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View Full Version : Richard any update on the fix?


thorfrog
October 4th, 2001, 05:58 PM
Richard any update on the fix? Also any update on Palaces and drones?

Dragonlord
October 4th, 2001, 06:22 PM
Ah on the subject of patches: if I remember correctly the list of features in the new patch did not include mines: in a Simultaneous game mines cannot be self-destructed, which is annoying when you reach the unit limit. Would that be easy to fix?

Richard
October 4th, 2001, 06:49 PM
On what fix?

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com

thorfrog
October 4th, 2001, 08:27 PM
Malfador made an statement on Sept 9th that another fix was in the works and should be availible late Sept. Any eta?

09/06/01 - SE4 Patch in the works
Just wanted to let you all know that we are hard at work on a new patch for SE4. We hope to nail down all of the Last bugs, play balance issues, and feature requests with this next Version. Look for the new patch later this month

Tampa_Gamer
October 4th, 2001, 09:35 PM
I know they are probably still beta testing the patches and trying to fix more items, but it would be helpful to those of use tweaking our mods for inclusion in the next burn CD to know roughly when the patch is expected (i.e. less than two weeks, more than two weeks, etc.) because we want to ensure compatibility with the next Version before you put the mods on the CD.

thorfrog
October 8th, 2001, 08:42 PM
So any eta on the next patch?

Richard
October 9th, 2001, 02:54 AM
Possibly next week.

------------------
Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com