Log in

View Full Version : Bug in Breen and Trekos


Andrés
September 8th, 2001, 01:46 AM
Probably you've seen it too. Sometimes when generating a new game, the SE4 crashes showing a range check error or something like that.
The error appeared during the "Player placement in progress..."
The error was surely generated by a randomly picked shipset, but I couldn't know which one.
After many hours of testing all my installed shipsets (total of 108) I pinpointed the problem to your Breen and Trekos shipsets, and then it took me a while to discover what the error was.
It's a simple spelling mistake in the AI_General files, you put "Gas" in Planet Type, when you should have put "Gas Giant"
It seems that misspelling the planet type makes SE4 try to assign them a planet that does not exist, thus generating an error. And it is a very annoying error since it happens after you carefully configured your new game and before you can save the game.
Atrocities, please correct

Atrocities
September 8th, 2001, 06:54 AM
Been fixed in the latest Version I hope. Sorry about that. My AI skills are not all that great.

------------------
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
New Age Ship Yards (http://www.angelfire.com/tv2/NewAgeShipyards/index.html)

Atrocities
September 8th, 2001, 07:02 AM
Ooops, Sorry, missed that Gas Giant one. Fixed now. Thanks a ton Andrés http://www.shrapnelgames.com/ubb/images/icons/icon7.gif