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View Full Version : AI, Defend Thyself (mine question)


Emperor's Child
March 12th, 2002, 05:38 PM
Is there any way to prod the AI to use mines defensively around a planet? Anytime I make them, they just apparently sit in planetary cargo warehouses until a minelayer takes them away.

Is this something that requires an enemy to attack, and then they will be launched?

mottlee
March 12th, 2002, 05:49 PM
I have run into the AI using mines at WP but not around planets, I have attacted some and they have mines as cargo and they did not release them http://forum.shrapnelgames.com/images/icons/icon9.gif this was in both 1.49 and Gold

Growltigga
March 12th, 2002, 05:52 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Emperor's Child:
Is there any way to prod the AI to use mines defensively around a planet? Anytime I make them, they just apparently sit in planetary cargo warehouses until a minelayer takes them away.

Is this something that requires an enemy to attack, and then they will be launched?<hr></blockquote>

emporors child, you need to launch mines built on a planetary surface just as you do satellites or fighters - build the mines or ship them in and then just hit the "I" key and mark 'mines' -
personally, I like mines as planetary system defence weaponry - nothing makes me laugh so much as watching my hot seat chum running into a whopping big mine field with his troop transports just when he has withdrawn his sweepers back to base http://forum.shrapnelgames.com/images/icons/tongue.gif

Emperor's Child
March 12th, 2002, 06:07 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>emporors child, you need to launch mines built on a planetary surface just as you do satellites or fighters - build the mines or ship them in and then just hit the "I" key and mark 'mines' -
personally, I like mines as planetary system defence weaponry - nothing makes me laugh so much as watching my hot seat chum running into a whopping big mine field with his troop transports just when he has withdrawn his sweepers back to base.<hr></blockquote>

Uh.. I think you misunderstood me. I'm talking about the AI here. Specifically, can you make the AI use the very effective tactic of defending is planets with mines? I've only seen it defend warp points with these things and can't figure out how to make them defend planets with them. Is there a way to make it do this?

Tampa_Gamer
March 12th, 2002, 06:44 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Emperor's Child:
Specifically, can you make the AI use the very effective tactic of defending is planets with mines?<hr></blockquote>

Currently, no. But this item is very high on a list of AI tweaks that we gold beta testers submitted to MM. So we will see what happens.

-TG

Growltigga
March 12th, 2002, 06:46 PM
Oops, sorry emperor's child, I reread your post and yes, you were quite right and I got the wrong end of the stick

How do you north americans say it?

Doh!!!! http://forum.shrapnelgames.com/images/icons/confused.gif

Emperor's Child
March 12th, 2002, 06:56 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>How do you north americans say it?

Doh!!!!<hr></blockquote> Around here, Partnuh, we say "Doop!" (ala the Simpsons, a mind-numbing show you hopefully have been spared on that side of the pond...)

Thanks Tampa Gamer... Sigh... Back to the drawing board for my poor Slaanesh AI defenses.

Elmo
March 12th, 2002, 07:17 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Tampa_Gamer:


Currently, no. But this item is very high on a list of AI tweaks that we gold beta testers submitted to MM. So we will see what happens.

-TG<hr></blockquote>

Any plans to improve the AI so it will avoid or attempt to clear known minefields? In Gold the AI still just keeps sending ships into a known minefield. Thanks.

Elmo

[ 12 March 2002: Message edited by: Elmo ]

[ 12 March 2002: Message edited by: Elmo ]</p>

Atraikius
March 12th, 2002, 07:28 PM
Elmo - which AI's are sending ships into minefields? There is a line in the AI_Settings file: Ships don't move through minefields - if it is set to "True" they should not be sending the ships in (at least I thought that it was working).

Elmo
March 12th, 2002, 08:09 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Atraikius:
Elmo - which AI's are sending ships into minefields? There is a line in the AI_Settings file: Ships don't move through minefields - if it is set to "True" they should not be sending the ships in (at least I thought that it was working).<hr></blockquote>

It's the Toltayan race in the TDM-ModPack for Gold. I looked up the line in the AI_Settings file and it is "false". I guess they're intended to be dumb. http://forum.shrapnelgames.com/images/icons/icon7.gif

LordZon
March 12th, 2002, 08:43 PM
I believe Homer says Doh. But uh doop is close. http://forum.shrapnelgames.com/images/icons/tongue.gif

Captain Kwok
March 12th, 2002, 08:51 PM
Emperor's Child: You don't like the Simpsons? What's wrong with you?

Val
March 12th, 2002, 09:00 PM
I've seen mines in orbit around planets during games of 1.49, actually I had a tough time finishing one game because I had left the mines and sats an AI had put on a world, since I had finished off the planet I didn't worry about clearing the field. Little did I realize it kept the race slot alive until destroyed!

Emperor's Child
March 12th, 2002, 11:10 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr> Emperor's Child: You don't like the Simpsons? What's wrong with you? <hr></blockquote>

Well... I'm one of those kooky types that think there is very little worth watching on TV... News and Sci Fi are about the only thing I'll watch. Most of my free time (what little I can wheedle away from my parenting duties) I put into hobbies, church and cultural events.

Val: Regarding AI's mining planets, I don't recall them ever doing this in ANY game I've played. Do you recall what AI race did this, and under what circumstances? I remember one game long ago that I had a mine layer attacked by the AI, and in the tactical auto combat mode my ship kinda pooped out a mine every few turns as it retreated. Maybe this is how those mines got there if you attacked a planet with a loaded minelayer in orbit. IIRC this was regarded as a bug and was fixed...

[ 12 March 2002: Message edited by: Emperor's Child ]</p>

Val
March 12th, 2002, 11:46 PM
I don't recall which race, it was a standard 1.4# game (don't recall what patch). The race's colors were a pinkish flag - I'll see if I have a save at home. It was definately mines around their home planet - that much I am certain of since I could not figure out why the game had ended and I couldn't find any more enemies! Thought there might be a cloaked ship in a nebula so I started clearing nebulas!!!

Gryphin
March 13th, 2002, 05:55 PM
Emperor's Child
RE: Telivsion
I agree. I have not owned a TV in over 3 years.

Val
March 13th, 2002, 09:53 PM
Couldn't find my old saves http://forum.shrapnelgames.com/images/icons/icon9.gif I'll check some of my system backup CDs when I get a chance.

Shepherd
March 13th, 2002, 11:00 PM
I'm playing a game right now, and the Amon'krie are sending ships into my minefield...one at a time. They seem to be doing one test ship, then one minesweeper, then another test ship, repeat. And once when I dropped the ball and let them clear out all the mines, a full attack fleet of 13 ships came in on the next turn. Very crafty tactics, actually.

I'm pleasantly surprised by how good the AI has gotten in the Gold Version. SEIV is now a challenging game.

capnq
March 14th, 2002, 02:14 AM
Just FYI, Homer's famous exclamation is officially spelled "d'oh!", according to The Oxford English Dictionary (http://news.bbc.co.uk/hi/english/entertainment/newsid_1387000/1387335.stm).