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View Full Version : Curious: Ritual of Return+Rebirth?


JimMorrison
November 11th, 2008, 05:55 PM
So I was wondering, say you had an Astral+Death mage, maybe a pretender who you want to keep around for awhile, and you know they are going to receive assassination attempts soon, or maybe be forced to (return to) the Arena.

If you have both Return and Rebirth cast on the same mage, and they are killed in 1 hit..... do they come home, as a Wight Mage?


Also, an OT question: Is there an MR check for Banish to Inferno? I fought a big battle recently with someone armed with the Infernal Sword, and one of the Archdevils that comes with the Infernal Scythe, and not one enemy got Banished.....

chrispedersen
November 11th, 2008, 06:13 PM
So I was wondering, say you had an Astral+Death mage, maybe a pretender who you want to keep around for awhile, and you know they are going to receive assassination attempts soon, or maybe be forced to (return to) the Arena.

If you have both Return and Rebirth cast on the same mage, and they are killed in 1 hit..... do they come home, as a Wight Mage?
seems like ritual works first to negate damage. in other words, after I teleport out.. I don't have the damage...

JimMorrison
November 11th, 2008, 07:57 PM
Aha. I've never really used it, I was under the impression that you -take- the damage, and then teleport home. Could have sworn I saw someone mention that dying in 1 hit rendered it moot, but can't remember where, and searching "Ritual of Return" doesn't really narrow the field from offhand references, to real discussions of the mechanic.

archaeolept
November 11th, 2008, 08:20 PM
pretty sure the first hit there can kill you... I certainly lost enough arch-theurgs in DomII; then rebirth would take over, but you need to be in friendly dominion i believe. It could also be that the "arena" is linked to a specific arena on the map, which could be in your dominion...

lch
November 11th, 2008, 09:01 PM
The deathmatch arena, like Inferno, Cocytos and the Void, are special provinces that AFAIK will never have anybody's pretender's dominion.

chrispedersen
November 11th, 2008, 09:28 PM
Aha. I've never really used it, I was under the impression that you -take- the damage, and then teleport home. Could have sworn I saw someone mention that dying in 1 hit rendered it moot, but can't remember where, and searching "Ritual of Return" doesn't really narrow the field from offhand references, to real discussions of the mechanic.

Its hard to tell Jim, but I've used it hundreds of times.. and never gotten an affliction.. but that would probably be the easiest way to tell

Take a D9 bless and see if you get any afflictions.. in a M3 province...

MaxWilson
November 12th, 2008, 03:33 PM
I know that I've lost casters to Soul Slay even when wearing Armor of Virtue. Therefore, I don't think RoR negates damage, although maybe 999 damage is "special".

-Max

chrispedersen
November 12th, 2008, 03:38 PM
I know that I've lost casters to Soul Slay even when wearing Armor of Virtue. Therefore, I don't think RoR negates damage, although maybe 999 damage is "special".

-Max

RoR negates damage I recall. Things which kill without damage perhaps might not apply.

Nikelaos
November 12th, 2008, 05:01 PM
I know that I've lost casters to Soul Slay even when wearing Armor of Virtue. Therefore, I don't think RoR negates damage, although maybe 999 damage is "special".

-Max

RoR negates damage I recall. Things which kill without damage perhaps might not apply.

unfortunately soul slay does kill with damage, it says damage death but really it's 999, many a sphinx have taken a hit from soul slay and survived.

MaxWilson
November 12th, 2008, 05:24 PM
Yeah, but 999 damage is "special" in at least one respect: it ignores Luck. It could be that it's special w/rt RoR as well.

-Max