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View Full Version : updated mods and CD status


Puke
October 31st, 2001, 06:55 AM
how is the progress on the updated mods? has everyone had time to finalize their stuff yet? whats the ETA on the new burn, and whats the deadline on submissions? I am going to try to get some time together to finish PCM, but the scenario pack does not look like its going to be ready before december.

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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)

Suicide Junkie
October 31st, 2001, 07:14 AM
Well, P&N v2.4 is out, and running.

Unfortunately, all of my scenarios are inherently unupdatable. They require P&N vX.Y, as stated in the description.

I do not assume that two or three old Versions of my mod will be on the CD.
I will always have them available for download upon request. (All the way back to v1.0, and some "Piratesmod" unnamed Versions)

Richard
October 31st, 2001, 04:23 PM
Actually this gives me an oppurtunity to announce something else.

I would like the major modders (who want to be included on the CD) to email me so I can discuss some help we would like in testing the currentbuild of the game.

Again if you want your mod added to the game please drop me a line ASAP (rdarnese@shrapnelgames.com).

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Sarge is coming...

Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com

Tampa_Gamer
November 1st, 2001, 02:15 AM
Puke - my understanding based on earlier Posts from Richard is that the deadline was Nov 1st. before the patch slipped a week or two. I know as far as the TDM-ModPack is concerned, we are all readying our races for two Versions a "retail" one and a "normal" SG board one. Mephisto has been busy prodding people to get their files together and we expect to be able to post early next week so that we can get a short round of general public testing in before Richard would need the files.