is proper turn 56 coming? If not, we may have to host again and accept the stale turn 56. But it would cause some problems, not just an accidental stale for everyone. I guess there were some important battles turn before. And without getting the turn file, no one would be able to see them and know what happened.

Zeldor
April 6th, 2009, 02:08 PM
Hmm... game status page insists to be on turn57 and it wants to resend turn 57. I asked llamabeast to check if he can get us back to turn56. IF not, we will continue from turn 57 with one stale. But that wouldn't be cool.

PsiSoldier
April 6th, 2009, 02:11 PM
I think llamabeast was saying to roll back to 55 and have everyone resend their turn files and then host again.

Hopefully no one downloaded the new turn and overwrote their old turn and 2h file though. I downloaded the new one but made a backup of my old 2h file so I could go back to it if needed.

That or we just accept the stale and move on.

PsiSoldier
April 6th, 2009, 02:13 PM
On the bright side we would suddenly all have more gems and stuff :D

That and Ive got two turns worth of reanimation.. A little unfair in my favor though since no one else can recruit over a stale turn.

Zeldor
April 6th, 2009, 02:14 PM
There is only "roll back to previous turn" command. I don't know if it could move from turn 56 to 55, but I'm not able to check it, as the game does not want to get back from 57 to 56.

Stale is a stale, but it would be good if people could at least get to see turn 56. For reasons mentioned above :)

DrPraetorious
April 6th, 2009, 02:41 PM
When this is resolved could we get an admin message sent out explaining what we should do?

b/c I may not be checking the forum with high frequency.

Hopefully we can get this resolved quickly.

Zeldor
April 6th, 2009, 02:46 PM
There seem to be some more problems with that. More than expected. It looks liek that instead of rolling it back server did a double hosting. One or two times. Turns 57 that it's sending away are different from old 57s, and 57s were a stale, so it must have rehosted turn55 on a rollback, which is strange. And it still sends .trn files for 57 even when stating it's on turn56.

I hope llamabeast can get it resolved. And yeah, I will send an email to everyone.

atul
April 6th, 2009, 03:13 PM
It's more common than just Preponderance. Many games appear to be affected by /something/.

PsiSoldier
April 6th, 2009, 04:15 PM
It's more common than just Preponderance. Many games appear to be affected by /something/.

Yeah I think they know that but...
It looks like Preponderance is the one that caused it though...

For what that's worth.

archaeolept
April 6th, 2009, 04:27 PM
prepo is the cursed one.

llamabeast
April 6th, 2009, 05:34 PM
Other games have gone funny too? More than just delayed hosting? Oh dear, I hope not.

I'm actually at a conference at the moment, and it's past my (feeble) bedtime, so I won't look at this now. I'll investigate in the morning. It should be possible to get it worked out, although a stale may wind up being inevitable - we'll see.

DrPraetorious
April 6th, 2009, 05:54 PM
Knife Bright Insight has cursed you from beyond the grave!

P.S. You are all DOOMED!

P.P.S. DPWMED!

PsiSoldier
April 6th, 2009, 06:24 PM
It's more common than just Preponderance. Many games appear to be affected by /something/.

Yeah I think they know that but...
It looks like Preponderance is the one that caused it though...

For what that's worth.



Other games have gone funny too? More than just delayed hosting? Oh dear, I hope not.

I'm actually at a conference at the moment, and it's past my (feeble) bedtime, so I won't look at this now. I'll investigate in the morning. It should be possible to get it worked out, although a stale may wind up being inevitable - we'll see.

Or...

Maybe they didnt know that... :doh:

I guess Llamabeast hadnt visited the thread about lammaserver before he'd read that.. Although I see he has now.

And here I had skipped school today to look at my Preponderance turn and all. Not really but I did skip school and I was hoping to look at Preponderance at least...

namad
April 6th, 2009, 10:09 PM
so i have two copies of .trn 57

4error messages
2admin messages


and one proper set of .trn 56?
does that mean that this latest email is good to go and we're back on track and none of that nonsense matters anymore?


actually nevermind the newest files which say 56 in the email are really turn 57 dang so we have three copies of turn 57!!! ahhhhhh.... looks like really no one ever got turn 56 so we needa rehost turn 55 somehow? but now theres a llamaserver under maitencen message? dang

namad
April 7th, 2009, 02:49 AM
at what point are we giving up on getting the .trn files for turn 56 and just continuing? will there be an announcement made on the matter sometime?

DrPraetorious
April 7th, 2009, 11:15 AM
I think we're waiting for llamabeast to get home and check into what happened.

llamabeast
April 7th, 2009, 03:48 PM
Nooo! It's gone mad! Why?

Ignore all the e-mails for a bit please, apologies for any error or turn 57 spam.

llamabeast
April 7th, 2009, 03:59 PM
Okay, fixy fixy! You should have got a message from me. Play again from turn 55, and hopefully it will run smoothly. If not, you may have to accept the stale turn.

Zeldor
April 7th, 2009, 04:00 PM
So we are at turn 55. Are there all .2h files for that turn? Can I force host?

llamabeast
April 7th, 2009, 04:33 PM
No, that's the point, you need new 2h files or it'll crash again. I've actually removed the old 2h files.

Zeldor
April 7th, 2009, 04:43 PM
Ok, so players got an email with what to do? Good :)

llamabeast
April 7th, 2009, 05:03 PM
Hopefully! You should have got one too, if you're playing.

Zeldor
April 7th, 2009, 05:08 PM
QM says there was no message. And no, I'm not playing. I will send one to everyone.

