View Full Version : Mod Carne Adovada
pyg
April 10th, 2010, 11:55 PM
Here is a large combined all age mod of stuff I like playing with. I made some minor changes to some of the mods including removing the Holy rituals from Mytheology and disabling some of the crazy sites in the Magic Site mod as per Lunar Sea. This mod is not compatible with any other mods. Disable all other mods when using this.
CBM 1.6 - quantum_mechanic
Endgame Diversity - Llamabeast
FW Thugs - zlefin
Holy War: Divine - Burnsaber
Holy War: Priests and Sacreds - Burnsaber
CPCS - Burnsaber
Mytheology - Psientist
Magic Sites - Endoperez
Standards and Streamers - Zepath/Llamabeast (only the _sns.zip version)
25513 lines (sns version) Contains:
Nations: 3
Monsters: 245
Magic Sites: 172
Weapons: 86
Armor: 35
Spells: 130
Sprites: 394
Minor update to CPCS 0.9.
Moved to here (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=16).
Burnsaber
April 11th, 2010, 06:59 AM
I intend to host a *flexible teams* game in the distant future using this mod ;)
I advise you to wait until I get up to updating HW. The holy site distribution is working on overgear. Also, the CPCS 0.9 update will trim down some spellslot usage, probably - 3-4 spellslots
Ragnarok-X
April 11th, 2010, 08:38 AM
Can you add in the "more magic sites" mod ?
Radio_Star
April 11th, 2010, 11:03 AM
Clicking siege trebuchet in the spell list causes a badsplnr crash.
pyg
April 11th, 2010, 11:22 AM
Clicking siege trebuchet in the spell list causes a badsplnr crash.
Yes, it currently exceeds the known spell limit but you have to cast one of the ~3 to crash. The likely culprits will probably be from Mytheology. I will find some to spells to remove and release an update latter today.
Gandalf Parker
April 11th, 2010, 11:38 AM
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.
And I second the motion for inclusion of Magic Sites.
Is Streamers and Standards in there someplace? There shouldnt be any conflict problems there.
pyg
April 11th, 2010, 12:40 PM
Updated, Siege Trebuchet should work now.
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.
And I second the motion for inclusion of Magic Sites.
Is Streamers and Standards in there someplace? There shouldnt be any conflict problems there.
I added Magic Sites. I don't play with Epic Heroes and will take a look.
Stavis_L
April 11th, 2010, 12:58 PM
Updated, Siege Trebuchet should work now.
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.
And I second the motion for inclusion of Magic Sites.
Is Streamers and Standards in there someplace? There shouldn't be any conflict problems there.
I added Magic Sites. I don't play with Epic Heroes and will take a look.
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showpost.php?p=728456&postcount=116
pyg
April 11th, 2010, 01:10 PM
...snip...
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showpost.php?p=728456&postcount=116
Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
Gregstrom
April 11th, 2010, 04:50 PM
A couple of the most glaring dodginesses in mytheology were removed in Unsanity, if that helps.
Stavis_L
April 11th, 2010, 05:20 PM
...snip...
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.
If you're interested, the fix version is in this post:
http://forum.shrapnelgames.com/showpost.php?p=728456&postcount=116
Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed :cold: )
Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
Endoperez
April 15th, 2010, 06:03 PM
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed :cold: )
Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
Boo! :angel
It's nice to see the project hasn't been forgotten. Thanks for the fixes. :up: Knowing that people like it more than makes up for the work.
kennydicke
April 17th, 2010, 05:58 AM
Great combination, good fun, well marinated. ¡Muchas gracias! :up:
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