View Full Version : DoGA
Atrocities
February 22nd, 2002, 05:09 AM
I was wondering what the FULL $$ verison has over the DoGa 3 free Version. I like the program, and intend to buy it, but I want to know what it is I will be buying.
Atrocities
February 22nd, 2002, 04:37 PM
BUMP
mottlee
February 22nd, 2002, 04:42 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Atrocities:
BUMP<hr></blockquote>
Bump???
http://forum.shrapnelgames.com/images/icons/icon12.gif
Gryphin
February 22nd, 2002, 05:33 PM
mottlee,
"Bump" is a post to move a thread back to the top of a forum so people new to the forum or those that may have asked about a subject in a current thread become aware of it. This avoids repetion of post.
Val
February 22nd, 2002, 05:42 PM
Best as I can tell, the registered Version won't get you much more than you already have, unless you want to do animations. Also, the haven't finished the english Version yet. Zircher is a great person to talk to about DoGA (there is a link on the B5Mod Page (http://www.geocities.com/b5mod/B5ModHome.html)).
I also recently downloaded some new parts that DoGA made for Robots & Humans, but haven't even tried them out yet, if they work I will zip and post for y'all.
On top of that, I imported and made some new catalog pages with some new weapons and wings that are usable in DoGA 3 - I will post those for anyone interested as well.
chewy027
February 23rd, 2002, 04:47 PM
sure val any new models are always welcome
Val
February 24th, 2002, 01:30 AM
The new parts work well!
You can go to:
Human Parts.lzh (http://doga.jp/~kama/NewParts/Human/Human.LZH)
Robot Parts.lzh (http://doga.jp/~kama/NewParts/Robot/Robot.LZH)
and download them.
You will need LHA to decompress them (well, at least I did)
Go out on the net and search for the LHA213.EXE program to decompress.
One note - Once you decompress add the human files first, then the robot files, as that part.ini file has all the human bits and will nicely write over the other file.
If y'all have trouble let me know and I will zip it up and post on Monday/Tuesday!!
BTW - Zircher was the one who pointed me in the right direction to find these, so Thanks Zircher!
chewy027
February 24th, 2002, 03:43 AM
thanks val
ZeroAdunn
February 24th, 2002, 10:37 AM
I downloaded the LZH files and LHA but I can't get them to extract.
Atrocities
February 24th, 2002, 10:40 AM
Same prob here. http://forum.shrapnelgames.com/images/icons/icon9.gif Will stress over it later. Right now I am engaged in a massive struggle against the Romulan Empire and I can't waste time figuring this out. OMG! Those bastards JUST glassed one of my Colony worlds!!!! THIS MEANS WAR!! BRB
Val
February 24th, 2002, 07:18 PM
In an effort to make the world a better place, I'll post the combined Zips here tomorrow (why tomorrow you may ask? answer: 56k at home v. T1 at work). I had also started working on some new catalog pages if y'all want them as well.
pathfinder
February 24th, 2002, 07:59 PM
Thanks! I like using DOGA since it is comparatively easy to use. Only gripe I have is limited number of parts and textures/materials.
But I made first race-style using my own models Last night. I have previously used pics from the net. I still have to re-size a couple of ships but essentially they are done.
chewy027
February 24th, 2002, 09:28 PM
any new part is always welcome val or anybody else who has em
ZeroAdunn
February 24th, 2002, 10:53 PM
If you want to make more parts find metasequoia. It is an excellent program, you can pure polygon edit which is excellent. It takes a while to get used to but is tons of fun. You should be able to find it at the Doga Homepage.
One warning: It doesn't export colors and it doesn't export complex shapes very well. (I was working on a model of Talyn from farscape and it exported really crappy.)
pathfinder
February 24th, 2002, 11:58 PM
ZeroAdunn: Yeah, I got the metasequoia> and yes, it's gonna take some getting use to http://forum.shrapnelgames.com/images/icons/icon12.gif
Val
February 25th, 2002, 07:14 PM
Ok, here are the new DoGA bits and a few extras (I had started to make catalog parts for some hand weapons and guns that Zircher pointed me to - also added some wings I made to use on the Leonine)
DoGACats.zip (http://forum.shrapnelgames.com/newuploads/1014657138.zip)
Just unzip and add to the DoGA folder.
pathfinder
February 26th, 2002, 01:58 AM
Val: Thanks! Those parts are nicely done! IF I use them I'll be sure to give credit!