Submit turn 55 again, making surge to generate it before, right?

archaeolept
April 7th, 2009, 05:26 PM
qm got the email.

llamabeast
April 10th, 2009, 03:57 PM
So what happened? Are you guys back on track?

atul
April 10th, 2009, 04:06 PM
Well, I think we are. I mean, Prepo hosted yesterday, all was as it ought to be (except those birds flying around in the center but that isn't the game's fault), turn 56 going on and hosting scheduled for sunday. I was actually surprised that Prepo was supposedly the cause for today's problems for some other game, since it worked well yesterday.

llamabeast
April 10th, 2009, 05:36 PM
Ah, great! I just assumed it had crashed because the server got stuck. Hmm, I don't know why it got stuck then - odd.

namad
April 15th, 2009, 02:09 PM
anyone selling earth stones at a reasonable cost? or trading away pearls at a reasonable exchange rate for anything(better than 1:1 would still be reasonable)? or trading away nature at a reasonable exchange rate for anything?

vfb
April 17th, 2009, 06:10 PM
MA Marignon will now be controlled by Ossa, please send all correspondence to him, thanks!

Zeldor
April 17th, 2009, 07:29 PM
I'm slowly thinking about required modifications of the map. Some Enhanced Edition to use for Preponderance 2. My ideas so far:

- much stronger garrisons for gateways [Ptah + mummies + some nasty mages]
- increased population in caves [10k for entrance, 5k normal caves, 15k for links to other players, 20k for gateways]
- bodyguards for many commanders
- recruitable Seraphs in central island
- some cool recruitables in swamps around central island [modded magic sites], recruitment of devils etc
- boots of youth on old mages

Any other suggestions? Any garrisons need tweaking? (especially those leading to plains)

My map will be hand-drawn scenario for all MA nations, but that's a long time from now. I'm too lazy :)

namad
April 17th, 2009, 08:10 PM
i'd recommend in some cases less bodyguards in the garrisons.

a SC doesn't need 15super elite bodyguards in a garrison where they will all autoroute after all the non-guardcommander troops are dead

the specific case i remember in which this was an issue was the scorpionmen bodyguarding some super scorpion king

JimMorrison
April 18th, 2009, 03:47 AM
- much stronger garrisons for gateways [Ptah + mummies + some nasty mages]

Make sure it's something that isn't reliably killable with something like, oh say, 20 LA TC Ancestor Vessels.


- increased population in caves [10k for entrance, 5k normal caves, 15k for links to other players, 20k for gateways]

Possibly afford the inner player an actual income, or even the ability to effectively Blood Hunt - too cool. Also the 95% of nations that currently can't even operate in the caves without supply items, won't fall behind the other 5%, ie - LA TC.


- bodyguards for many commanders

Is assassination/seduction a balance issue as well? I hadn't seen any used on the AI garrisons.


- recruitable Seraphs in central island

O.O


- some cool recruitables in swamps around central island [modded magic sites], recruitment of devils etc

I'd be careful with this. It's a fun idea that everyone gets guaranteed access to something powerful and fun, but the reality is that one person will likely reach critical mass before his neighbors, and then grab multiple sites before anyone can react. This will likely reliably be certain nations before certain other nations, so will reduce viable nation choices if it becomes too large a power factor.


- boots of youth on old mages

Very good call.


Any other suggestions? Any garrisons need tweaking? (especially those leading to plains)

I was sort of thinking the garrisons holding people in should be stronger too (like the Portals). Have them set to be patrolling, to negate the advantage of stealthing past them. Flight would still be an issue though, not sure what to do about that.


Ultimately, on one level, I think there is too much flavor on this map for competitive play. There are a number of factors that can rapidly domino into massive imbalances, which becomes magnified by relative knowledge of the specific map content. Sure you can argue that everyone could read the .map file, but I'd have to say that while much of this community is at least minimally 'mod fluent', that will never encompass everyone in play - putting those individuals at a severe disadvantage compared to someone who knows where everything is, and what is guarding it.

DrPraetorious
April 18th, 2009, 10:42 AM
The ring guardians were not a substantial obstacle to any bless-rush player. OTOH, I don't see how they could have been without seriously distorting other aspects of gameplay. Generally, I don't think that trying to put tough indies on the map is really any protection for anybody.

Did anyone else not get the 12h host notification e-mail this turn?

atul
April 18th, 2009, 10:46 AM
I think the notification has either reverted to 8h or been disabled. Might've been so ever since the llamaserver crash earlier.

Zeldor
April 18th, 2009, 12:49 PM
They are certainly turned on. There is no way to accidentally turn off notifications.

namad
April 18th, 2009, 03:23 PM
would anyone like to trade me water,astral,nature gems

in exchange for fire/air/earth/blood/gold/forged items/national mages to charm

feel free to pm me please

Evilhomer
April 30th, 2009, 06:46 AM
I thought I would have time to play this game once my work rotation ended and my 5 week vaccation started. Unfortunary beeing on travelling foot it has been more of a chore, so I will be steeping out of this game. My apologies to my team partner.

atul
April 30th, 2009, 07:17 AM
That kind of stuff happens.

I myself have just got my hand into a cast, so playing large turns isn't that feasible for some weeks. Dunno what to do with this game. :-(

namad
April 30th, 2009, 10:16 PM
let's brainstorm! any ideas to keep the game healthy and going?

DrPraetorious
May 1st, 2009, 10:37 PM
I will take over all the empty positions and see if I can somehow defeat Micah+QM?