View Full Version : is it possible to control underwater shooting ability
Bananadine
December 3rd, 2010, 06:27 PM
I'm trying to create two ranged weapons. I want one to be able to fire on land or underwater, and I want the other to be able to fire only on land. Is this possible? If so, how can it be done? I don't see any relevant commands in the modding manual.
Adept
December 3rd, 2010, 06:33 PM
Only exceptional ranged weapons work underwater. The only thing I can think of is the ethereal crossbow.
Bananadine
December 3rd, 2010, 06:49 PM
Yes, I'm trying to make an exceptional ranged weapon.
Duncan_Frost
December 3rd, 2010, 07:44 PM
Are these intended to be on a unit? You could use #watershape and #landshape to make the unit change between the two bows when he enters water or resurfaces.
Bananadine
December 3rd, 2010, 08:22 PM
But that still leaves the question of how to make the two weapons in the first place. I don't know how to declare in the mod's specification file that a missile weapon is supposed to work underwater.
A weapon-copying command would suffice, since the Ethereal Crossbow (and some non-forged weapons, such as illithids' mind blast I think) have the property I need. But I don't know of any such command.
Bananadine
December 4th, 2010, 12:43 PM
From the silence of the mods forum, it is starting to seem that there is no way to, for instance, balance an R'lyeh unit by replacing its mind blast attack with a new, double-strength (or half-strength) mind blast attack. Is that really true?
Maybe I can give my unit a Piercer or something... but I want its attack to be stronger than that. Well, maybe I can give it a lot of Piercers....
rdonj
December 4th, 2010, 01:08 PM
I expect that mind blasts work because they have no fly sprite. Just create a weapon that has no fly sprite and I'm 99% sure that will do the trick.
If it doesn't work, and no one else has any suggestions, your best bet would probably be to just mod the weapon you want to give or add give multiple of them, or something along those lines.
Bananadine
December 4th, 2010, 03:25 PM
Ah, yes, I suppose I can steal a weapon, even if I can't copy one. I wouldn't want to mess up some other unit, though. I'll consider the many-weapons option.
Removing the fly sprite did not work.
llamabeast
December 6th, 2010, 07:11 AM
How about precision 100?
Bananadine
December 13th, 2010, 12:08 AM
Precision higher than 25 doesn't seem to be allowed.
Finalgenesis
December 13th, 2010, 01:58 AM
Lighting Demon's throw lighting works under water, as strange as that sounds. Burnsaber's UW mod was present though so I'm not sure whether it was the mod that enabled it or if it was originally possible.
Bananadine
December 13th, 2010, 11:46 AM
Do you mean storm demon? I've seen storm demons and Tartarian Cyclopes throw lightning underwater without any mods. I don't think that helps me though, unless I were to put that lightning weapon on my units--which I don't want to do, because my purpose calls for a powerful, precise, earth-based attack, not a lightning-based attack. So I'm going with multiple Piercers until somebody finds a way to do this.
It's not a huge problem for me but it seems strange that the modding system wouldn't support this. I'd be very annoyed about it if I were trying to make a new underwater nation.
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