ZeroAdunn
February 26th, 2002, 08:55 AM
I downloaded the doga parts, very nice. Unfortunately many of them lock up Doga, has anyone else encountered this?
pathfinder
February 26th, 2002, 01:21 PM
ZeroAdunn: yes, a number of them did lock-up on me Last night. Guess I could catalogue which ones tonight and tell Val.
Val
February 26th, 2002, 06:05 PM
Please let me know.
Also, what Version of DoGA are y'all using?
I made most on 3.
oleg
February 26th, 2002, 06:41 PM
I am using DoGa2. The lock up occured with "missiles" and "battery 3"
Val
February 26th, 2002, 06:51 PM
I'll try it out on 2 tonight, see if I can dupe the lockup. Those are 2 that I added from stuff people had made.
Hotfoot
February 27th, 2002, 01:14 AM
I thought DoGA L3 wasn't available yet for an English release. Is it available now?
pathfinder
February 27th, 2002, 01:40 AM
I have DoGa 2 and the lock-ups I remember (not on that PC atm) are head, hand-weapon 1, the trird missile in missiles, at least one of the wings in wing 3.
[ 27 February 2002: Message edited by: pathfinder ]</p>
chewy027
February 27th, 2002, 03:50 AM
you can get the beta for L3 which is pretty much all of L3
pathfinder
February 27th, 2002, 05:27 AM
I tried but the link for DoGa 3 is dead...
chewy027
February 27th, 2002, 06:18 AM
sorry can't help you there. But if Zircher were to pop in I'm sure he could provide the link as he did in the past.
Val
February 27th, 2002, 05:27 PM
Had the same trouble in 2, guess they only work for 3 for some reason...
Anyway, I think this is the link(s) to 3:
dl3_108a.exe (http://www.doga.co.jp/ptdoga/archive/010910/dl3_108a.exe)
dl3_108b.dlx (http://www.doga.co.jp/ptdoga/archive/010810/dl3_108b.dlx)
and I believe this is the latest patch:
dl3_020213_beta.exe (http://www.doga.co.jp/ptdoga/archive/020213/dl3_020213_beta.exe)
It's mostly in English - the menus at least http://forum.shrapnelgames.com/images/icons/icon7.gif
pathfinder
February 28th, 2002, 02:33 AM
Val: Thanks...DoGa 3 has some nice features. Now I need to learn it. I especially like the added textures etc...
I am having some troubles figuring out how to use those parts but I guess eventually figure it out http://forum.shrapnelgames.com/images/icons/icon12.gif
Val
February 28th, 2002, 06:54 PM
Welc http://forum.shrapnelgames.com/images/icons/icon7.gif
What sort of trouble?
pathfinder
March 1st, 2002, 02:12 AM
When I call up the parts no picture is displayed for them, so I have to load it into the assembler to what the heck the part is .... merely an annoyance....
Val
March 2nd, 2002, 02:54 AM
Yeah, I had the same problem - not sure why it happened!
My solution was to load each predesigned part and resave it in another folder with a new name then delete that folder. Maybe if you delete the .bmp that matches the part you can save it in the same folder - though I didn't think of that at the time...
pathfinder
March 2nd, 2002, 06:13 AM
All I had to do was copy the parts folder to the correct spot in DoGa 3 and the catalogue, then the pictures and the list showed up fine. I been having fun tonight! http://forum.shrapnelgames.com/images/icons/icon12.gif
Atrocities
March 2nd, 2002, 09:45 AM
ohhhhhhoooooooo. http://forum.shrapnelgames.com/images/icons/icon10.gif Well, no sleep for me tonight. http://forum.shrapnelgames.com/images/icons/icon9.gif Planet of the Apes ship set coming to a download near you.
pathfinder
March 3rd, 2002, 02:08 AM
One tiny ??? I was able to set different parts to different textures and/or colors on same object. What/where do I set to enable that in DoGa3?
Trying to make a semi-transparent "insect" wing on a space ship...
Edit: Nevuh mind....just name that part attribute and voila...eg: insect_wing is semi-transparent/wrinkle.....
[ 02 March 2002: Message edited by: pathfinder ]</p>
MythicalMino
September 1st, 2002, 10:43 PM
Could someone please give me a walkthough of what i need to do to get this downloaded and use it? I am not too literate at getting these things to work....I don't even know exactly what i need to download....
