View Full Version : Sphere World, How?
NKD
March 18th, 2002, 05:23 PM
Can't seem to get something big enough to where i can put even one of the components on to take out to the star. Only thing big enough is a starbase, and that cant move http://forum.shrapnelgames.com/images/icons/icon9.gif
Suicide Junkie
March 18th, 2002, 05:33 PM
The classic Ringworld/Dyson Sphere question http://forum.shrapnelgames.com/images/icons/icon7.gif
Build a ship (cruiser or bigger) with a space yard, and then build many starbases on top of the star.
11 for a ringworld, 21 for a sphere.
50/50 plating vs cables, and then one placement base.
Once complete, do stellar manipulation with the placement base.
NKD
March 18th, 2002, 05:41 PM
Tanks http://forum.shrapnelgames.com/images/icons/icon7.gif
Gurduloo
March 18th, 2002, 08:39 PM
While we're on the subject, once you've got the bases built on the star, how long does it take to build the plating/cables, and how long does it take to put them together?
adder_inf
March 18th, 2002, 08:54 PM
depends on your ship yard level I had class 3 ship yards on ships and it took .8 years per spacestation with cable or plates. I was building a sphere world so I needed ten of each. I don't recall if I had a racial bonus to construction. It was very nice 64B pop limit and 200 facilties slots. http://forum.shrapnelgames.com/images/icons/icon10.gif
I did wonder what happens if you build one in a system with planets? Does this hurt the planets?
MHSJROTCCADET
March 18th, 2002, 09:18 PM
excuse my stupidity but what is a sphere world?
wr8th
March 18th, 2002, 09:45 PM
Remember the ST:TNG episode Relics? (The one where Scotty made an appearance). The structure that he crash-landed on in the Janolen and which later trapped the Enterprise was a Dyson Sphere. Theoritically, it could be created around a star to harness all the energy while at the same time providing an incredible amount of real estate in one spot.
rdouglass
March 18th, 2002, 10:24 PM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by adder_inf:
depends on your ship yard level I had class 3 ship yards on ships and it took .8 years per spacestation with cable or plates....<hr></blockquote>
You must have been playing a mooded Settings.txt - even on emergency build, a standard lvl 3 SY takes at least 20 turns to build a RW/SW component IIRC....
NKD
March 19th, 2002, 07:14 AM
I can confirm with no construction bonuses whatsoever, it takes 0.9 Years to create each Cabling/Plating station. Non-Emergency Build
Rollo
March 19th, 2002, 07:51 AM
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by rdouglass:
You must have been playing a mooded Settings.txt - even on emergency build, a standard lvl 3 SY takes at least 20 turns to build a RW/SW component IIRC....<hr></blockquote>
Costs for plating, cables and generators have been lowered in Gold, Ringworlds/Sphereworlds can be constructed faster than in v1.49.
Rollo
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