View Full Version : Mod Bloodless mod
P3D
June 5th, 2009, 01:38 AM
This custom mod is written for the game of similar name. Main motivation was to decrease micromanagement in the game.
Burnsaber's DBS and Zeldor's Banned Spells Mod are included.
Features:
1. Blood magic, blood items and blood sites (except Arena and Academy of War) are removed.
2. Some spells (AN, AC, UD, Forge and Tartarian Gate) were removed.
3. No gem generators.
4. Burnsaber's DBS mod with most bonus sites removed is included.
Commanders with blood magic path are left unchanged, however. Capital blood sites were not removed either. You can still wish for items and monsters, but the only uses for blood left are to empower scouts/priests to B1 to get cheap researchers or some undead leadership.
archaeolept
June 5th, 2009, 10:48 AM
certain nations could still blood sacrifice, but you would probably have to be certifiably insane to take one of them when using this mod ;)
Sombre
June 7th, 2009, 09:49 AM
I don't get it. Why not just choose to not micromanage?
zlefin
June 7th, 2009, 03:37 PM
this gives me an idea, i've never tried a negative douse bonus, if they work, perhaps a negative douse bonus + giving auto slave gen to units with blood magic could cut down on mm, though it'd rather change the way blood works.
P3D
June 7th, 2009, 04:31 PM
I don't get it. Why not just choose to not micromanage?
When I first considered starting such a game, I thought about only declared game rules. Then I decided that writing a mod would be the best solution to forestall any accusations of cheating later.
Sombre
June 8th, 2009, 08:06 AM
Oh I see, it's for a particular mp game. That does make sense then - if people agree they don't like micro you still have to 'ban' it or mod it out, because otherwise someone might feel tempted to use it, even though they don't like it. As is the norm for dom3 actually.
Humakty
June 8th, 2009, 12:05 PM
Doesn't it mutilate some nations ? IE : what does Abysia get in return ?
P3D
June 8th, 2009, 01:25 PM
Doesn't it mutilate some nations ? IE : what does Abysia get in return ?
Blood nations get nothing as compensation. That's one reason why the game is run in MA, more thematic with only 4(+2) blood nations (Van, Jotun, Abysia, Pan+Mictlan, BL) available, and Pan+Van is IMHO still viable without the blood.
llamabeast
June 8th, 2009, 01:37 PM
What's BL?
P3D
June 8th, 2009, 01:49 PM
What's BL?
Bandar Log - they still have all the Lankan blood summons.
llamabeast
June 8th, 2009, 01:52 PM
Oh really? I didn't know that. Yeah, they'd definitely be fine without blood though I think, at least as much as Mictlan and Pan.
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