Thanks
pathfinder
September 2nd, 2002, 01:26 AM
Gad, been a LONG time since I muddled my way thru doing this...hmmmmm....lemme get back to ya. I'll have to see where I put those parts http://forum.shrapnelgames.com/images/icons/icon12.gif
Cp: Do you have the basic program (Doga 3?)
Doga 2 is found here (can't remember where I got Doga 3): http://www.doga.co.jp/english/software/index.html
hehe, what oleg says above http://forum.shrapnelgames.com/images/icons/icon12.gif
[ September 02, 2002, 01:02: Message edited by: pathfinder ]
oleg
September 2nd, 2002, 01:59 AM
Originally posted by cpbeller:
Could someone please give me a walkthough of what i need to do to get this downloaded and use it? I am not too literate at getting these things to work....I don't even know exactly what i need to download....
Thanks<font size="2" face="Verdana, Helvetica, sans-serif">In this thread you can find the direct douwnload link :
http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=005767
Doga comes as a self-extracting exe file. Yoy should have no problems with installing. when You will run into troubles making actual models, post again, we eill help.
MythicalMino
September 2nd, 2002, 05:45 AM
ok...i was there...but which of those 6 or 7 files do i need to download, what exactly do i do after i download them?
Thanks
MythicalMino
September 2nd, 2002, 04:12 PM
ok...got them all downloaded....cannot extract the human and robot files...winzip cannot unzip for whatever reason...i find and try to download the LHA program, as far as i know, i download it ok, but i am not sure it will install right. I re-try to extract the files again, but again, it won't, because of the LHA program. I downloaded the lha2.13 file....as far as i know anyways....
pathfinder
September 3rd, 2002, 12:21 AM
Wish I could help CpBeller but me not much of a techie on the PC (or software) myself....
pathfinder
September 3rd, 2002, 01:53 AM
Cp: All of them. Decompress the doga l3 beta first then the others. in decending order (IIRC). decompress the others into the doga3 folder. hopefully that works.
as far as what to do after, start the program (make new part) then click on the part button and choose from whatever part(s) you want. you drag them together kinda like legs to make what ya want (or close to it).
[ September 02, 2002, 12:57: Message edited by: pathfinder ]
oleg
September 3rd, 2002, 09:13 PM
cpbeller, if you still have problems with Doga L3, try Doga L2 from the same company. It has fewer parts but otherwise is sufficient to make nice SEiV models.
Trajan
September 3rd, 2002, 10:40 PM
I had success installing DOGA3 only AFTER I installed DOGA2. For some reason I had several errors installing DOGA3. Now though they are working just dandy!
Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif
Trajan
TerranC
September 3rd, 2002, 11:12 PM
Originally posted by oleg:
cpbeller, if you still have problems with Doga L3, try Doga L2 from the same company. It has fewer parts but otherwise is sufficient to make nice SEiV models.<font size="2" face="Verdana, Helvetica, sans-serif">No.
It has the same parts, but what it does not have:
More Textures *some animated textures*
Lighting options
Model effects
Background options
MythicalMino
September 4th, 2002, 01:26 AM
it is installing the program...but not the human and robot parts files....it says that the file extension is nto the right one or something, so i try to install the lha2.13 file, but it doesn't for some reason....but then again, most of it is in japanese
candy kain mech
February 8th, 2003, 05:54 AM
i lost my doga-l3 registration numbers can some one maybe be a nice guy and give me theirs for a short while until i find mine i dont want to pay another 40 bucks. thanks
Warhawk009@yahoo.com
candy kain mech
February 8th, 2003, 05:57 AM
i lost my doga-l3 registration numbers can some one maybe be a nice guy and give me theirs for a short while until i find mine i dont want to pay another 40 bucks. thanks
Warhawk009@yahoo.com
candy kain mech
February 8th, 2003, 05:58 AM
i lost my doga-l3 registration numbers can some one maybe be a nice guy and give me theirs for a short while until i find mine i dont want to pay another 40 bucks. thanks
Warhawk009@yahoo.com
candy kain mech
February 8th, 2003, 06:02 AM
i lost my doga-l3 registration numbers when my hard drive crashed can some one maybe be a nice guy and give me theirs for a short while until i find mine i dont want to pay another 40 bucks. thanks
Warhawk009@yahoo.com
Ragnarok
February 8th, 2003, 06:26 AM
Whoa, 4 Posts in a row with the same exact content. Take it easy there buddy. http://forum.shrapnelgames.com/images/icons/icon7.gif
Hugh Manatee
February 20th, 2003, 06:22 AM
Hello, I'm sort of a newbie modder, and I recently downloaded the Free Doga L1, and I'm extremely satisfied with it, I'm amazed how much this basic Version does, but I was wondering if it's possible to add new and different parts to it(if so where are they, googled it didn't find much). Also the L2 and L3 downloads are Shareware Versions right? are they crippled or limited in any way?
pathfinder
February 20th, 2003, 06:34 AM
If you like DOGA L3 has a renderer. at $40 US it can't be beat (IMHO). More parts there are a coupla sites that have more parts.
This is one of the sites:
http://zircher.iwarp.com/fots_3d/library.htm
[ February 20, 2003, 04:35: Message edited by: pathfinder ]
Hugh Manatee
February 20th, 2003, 08:23 PM
if I did upgrade to L3, could I import my objects from L1? I got a few good ships going and I don't want to lose them.
mlmbd
February 21st, 2003, 12:02 AM
Hugh Manatee; Yes. You change L1 and L2 parts and models to L3.
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font>
Atrocities
August 15th, 2003, 09:35 AM
For any who doubt the ability of DOGA, take a look at these sets.
The Pyrexia (http://www.astmod.com/nasy/concept/Pyrexia/Pyrexiahome.htm)
The Ticon (http://www.astmod.com/nasy/concept/Ticon/Ticon.htm)
The Huron (http://www.astmod.com/images/Huron/Huron.htm)
The Pandoran (http://www.galileo.spaceports.com/~william/pan.htm)
The Blue Race (http://www.astmod.com/images/NewRace/NewRace.htm)
The EDF (http://www.astmod.com/nasy/sb/edf/edf.html)
The Starwolf (http://www.galileo.spaceports.com/~william/races/Starwolf.htm)
The Zanarri (http://galileo.spaceports.com/~kazharii/other_art/zanarri/)
Randallw
March 27th, 2004, 01:01 PM
What sort of pictures can I make with DoGa?. I gather pictures are formed from modules. Does it only do blocky robot shaped ships or can it do Organic. I am thinking of a Zentraedi shipset.
Edit: Sorry, must have been looking at a different page, as I followed the link from important se4 stuff. The examples available look good enough for my purpose.
[ March 27, 2004, 11:05: Message edited by: Randallw ]
Imperial
March 27th, 2004, 08:46 PM
the link below that pathfinder put up isnt active. any chance of getting a working link or perhaps maybe gathering all known parts and upload them to SE.net under tools?
pathfinder
March 27th, 2004, 08:54 PM
Originally posted by Imperial:
the link below that pathfinder put up isnt active. any chance of getting a working link or perhaps maybe gathering all known parts and upload them to SE.net under tools? <font size="2" face="sans-serif, arial, verdana">Yeah, the zircher link went dead a couple of months ago....sigh http://forum.shrapnelgames.com/images/icons/icon9.gif
Atrocities
March 28th, 2004, 02:54 AM
Look at my post right below yours and click on the TICON link.
I made all of the Star Trek ship sets, and many others, with DOGA.
(*Exception, did not make any of the Federation sets)
ally
April 5th, 2004, 04:50 PM
hi there would anyone be so kind as to provide me with th doga l3 registration codes as my pc broke and i dont want to have to pay again thanks
Phoenix-D
April 5th, 2004, 05:25 PM
Originally posted by ally:
hi there would anyone be so kind as to provide me with th doga l3 registration codes as my pc broke and i dont want to have to pay again thanks <font size="2" face="sans-serif, arial, verdana">I'd say if you were silly enough not to back up your code you SHOULD pay again. But I'd put money on this being just a poor attempt at piracy.
ally
April 5th, 2004, 06:57 PM
I think you'll find im a genuine guy who buy the way did back up the codes but has lost them and if you check on a previous message posted in the forum someone also reports a simmillar problem!!!
Timstone
April 5th, 2004, 07:29 PM
Just do a little search with a decent crack finder (Astalavista, hint, hint.).
Or if you're too lazy just follow this link.
Key Gen (http://www.keygen.com)
And please don't begin about me being a pirate or something like that. These things are just a fact of life these days. I just pittied the guy who was too lazy to do a decent search himself. http://forum.shrapnelgames.com/images/icons/icon10.gif
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